This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Duergar Brd1: CR 2 (ECL 2); HD 1d6; hp 11; Init +1; AC 12 (touch 11, flat-footed 11, armor +1); Atk +0; SR 0; AL LE; SV Fort 5, Ref 3, Will 1; STR: 10 (0), DEX: 12 (1), CON: 20 (5), INT: 11 (0), WIS: 9 (-1), CHA: 11 (0)
Feats: Shield Proficiency
Skills: Balance 2, Concentration 6, Disguise 1, Gather Information 1, Hide 2, Intimidate 1, Jump 2, Search 2, Swim 1, Use Rope 2, Spellcraft 2, Tumble 2, Use Magic Device 1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Female Dwarf Pal1: CR 1 (ECL 1); HD 1d10; hp 12; Init 0; AC 15 (touch 10, flat-footed 15, armor +5); Atk +1; SR 0; AL TN; SV Fort 4, Ref 0, Will 2; STR: 11 (0), DEX: 11 (0), CON: 15 (2), INT: 16 (3), WIS: 15 (2), CHA: 6 (-2)
Feats: Deft Hands
Skills: Appraise 5, Climb 1, Concentration 4, Diplomacy 0, Gather Information 1, Heal 4, Intimidate -1, Listen 3, Ride 1, Spot 3, Swim 1, Use Rope 2, Handle Animal -1, Sleight Of Hand 2

Special Qualities: Darkvision: 60ft; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Chainmail (+5AC, 150gp, Max Dex bonus: 2, Spell failure: 30%)

3Male Duergar Sor1: CR 2 (ECL 2); HD 1d4; hp 5; Init +3; AC 15 (touch 13, flat-footed 12, armor +2); Atk +0; SR 0; AL LE; SV Fort 1, Ref 3, Will 2; STR: 12 (1), DEX: 17 (3), CON: 12 (1), INT: 14 (2), WIS: 11 (0), CHA: 9 (-1)
Feats: Deceitful
Skills: Appraise 3, Bluff 1, Climb 2, Diplomacy 0, Disguise 1, Escape Artist 5, Forgery 4, Gather Information 0, Intimidate 0, Listen 1, Move Silently 4, Ride 4, Search 3, Sense Motive 1, Swim 2, Use Rope 4

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Summon familiar

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Male Ogre Rog1: CR 4 (ECL 7); HD 4d8+1d6; hp 10; Init -1; AC 17 (touch 9, flat-footed 17, armor +3, natural 5, size -1); Atk +0; SR 0; AL CE; SV Fort 4, Ref 1, Will -1; STR: 22 (6), DEX: 9 (-1), CON: 18 (4), INT: 10 (0), WIS: 8 (-1), CHA: 5 (-3)
Feats: Combat Reflexes, Self-Sufficient, Run
Skills: Appraise 1, Balance 0, Bluff -1, Concentration 6, Disguise -2, Escape Artist 0, Forgery 2, Gather Information -2, Heal 1, Hide 3, Intimidate 0, Move Silently 0, Search 1, Sense Motive 1, Spot 0, Survival 1, Use Rope 0, Open Lock 0, Decipher Script 1, Sleight Of Hand 0, Tumble 2, Use Magic Device -2

Special Qualities: Darkvision: 60ft; Trap finding; Sneak attack +1d6

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

5Male Human Sor1: CR 1 (ECL 1); HD 1d4; hp 3; Init +3; AC 13 (touch 13, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort -1, Ref 3, Will 4; STR: 11 (0), DEX: 17 (3), CON: 8 (-1), INT: 15 (2), WIS: 15 (2), CHA: 13 (1)
Feats: Athletic, Alertness
Skills: Appraise 3, Balance 4, Climb 2, Diplomacy 2, Disguise 4, Escape Artist 4, Forgery 3, Gather Information 2, Intimidate 2, Listen 4, Move Silently 4, Sense Motive 4, Spot 4, Survival 5, Swim 2, Spellcraft 3

Special Qualities: Summon familiar