This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Ogre Bbn1: CR 4 (ECL 7); HD 4d8+1d12; hp 16; Init -2; AC 15 (touch 9, flat-footed 15, armor +1, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 6, Ref -2, Will 1; STR: 19 (4), DEX: 7 (-2), CON: 19 (4), INT: 12 (1), WIS: 13 (1), CHA: 10 (0)
Feats: Armor Proficiency (light), Track, Weapon Finesse
Skills: Appraise 2, Balance -1, Bluff 2, Climb 6, Diplomacy 1, Disguise 2, Heal 2, Intimidate 1, Jump 6, Move Silently 1, Ride -1, Sense Motive 3, Survival 2

Special Qualities: Darkvision: 60ft; Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Female Human Clr1: CR 1 (ECL 1); HD 1d8; hp 9; Init +1; AC 13 (touch 11, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 3, Ref 3, Will 5; STR: 13 (1), DEX: 12 (1), CON: 13 (1), INT: 12 (1), WIS: 16 (3), CHA: 12 (1)
Feats: Lightning Reflexes, Affinity
Skills: Appraise 2, Balance 2, Concentration 2, Diplomacy 2, Disguise 3, Escape Artist 2, Intimidate 4, Jump 2, Listen 4, Ride 3, Survival 5, Swim 2, Spellcraft 2, Handle Animal 3

Special Qualities: Turn or rebuke undead

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Male Halfling Sor1: CR 1 (ECL 1); HD 1d4; hp 6; Init +2; AC 14 (touch 13, flat-footed 12, armor +1, size 1); Atk +0; SR 0; AL TN; SV Fort 2, Ref 2, Will 4; STR: 7 (-2), DEX: 15 (2), CON: 14 (2), INT: 15 (2), WIS: 14 (2), CHA: 8 (-1)
Feats: Athletic
Skills: Bluff 0, Climb 0, Escape Artist 4, Forgery 4, Jump -1, Listen 3, Move Silently 4, Ride 3, Search 3, Sense Motive 5, Spot 3, Swim 0, Use Rope 3

Special Qualities: Summon familiar

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

4Female Ogre Mage Mnk1: CR 9 (ECL 13); HD 6d8; hp 9; Init +4; AC 20 (touch 13, flat-footed 16, natural 5, misc 2, size -1); Atk +0; SR 19; AL CE; SV Fort 3, Ref 6, Will 4; STR: 21 (5), DEX: 18 (4), CON: 13 (1), INT: 15 (2), WIS: 15 (2), CHA: 13 (1)
Feats: Combat Expertise, Improved Unarmed Strike, Self-Sufficient, Blind-Fight
Skills: Appraise 3, Balance 6, Bluff 5, Climb 7, Concentration 4, Diplomacy 3, Disguise 3, Escape Artist 7, Forgery 4, Gather Information 4, Heal 4, Hide 7, Intimidate 2, Jump 9, Listen 5, Move Silently 8, Ride 6, Search 5, Sense Motive 3, Spot 5, Survival 4, Swim 6, Use Rope 6, Tumble 8

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Male Half-orc Rgr1: CR 1 (ECL 1); HD 1d10; hp 8; Init +1; AC 12 (touch 11, flat-footed 11, armor +1); Atk +1; SR 0; AL TN; SV Fort 0, Ref 1, Will 2; STR: 15 (2), DEX: 12 (1), CON: 7 (-2), INT: 14 (2), WIS: 14 (2), CHA: 9 (-1)
Feats: Combat Reflexes
Skills: Appraise 5, Balance 4, Bluff 0, Climb 3, Concentration 0, Disguise 0, Escape Artist 2, Forgery 3, Intimidate 0, Jump 3, Listen 3, Move Silently 2, Search 3, Spot 5, Survival 3, Swim 3, Use Rope 2

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)