This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Ogre Mage Wiz1: CR 9 (ECL 13); HD 5d8+1d4; hp 8; Init -1; AC 16 (touch 9, flat-footed 16, armor +2, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 4, Ref -1, Will 5; STR: 21 (5), DEX: 8 (-1), CON: 19 (4), INT: 21 (5), WIS: 16 (3), CHA: 23 (6)
Feats: Improved Shield Bash, Point Blank Shot, Investigator
Skills: Appraise 9, Balance 1, Bluff 10, Climb 6, Concentration 7, Diplomacy 10, Disguise 10, Escape Artist 3, Forgery 9, Gather Information 8, Heal 7, Hide 3, Intimidate 10, Jump 9, Listen 4, Move Silently 3, Ride 3, Search 9, Sense Motive 6, Spot 7, Survival 7, Swim 9, Use Rope 1, Spellcraft 8

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

2Female Duergar Rog1: CR 2 (ECL 2); HD 1d6; hp 8; Init +4; AC 16 (touch 14, flat-footed 12, armor +2); Atk +0; SR 0; AL LE; SV Fort 2, Ref 6, Will 1; STR: 13 (1), DEX: 18 (4), CON: 14 (2), INT: 7 (-2), WIS: 12 (1), CHA: 10 (0)
Feats: Point Blank Shot
Skills: Appraise -1, Balance 5, Bluff 1, Climb 3, Concentration 5, Diplomacy 1, Escape Artist 6, Forgery -1, Heal 2, Hide 5, Listen 3, Sense Motive 2, Spot 2, Swim 4, Open Lock 5, Tumble 5, Use Magic Device 1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Male Halfling Rgr1: CR 1 (ECL 1); HD 1d10; hp 9; Init +2; AC 16 (touch 13, flat-footed 14, armor +3, size 1); Atk +1; SR 0; AL TN; SV Fort 1, Ref 2, Will 1; STR: 13 (1), DEX: 15 (2), CON: 9 (-1), INT: 7 (-2), WIS: 12 (1), CHA: 8 (-1)
Feats: Persuasive
Skills: Appraise -1, Balance 3, Bluff 1, Escape Artist 3, Gather Information 0, Hide 3, Intimidate 2, Swim 2, Handle Animal 0

Special Qualities: 1st favored enemy; Track; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

4AraTalfon Male Elf Rog1: CR 1 (ECL 1); HD 1d6; hp 4; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +0; SR 0; AL TN; SV Fort -2, Ref 2, Will 2; STR: 13 (1), DEX: 11 (0), CON: 7 (-2), INT: 13 (1), WIS: 15 (2), CHA: 12 (1)
Feats: Point Blank Shot
Skills: Appraise 3, Climb 3, Concentration 2, Diplomacy 2, Disguise 3, Escape Artist 1, Forgery 3, Gather Information 2, Heal 4, Jump 2, Listen 3, Move Silently 2, Ride 1, Spot 3, Survival 6, Swim 2, Disable Device 2, Open Lock 1, Sleight Of Hand 4, Use Magic Device 3

Special Qualities: Immunities: sleep; Low-light vision; Trap finding; Sneak attack +1d6

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

5Male Duergar Rog1: CR 2 (ECL 2); HD 1d6; hp 8; Init 0; AC 11 (touch 10, flat-footed 11, armor +1); Atk +0; SR 0; AL LE; SV Fort 2, Ref 2, Will -1; STR: 6 (-2), DEX: 11 (0), CON: 14 (2), INT: 10 (0), WIS: 9 (-1), CHA: 9 (-1)
Feats: Martial Weapon Proficiency
Skills: Appraise 1, Balance 3, Bluff 0, Diplomacy 1, Escape Artist 1, Gather Information 2, Heal 1, Hide 2, Jump 2, Listen 0, Move Silently 2, Survival 0, Use Rope 1, Open Lock 1, Decipher Script 2, Sleight Of Hand 3, Tumble 1, Use Magic Device 0

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)