Name | Components | Casting Time | Blurb | Actions |
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Acid Arrow | V, S, M, F | 1 act | Ranged touch attack; 2d4 dmg for 1 rnd + 1 rnd/3-lvls. | View |
Acid Fog | V, S, M/DF | 1 act | Fog deals acid damage. | View |
Acid Splash | V, S | 1 act | You fire and orb that deals 1d3 acid dmg. | View |
Aid | V, S, DF | 1 act | +1 attack, +1 against fear, 1d8 temporary hit points. | View |
Air Walk | V, S, DF | 1 act | Subject treads on air as if solid (climb at 45-deg angle) | View |
Alarm | V, S, F/DF | 1 act | Wards an area for 2 hours/level. | View |
Alter Self | V, S | 1 act | As change self, plus more drastic changes. | View |
Analyze Dweomer | V, S, F | 8 hrs | Reveals magical aspects of subject. | View |
Animal Growth | V, S | 1 act | One animal/two levels doubles in size, HD. | View |
Animal Messenger | V, S, M | 1 act | Sends a Tiny animal to a specific place. | View |
Animal Shapes | V, S, DF | 1 act | One ally/level polymorphs into chosen animal. | View |
Animal Trance | V, S | 1 act | Fascinates 2d6 HD of animals. | View |
Animate Dead | V, S, M | 1 act | Creates undead skeletons and zombies. | View |
Animate Objects | V, S | 1 act | Objects attack your foes. | View |
Animate Plants | V | 1 act | Animated plants attack designated targets. | View |
Animate Rope | V, S | 1 act | Makes a rope move at your command. | View |
Antilife Shell | V, S, DF | 1 full rnd | 10-ft. field hedges out living creatures. | View |
Antimagic Field | V, S, M/DF | 1 act | Negates magic within 10 ft. | View |
Antipathy | V, S, M/DF | 1 hr | Object or location repels certain creatures. | View |
Antiplant Shell | V, S, DF | 1 act | Keeps animated plants at bay. | View |
Arcane Eye | V, S, M | 10 mins | Invisible floating eye moves 30 ft./round. | View |
Arcane Lock | V, S, M | 1 act | Magically locks a portal or chest. | View |
Arcane Mark | V, S | 1 act | Inscribes a personal rune (visible or invisible). | View |
Arcane Sight | V, S | 1 act | See magical auras within 120 feet of you. | View |
Arcane Sight, Greater | V, S | 1 act | See and identify active magical effects. | View |
Astral Projection | V, S, M | 30 mins | Projects you and companions into Astral Plane. | View |
Atonement | V, S, M, F, DF, XP | 1 hr | Removes burden of misdeeds from subject. | View |
Augury | V, S, F | 1 act | Learns whether an action will be good or bad. | View |
Awaken | V, S, F, XP | One day | Animal or tree gains human intellect. | View |
Baleful Polymorph | V, S | 1 act | Polymorhts target into a 1 HD animal. | View |
Bane | V, S, DF | 1 act | Enemies suffer -1 attack, -1 on saves against fear. | View |
Banishment | V, S, F | 1 act | Banishes 2 HD/level extraplanar creatures. | View |
Barkskin | V, S, DF | 1 act | Grants +3 natural armor bonus (or higher). | View |
Bear's Endurance | V, S, DF | 1 act | Gain 1d4+1 Con for 1 hr./level. | View |
Bear's Endurance, Mass | V, S, DF | 1 act | Gain 1d4+1 Con for 1 hr./level. | View |
Bestow Curse | V, S | 1 act | -6 to ability; -4 on Attk/save/checks; or 50% lose action. | View |
Bigby's Clenched Fist | V, S, F/DF | 1 act | Large hand attacks your foes. | View |
Bigby's Forceful Hand | V, S, F | 1 act | Hand pushes creatures away. | View |
Bigby's Grasping Hand | V, S, F/DF | 1 act | Hand provides cover, pushes, or grapples. | View |
Bigby's Interposing Hand | V, S, F | 1 act | Hand provides 90% cover against one opponent. | View |
Binding | V, S, M | One min | Array of techniques to imprison a creature. | View |
Black Tentacles | V, S, M | 1 act | 1d4 +1/level tentacles grapple randomly within 15 ft. | View |
Blade Barrier | V, S | 1 act | Blades encircling you deal 1d6 damage/level. | View |
Blasphemy | V | 1 act | Kills, paralyzes, weakens, or dazes nonevil subjects. | View |
Bless | V, S, DF | 1 act | Allies gain +1 attack and +1 on saves against fear. | View |
Bless Water | V, S, M | 1 min | Makes holy water. | View |
Bless Weapon | V, S | 1 act | Weapon gains +1 bonus. | View |
Blight | V, S, DF | 1 act | Withers plant by dealing 1d6 dmg/lvl. | View |
Blindness/Deafness | V | 1 act | Makes subject blind or deaf. | View |
Blink | V, S | 1 act | You randomly vanish and reappear for 1 round/level. | View |
Blur | V | 1 act | Attacks miss subject 20% of the time. | View |
Break Enchantment | V, S | 1 min | Frees from enchantment, alteration, curse, or petrification. | View |
Bull's Strength | V, S, M/DF | 1 act | Subject gains 1d4+1 Str for 1 hr./level. | View |
Bull's Strength, Mass | V, S, M/DF | 1 act | Subject gains 1d4+1 Str for 1 hr./level. | View |
Burning Hands | V, S | 1 act | 1d4 fire damage/level (max: 5d4). | View |
Call Lightning | V, S | 1 rnd | Directs lightning bolts (1/lvl) dealing 3d6 dmg. | View |
Call Lightning Storm | V, S | 1 rnd | Directs lightning bolts (1/lvl) dealing 5d6 dmg. | View |
Calm Animals | V, S | 1 act | Calms 2d4 +1/lvl HD of animals, beasts, and magical beasts. | View |
Calm Emotions | V, S, DF | 1 act | Calms 1d6 creatures/level, negating emotion effects. | View |
Cat's Grace | V, S, M | 1 act | Subject gains 1d4+1 Dex for 1 hr./level. | View |
Cat's Grace, Mass | V, S, M | 1 act | Subjects gain 1d4+1 Dex for 1 min./level. | View |
Cause Fear | V, S | 1 act | One creature flees for 1d4 rounds. | View |
Chain Lightning | V, S, F | 1 act | 1d6 damage/level; secondary bolts. | View |
Changestaff | V, S, F | 1 full rnd | Your staff becomes a treant on command. | View |
Chaos Hammer | V, S | 1 act | Damages and staggers lawful creatures. | View |
Charm Animal | V, S | 1 act | Makes one person or animal your friend. | View |
Charm Monster | V, S | 1 act | Makes monster believe it is your ally. | View |
Charm Monster, Mass | V | 1 act | As charm monster, but all within 30 ft. | View |
Charm Person | V, S | 1 act | Makes one person your friend. | View |
Chill Metal | V, S, DF | 1 act | Cold metal damages those who touch it. | View |
Chill Touch | V, S | 1 act | 1 touch/level deals 1d6 damage and possibly 1 Str damage. | View |
Circle of Death | V, S, M | 1 act | Kills 1d4 HD/level. | View |
Clairaudience/Clairvoyance | V, S, F/DF | 1 act | Hear or see at a distance for 1 min./level. | View |
Cloak of Chaos | V, S, F | 1 act | +4 AC, +4 resistance, SR 25 against lawful spells. | View |
Clone | V, S, M, F | 10 mins | Duplicate awakens when original dies. | View |
Cloudkill | V, S | 1 act | Kills 3 HD or less; 4-6 HD save or die. | View |
Color Spray | V, S, M | 1 act | Knocks unconscious, blinds, or stuns 1d6 weak creatures. | View |
Command | V | 1 act | One subject obeys one-word command for 1 round. | View |
Command Plants | V, S, DF | 1 act | Talk to and control plants & fungi. | View |
Command Undead | V, S, M | 1 act | Undead creature perceives you as friendly. | View |
Commune | V, S, M, DF, XP | 10 mins | Deity answers one yes-or-no question/level. | View |
Commune with Nature | V, S | 10 mins | Learn about terrain for one mile/level. | View |
Comprehend Languages | V, S, M/DF | 1 act | Understands all spoken and written languages. | View |
Cone of Cold | V, S, M/DF | 1 act | 1d6 cold damage/level. | View |
Confusion | V, S, M/DF | 1 act | Makes subject behave oddly for 1 round/level. | View |
Confusion, Lesser | V, S, DF | 1 act | One creature acts randomly for one round. | View |
Consecrate | V, S, M, DF | 1 act | Fills area with positive energy, making undead weaker. | View |
Contact Other Plane | V | 10 mins | Ask question of extraplanar entity. | View |
Contagion | V, S | 1 act | Infects subject with chosen disease. | View |
Contingency | V, S, M, F | At least 10 mins (see text) | Sets trigger condition for another spell. | View |
Continual Flame | V, S, M | 1 act | Makes a permanent, heatless torch. | View |
Control Plants | V | 1 act | Plants animate and vegetation entangles. | View |
Control Undead | V, S, M | 1 act | Undead don't attack you while under your command. | View |
Control Water | V, S, M/DF | 1 act | Raises, lowers, or parts bodies of water. | View |
Control Weather | V, S | 10 mins (see text) | Changes weather in local area. | View |
Control Winds | V, S | 1 act | Change wind direction and speed. | View |
Create Food and Water | V, S | 10 mins | Feeds three humans (or one horse)/level. | View |
Create Greater Undead | V, S, M | 1 hr | Mummies, spectres, vampires, or ghosts. | View |
Create Undead | V, S, M | 1 hr | Ghouls, shadows, ghasts, wights, or wraiths. | View |
Create Water | V, S | 1 act | Creates 2 gallons/level of pure water. | View |
Creeping Doom | V, S | 1 full rnd | Carpet of insects attacks at your command. | View |
Crushing Hand | V, S, M, F/DF | 1 act | As Bigby's interposing hand, but stronger. | View |
Cure Critical Wounds | V, S | 1 act | Cures 4d8 +1/level damage (max +20). | View |
Cure Critical Wounds, Mass | V, S | 1 act | Cures 4d8 +1/level damage (max +20). | View |
Cure Light Wounds | V, S | 1 act | Cures 1d8 +1/level damage (max +5). | View |
Cure Light Wounds, Mass | V, S | 1 act | Cures 1d8 +1/level damage in all directions. | View |
Cure Minor Wounds | V, S | 1 act | Cures 1 point of damage. | View |
Cure Moderate Wounds | V, S | 1 act | Cures 2d8 +1/level (max +10). | View |
Cure Moderate Wounds, Mass | V, S | 1 act | Cures 2d8 +1/level damage (max +10). | View |
Cure Serious Wounds | V, S | 1 act | Cures 3d8 +1/level damage (max +15). | View |
Cure Serious Wounds, Mass | V, S | 1 act | Cures 3d8 +1/level damage (max +35). | View |
Curse Water | V, S, M | 1 min | Makes unholy water. | View |
Dancing Lights | V, S | 1 act | Figment torches or other lights. | View |
Darkness | V, M/DF | 1 act | 20-ft. radius of supernatural darkness. | View |
Darkvision | V, S, M | 1 act | See 60 ft. in total darkness. | View |
Daylight | V, S | 1 act | 60-ft. radius of bright light. | View |
Daze | V, S, M | 1 act | Creature loses next action. | View |
Daze Monster | V, S, M | 1 act | Creature loses next action. | View |
Death Knell | V, S | 1 act | Kill dying creat and gain 1d8 tmp. hp, +2 Str, and +1 lvl. | View |
Death Ward | V, S, DF | 1 act | Grants immunity to death spells and effects. | View |
Deathwatch | V, S | 1 act | Sees how wounded subjects within 30 ft. are. | View |
Deep Slumber | V, S, M | 1 rnd | Put 2d4 HD of creatures into comatose slumber. | View |
Deeper Darkness | V, S | 1 act | Object sheds absolute darkness in 60-ft. radius. | View |
Delay Poison | V, S, DF | 1 act | Stops poison from harming subject for 1 hour/level. | View |
Delayed Blast Fireball | V, S, M | 1 act | 1d8 fire damage/level; you can delay blast for 5 rounds. | View |
Demand | V, S, M/DF | 10 mins | As sending, plus you can send suggestion. | View |
Desecrate | V, S, M, DF | 1 act | Fills area with negative energy, making undead stronger. | View |
Destruction | V, S, F | 1 act | Kills subject and destroys remains. | View |
Detect Animals or Plants | V, S | 1 act | Detects species of animals or plants. | View |
Detect Chaos | V, S, DF | 1 act | Reveals creatures, spells, or objects. | View |
Detect Evil | V, S, DF | 1 act | Reveals creatures, spells, or objects. | View |
Detect Good | V, S, DF | 1 act | Reveals creatures, spells, or objects. | View |
Detect Law | V, S, DF | 1 act | Reveals creatures, spells, or objects. | View |
Detect Magic | V, S | 1 act | Detects spells and magic items within 60 ft. | View |
Detect Poison | V, S | 1 act | Detects poison in one creature or small object. | View |
Detect Scrying | V, S, M | 1 act | Alerts you of magical eavesdropping. | View |
Detect Secret Doors | V, S | 1 act | Reveals hidden doors within 60 ft. | View |
Detect Snares and Pits | V, S | 1 act | Reveals natural or primitive traps. | View |
Detect Thoughts | V, S, F/DF | 1 act | Allows "listening" to surface thoughts. | View |
Detect Undead | V, S, M/DF | 1 act | Reveals undead within 60 ft. | View |
Dictum | V | 1 act | Kills, paralyzes, weakens, or dazes nonlawful subjects. | View |
Dimension Door | V | 1 act | Teleports you and up to 500 lb. | View |
Dimensional Anchor | V, S | 1 act | Bars extradimensional movement. | View |
Dimensional Lock | V, S | 1 act | Barrier completely blocks extradimensional travel. | View |
Diminish Plants | V, S, DF | 1 act | Reduces size or blights growth of normal plants. | View |
Discern Lies | V, S, DF | 1 act | Reveals deliberate falsehoods. | View |
Discern Location | V, S, DF | 10 mins | Exact location of creature or object. | View |
Disguise Self | V, S | 1 act | Changes your appearance. | View |
Disintegrate | V, S, M/DF | 1 act | Makes one creature or object vanish. | View |
Dismissal | V, S, F/DF | 1 act | Forces a creature to return to native plane. | View |
Dispel Chaos | V, S, DF | 1 act | +4 bonus against attacks by chaotic creatures. | View |
Dispel Evil | V, S, DF | 1 act | +4 bonus against attacks by evil creatures. | View |
Dispel Good | V, S, DF | 1 act | +4 bonus against attacks by good creatures. | View |
Dispel Law | V, S, DF | 1 act | +4 bonus against attacks by lawful creatures. | View |
Dispel Magic | V, S | 1 act | Cancels magical spells and effects. | View |
Dispel Magic, Greater | V, S | 1 act | As dispel magic, but +20 on check. | View |
Displacement | V, M | 1 act | Attacks miss subject 50%. | View |
Disrupt Undead | V, S | 1 act | Deals 1d6 damage to one undead. | View |
Disrupting Weapon | V, S | 1 act | Makes a melee weapon deadly to undead. | View |
Divination | V, S, M | 10 mins | Provides useful advice on to specific proposed actions. | View |
Divine Favor | V, S, DF | 1 act | You gain attack, damage bonus, +1/three levels. | View |
Divine Power | V, S, DF | 1 act | You gain attack bonus, 18 Str, and 1 hp/level. | View |
Dominate Animal | V, S | 1 act | Subject animal obeys silent mental commands. | View |
Dominate Monster | V, S | 1 act | As dominate person, but any creature. | View |
Dominate Person | V, S | 1 act | Controls humanoid telepathically. | View |
Doom | V, S, DF | 1 act | Subject suffers -2 on Attk, dmg, saves, and checks. | View |
Dream | V, S | 1 min | Sends message to anyone sleeping. | View |
Eagle's Splendor | V, S, M/DF | 1 act | Grants a +4 bonus to Cha. | View |
Eagle's Splendor, Mass | V, S, M/DF | 1 act | Grants a +4 bonus to Cha. | View |
Earthquake | V, S, DF | 1 act | Intense tremor shakes 5-ft./level radius. | View |
Elemental Swarm | V, S | 10 mins | Summons 2d4 Large, 1d4 Huge elementals. | View |
Emotion (rage) | V, S | 1 act | Target gains +2 to Str and Con; +1 on Will; -2 on AC. | View |
Endure Elements | V, S | 1 act | Ignores 5 damage/round from one energy type. | View |
Energy Drain | V, S | 1 act | Subject gains 2d4 negative levels. | View |
Enervation | V, S | 1 act | Subject gains 1d4 negative levels. | View |
Enlarge Person | V, S, M | 1 act | Object or creature grows +10%/level (max +50%). | View |
Enlarge Person, Mass | V, S, M | 1 act | Humanoids double their height | View |
Entangle | V, S, DF | 1 act | Plants entangle everyone in 40-ft.-radius circle. | View |
Enthrall | V, S | 1 full rnd | Captivates all within 100 ft. + 10 ft./level. | View |
Entropic Shield | V, S | 1 act | Ranged attacks against you have 20% miss chance. | View |
Erase | V, S | 1 act | Mundane or magical writing vanishes. | View |
Ethereal Jaunt | V, S | 1 act | You become ethereal for 1 round/level. | View |
Etherealness | V, S | 1 act | Travel to Ethereal Plane with companions. | View |
Expeditious Retreat | V, S | 1 act | Doubles your speed. | View |
Explosive Runes | V, S | 1 act | Deals 6d6 damage when read. | View |
Eyebite | V, S | 1 act | Charm, fear, sicken or sleep one subject. | View |
Fabricate | V, S, M | See text | Transforms raw materials into finished items. | View |
Faerie Fire | V, S, DF | 1 act | Outlines subjects with light; cancels blur, conceal, etc. | View |
False Life | V, S, M | 1 act | Gain temp. HP equal to 1d10 +1/lvl (max 10). | View |
False Vision | V, S, M | 1 act | Fools scrying with an illusion. | View |
Fear | V, S, M | 1 act | Subjects within cone flee for 1 round/level. | View |
Feather Fall | V | See text | Objects or creatures fall slowly. | View |
Feeblemind | V, S, M | 1 act | Subject's Int drops to 1. | View |
Find the Path | V, S, F | 3 rnds | Shows most direct way to a location. | View |
Find Traps | V, S | 1 act | Notice traps as a rogue does. | View |
Finger of Death | V, S | 1 act | Kills one subject. | View |
Fire Seeds | V, S, M | 1 act/seed | Acorns and berries become grenades and bombs. | View |
Fire Shield | V, S, M/DF | 1 act | Attackers take fire dmg; you're protected from heat or cold. | View |
Fire Storm | V, S | 1 full rnd | Deals 1d6 fire damage/level. | View |
Fire Trap | V, S, M | 10 mins | Opened object deals 1d4 +1/level damage. | View |
Fireball | V, S, M | 1 act | 1d6 damage per level, 20-ft. radius. | View |
Flame Arrow | V, S, M | 1 act | Turns ammunition into fiery projectiles (+1d6 fire damage) | View |
Flame Blade | V, S, DF | 1 act | Touch attack deals 1d8 +1/two levels damage. | View |
Flame Strike | V, S, DF | 1 act | Smites foes with divine fire (1d6/level). | View |
Flaming Sphere | V, S, M/DF | 1 act | Rolling ball of fire, 2d6 damage, lasts 1 round/level. | View |
Flare | V | 1 act | Dazzles one creature (-1 attack). | View |
Flesh to Stone | V, S, M | 1 act | Turns subject creature into statue. | View |
Floating Disk | V, S, M | 1 act | 3-ft.-diameter horizontal disk that holds 100 lb./level. | View |
Fly | V, S, F/DF | 1 act | Subject flies at speed of 90. | View |
Fog Cloud | V, S | 1 act | Fog obscures vision. | View |
Forbiddance | V, S, M, DF | 6 rnds | Denies area to creatures of another alignment. | View |
Forcecage | V, S, M (see text) | 1 act | Cube of force imprisons all inside. | View |
Foresight | V, S, M/DF | 1 act | "Sixth sense" warns of impending danger. | View |
Fox's Cunning | V, S, M/DF | 1 act | Grants a +4 bonus to Int. | View |
Fox's Cunning, Mass | V, S, M/DF | 1 act | Grants a +4 bonus to Int. | View |
Freedom | V, S | 1 act | Releases creature suffering imprisonment. | View |
Freedom of Movement | V, S, M, DF | 1 act | Subject moves normally despite impediments. | View |
Freezing Sphere | V, S, F | 1 act | Freezes water or deals cold damage. | View |
Gaseous Form | S, M/DF | 1 act | Subject becomes insubstantial and can fly slowly. | View |
Gate | V, S | 1 act | Connects two planes for travel or summoning. | View |
Geas/Quest | V | 1 act | As lesser geas, plus it affects any creature. | View |
Gentle Repose | V, S, M/DF | 1 act | Preserves one corpse. | View |
Ghost Sound | V, S, M | 1 act | Figment sounds. | View |
Ghoul Touch | V, S, M | 1 act | Paralyzes one subject; stench gives -2 to near creats. | View |
Giant Vermin | V, S, DF | 1 act | Turns insects into giant vermin. | View |
Glibness | S | 1 act | You gain a +30 bonus on Bluff checks. | View |
Glitterdust | V, S, M | 1 act | Blinds creatures, outlines invisible creatures. | View |
Globe of Invulnerability | V, S, M | 1 act | As minor globe, plus 4th level. | View |
Glyph of Warding | V, S, M | 10 mins | Inscription harms those who pass it. | View |
Goodberry | V, S, DF | 1 act | 2d4 berries each cure 1 hp (max 8 hp/24 hours). | View |
Grease | V, S, M | 1 act | Makes 10-ft. square or one object slippery. | View |
Greater Command | V | 1 act | As command, but affects one subject/level. | View |
Greater Glyph of Warding | V, S, M | 10 mins | Glyph deals 10d8 dmg or 6th level spell to trespassers. | View |
Greater Magic Fang | V, S, DF | 1 act | Natural weapon gets +1 to Attk and dmg/3-lvls (max +5). | View |
Greater Magic Weapon | V, S, M/DF | 1 act | +1/three levels (max +5). | View |
Greater Planar Ally | V, S, DF | 10 mins | As lesser planar ally, but up to 24 HD. | View |
Greater Planar Binding | V, S | 10 mins | As lesser planar binding, but up to 24 HD. | View |
Greater Restoration | V, S, XP | 10 mins | As restoration, plus restores all levels and ability scores | View |
Greater Shadow Conjuration | V, S | 1 act | As shadow conjuration, but up to 4th level and 40% real. | View |
Greater Shadow Evocation | V, S | 1 act | As shadow evocation, but up to 5th level. | View |
Guards and Wards | V, S, M, F | 30 mins (D) | Array of magic effects protect area. | View |
Guidance | V, S | 1 act | +1 on one roll, throw, or check. | View |
Gust of Wind | V, S, F | 1 act | Blows away or knocks down smaller creatures. | View |
Hallow | V, S, M, DF | One day | Designates location as holy. | View |
Hallucinatory Terrain | V, S, M | 10 mins | Terrain type appears like another (field into forest, etc.). | View |
Halt Undead | V, S, M | 1 act | Immobilizes undead for 1 round/level. | View |
Harm | V, S | 1 act | Deals 10 dmg/lvl (max 150 or until creature reaches 1 HP) | View |
Haste | V, S, M | 1 act | Extra partial action and +4 AC. | View |
Heal | V, S | 1 act | Cures 10 HP/lvl (max 150), diseases, and mental conditions. | View |
Heal Mount | V, S | 1 act | As heal on warhorse or other mount. | View |
Heat Metal | V, S, DF | 1 act | Hot metal damages those who touch it. | View |
Helping Hand | V, S, DF | 1 act | Ghostly hand leads subject to you. | View |
Heroes' Feast | V, S, DF | 10 mins | Food for one creature/level cures and blesses. | View |
Heroism | V, S | 1 act | Target gains a +2 on Attk, saves, and skill checks. | View |
Heroism, Greater | V, S | 1 act | +4 on Attk/save/skills; immune to fear; temp. HP/lvl. | View |
Hide from Animals | S, DF | 1 act | Animals can't perceive one subject/level. | View |
Hide from Undead | V, S, DF | 1 act | Undead can't perceive one subject/level. | View |
Hideous Laughter | V, S, M | 1 act | Subject loses actions for 1d3 rounds. | View |
Hold Animal | V, S | 1 act | Holds one animal helpless; 1 round/level. | View |
Hold Monster | V, S, M/DF | 1 act | As hold person, but any creature. | View |
Hold Monster, Mass | V, S, M/DF | 1 act | As hold person, but any creature. | View |
Hold Person | V, S, F/DF | 1 act | Holds one person helpless; 1 round/level. | View |
Hold Person, Mass | V, S, F/DF | 1 act | Holds several creatures helpless; 1 round/level. | View |
Hold Portal | V | 1 act | Holds door shut. | View |
Holy Aura | V, S, F | 1 act | +4 AC, +4 resistance, and SR 25 against evil spells. | View |
Holy Smite | V, S | 1 act | Damages and blinds evil creatures. | View |
Holy Sword | V, S | 1 act | Weapon becomes +5, does double damage against evil. | View |
Holy Word | V | 1 act | Kills, paralyzes, weakens, or dazes nongood subjects. | View |
Horrid Wilting | V, S, M/DF | 1 act | Deals 1d8 damage/level within 30 ft. | View |
Hypnotic Pattern | (V), S, M | 1 act | Fascinates 2d4+1 HD/level of creatures. | View |
Hypnotism | V, S | 1 act | Fascinates 2d4 HD of creatures. | View |
Ice Storm | V, S, M/DF | 1 act | Hail deals 5d6 damage in cylinder 40 ft. across. | View |
Identify | V, S, M/DF | 8 hrs | Determines single feature of magic item. | View |
Illusory Script | V, S, M | 1 min or longer (see text) | Only intended reader can decipher. | View |
Illusory Wall | V, S | 1 act | Wall, floor, or ceiling looks real; can be passed through. | View |
Imbue with Spell Ability | V, S, DF | 10 mins | Transfer spells to subject. | View |
Implosion | V, S | 1 act | Kills one creature/round. | View |
Imprisonment | V, S | 1 act | Entombs subject beneath the earth. | View |
Incendiary Cloud | V, S | 1 act | Cloud deals 4d6 fire damage/round. | View |
Inflict Critical Wounds | V, S | 1 act | Touch attack, 4d8 +1/level damage (max +20). | View |
Inflict Critical Wounds, Mass | V, S | 1 act | Deals 1d8 +1/level damage in all directions. | View |
Inflict Light Wounds | V, S | 1 act | Touch attack, 1d8 +1/level damage (max +5). | View |
Inflict Light Wounds, Mass | V, S | 1 act | Deals 1d8 +1/level damage in all directions. | View |
Inflict Minor Wounds | V, S | 1 act | Touch attack, 1 point of damage. | View |
Inflict Moderate Wounds | V, S | 1 act | Touch attack, 2d8 +1/level damage (max +10). | View |
Inflict Moderate Wounds, Mass | V, S | 1 act | Deals 2d8 +1/level damage in all directions (max +30). | View |
Inflict Serious Wounds | V, S | 1 act | Touch attack, 3d8 +1/level damage (max +15). | View |
Inflict Serious Wounds, Mass | V, S | 1 act | Deals 3d8 +1/level damage in all directions (max +35). | View |
Insanity | V, S | 1 act | Subject suffers continuous confusion. | View |
Insect Plague | V, S, DF | 1 full rnd | Insect horde limits vision, deals dmg; weak creatures flee. | View |
Instant Summons | V, S, M | 1 act | Prepared object appears in your hand. | View |
Invisibility | V, S, M/DF | 1 act | Subject is invisible for 10 min./level or until it attacks. | View |
Invisibility Purge | V, S | 1 act | Dispels invisibility within 5 ft./level. | View |
Invisibility Sphere | V, S, M | 1 act | Makes everyone within 10 ft. invisible. | View |
Invisibility, Greater | V, S | 1 act | As invisibility, but subject can attack and stay invisible. | View |
Iron Body | V, S, M/DF | 1 act | Your body becomes living iron. | View |
Ironwood | V, S | 1 min/lb. transformed | Magical wood is strong as steel. | View |
Jump | V, S, M | 1 act | Subject gets +30 on Jump checks. | View |
Keen Edge | V, S | 1 act | Doubles normal weapon's threat range. | View |
Knock | V | 1 act | Opens locked or magically sealed door. | View |
Know Direction | V, S | 1 act | You discern north. | View |
Legend Lore | V, S, M, F | See text | Learn tales about a person, place, or thing. | View |
Leomund's Secret Chest | V, S, F | 10 mins | Hides chest on Ethereal Plane; you retrieve it at will. | View |
Lesser Geas | V | 1 act | Commands subject of 7 HD or less. | View |
Lesser Globe of Invulnerability | V, S, M | 1 act | Stops 1st- through 3rd-level spell effects. | View |
Lesser Planar Ally | V, S, DF | 10 mins | Exchange services with an 8 HD outsider. | View |
Lesser Planar Binding | V, S | 10 mins | Traps outsider until it performs a task. | View |
Lesser Restoration | V, S | 3 rnds | Dispels magic ability penalty or repairs 1d4 ability dmg. | View |
Levitate | V, S, F | 1 act | Subject moves up and down at your direction. | View |
Light | V, M/DF | 1 act | Object shines like a torch. | View |
Lightning Bolt | V, S, M | 1 act | Electricity deals 1d6 damage/level. | View |
Limited Wish | V, S, XP | 1 act | Alters reality-within spell limits. | View |
Liveoak | V, S | 10 mins | Oak becomes treant guardian. | View |
Locate Creature | V, S, M | 1 act | Indicates direction to familiar creature. | View |
Locate Object | V, S, F/DF | 1 act | Senses direction toward object (specific or type). | View |
Longstrider | V, S, M | 1 act | Increases your base land speed by 10 feet. | View |
Mage Armor | V, S, F | 1 act | Gives subject +4 armor bonus. | View |
Mage Hand | V, S | 1 act | 5-pound telekinesis. | View |
Mage's Disjunction | V | 1 act | Dispels magic, disenchants magic items. | View |
Mage's Faithful Hound | V, S, M | 1 act | Phantom dog can guard, attack. | View |
Mage's Lucubration | V, S | 1 act | Recalls spell of 5th level or less. Wizard Only. | View |
Mage's Magnificent Mansion | V, S, F | 1 act | Door leads to extradimensional mansion. | View |
Mage's Private Sanctum | V, S, M | 10 mins | Prevents creats outside area to see or hear events inside. | View |
Mage's Sword | V, S, F | 1 act | Floating magic blade strikes opponents. | View |
Magic Circle against Chaos | V, S, M/DF | 1 act | As protection spells, but 10-ft. radius and 10 min./level. | View |
Magic Circle against Evil | V, S, M/DF | 1 act | As protection spells, but 10-ft. radius and 10 min./level. | View |
Magic Circle against Good | V, S, M/DF | 1 act | As protection spells, but 10-ft. radius and 10 min./level. | View |
Magic Circle against Law | V, S, M/DF | 1 act | As protection spells, but 10-ft. radius and 10 min./level. | View |
Magic Fang | V, S, DF | 1 act | Natural weapon gets +1 to Attk and Dmg. | View |
Magic Jar | V, S, F | 1 act | Enables possession of another creature. | View |
Magic Missile | V, S | 1 act | 1d4+1 damage; +1 missile/two levels above 1st (max +5). | View |
Magic Mouth | V, S, M | 1 act | Speaks once when triggered. | View |
Magic Stone | V, S, DF | 1 act | Three stones become +1 projectiles, 1d6+1 damage. | View |
Magic Vestment | V, S, DF | 1 act | Armor or shield gains +1/3-lvls. | View |
Magic Weapon | V, S, F, DF | 1 act | Weapon gains +1 bonus. | View |
Major Creation | V, S, M | 10 mins | As minor creation, plus stone and metal. | View |
Major Image | V, S, F | 1 act | As silent image, plus sound, smell and thermal effects. | View |
Make Whole | V, S | 1 act | Repairs an object. | View |
Mark of Justice | V, S, DF | 10 mins | Designates action that will trigger curse on subject. | View |
Mass Heal | V, S | 1 act | As heal, but with several subjects. | View |
Mass Invisibility | V, S, M | 1 act | As invisibility, but affects all in range. | View |
Mass Suggestion | V, M | 1 act | As suggestion, plus one/level subjects. | View |
Maze | V, S | 1 act | Traps subject in extradimensional maze. | View |
Meld into Stone | V, S, DF | 1 act | You and your gear merge with stone. | View |
Mending | V, S | 1 act | Makes minor repairs on an object. | View |
Message | V, S, F | 1 act | Whispered conversation at distance. | View |
Meteor Swarm | V, S | 1 act | Deals 24d6 fire damage, plus bursts. | View |
Mind Blank | V, S | 1 act | Subject is immune to mental/emotional magic and scrying. | View |
Mind Fog | V, S | 1 act | Subjects in fog get -10 Wis, Will checks. | View |
Minor Creation | V, S, M | 1 min | Creates one cloth or wood object. | View |
Minor Image | V, S, F | 1 act | As silent image, plus some sound. | View |
Miracle | V, S, XP (see text) | 1 act | Requests a deity's intercession. | View |
Mirage Arcana | V, S | 1 act | As hallucinatory terrain, plus structures. | View |
Mirror Image | V, S | 1 act | Creates decoy duplicates of you (1d4 +1/3-lvls, max 8). | View |
Misdirection | V, S | 1 act | Misleads divinations for one creature or object. | View |
Mislead | S | 1 act | Turns you invisible and creates illusory double. | View |
Mnemonic Enhancer | V, S, M, F | 10 mins | Prepares extra spells or retains one just cast. | View |
Modify Memory | V, S | 1 act (see text) | Changes 5 minutes of subject's memories. | View |
Moment of Prescience | V, S | 1 act | +1/lvl on single roll (Attk/skill/save/AC on 1 attk). | View |
Mount | V, S, M | 1 full rnd | Summons riding horse for 2 hr./level. | View |
Move Earth | V, S, M | See text | Digs trenches and build hills. | View |
Neutralize Poison | V, S, M/DF | 1 act | Detoxifies venom in or on subject. | View |
Nightmare | V, S | 10 mins | Sends vision dealing 1d10 damage, fatigue. | View |
Nondetection | V, S, M | 1 act | Hides subject from divination, scrying. | View |
Nystul's Magic Aura | V, S, F | 1 act | Grants object false magic aura. | View |
Obscure Object | V, S, M/DF | 1 act | Masks object against divination. | View |
Obscuring Mist | V, S | 1 act | Fog surrounds you. | View |
Open/Close | V, S, F | 1 act | Opens or closes small or light things. | View |
Order's Wrath | V, S | 1 act | Damages and dazes chaotic creatures. | View |
Otto's Irresistible Dance | V | 1 act | Forces subject to dance. | View |
Owl's Wisdom | V, S, M/DF | 1 act | Grants a +4 bonus to Wis. | View |
Owl's Wisdom, Mass | V, S, M/DF | 1 act | Grants a +4 bonus to Wis. | View |
Pass without Trace | V, S, DF | 1 act | One subject/level leaves no tracks. | View |
Passwall | V, S, M | 1 act | Breaches walls 1 ft. thick/level. | View |
Permanency | V, S, XP | 2 rnds | Makes certain spells permanent; costs XP. | View |
Permanent Image | V, S, F | 1 act | Includes sight, sound, and smell. | View |
Persistent Image | V, S, F | 1 act | As major image, but no concentration required. | View |
Phantasmal Killer | V, S | 1 act | Fearsome illusion kills subject or deals 3d6 damage. | View |
Phantom Steed | V, S | 10 mins | Magical horse appears for 1 hour/level. | View |
Phantom Trap | V, S, M | 1 act | Makes item seem trapped. | View |
Phase Door | V | 1 act | Invisible passage through wood or stone. | View |
Planar Ally | V, S, DF | 10 mins | As lesser planar ally, but up to 16 HD. | View |
Planar Binding | V, S | 10 mins | As lesser planar binding, but up to 16 HD. | View |
Plane Shift | V, S, F | 1 act | Up to eight subjects travel to another plane. | View |
Plant Growth | V, S, DF | 1 act | Grows vegetation, improves crops. | View |
Poison | V, S, DF | 1 act | Touch deals 1d10 Con damage, repeats in 1 min. | View |
Polar Ray | V, S, F | 1 act | Ray deals 1d6 cold dmg/caster lvl. | View |
Polymorph | V, S, M | 1 act | You assume a new form. | View |
Polymorph Any Object | V, S, M/DF | 1 act | Changes any subject into anything else. | View |
Power Word, Blind | V | 1 act | Blinds 200 hp worth of creatures. | View |
Power Word, Kill | V | 1 act | Kills one tough subject or many weak ones. | View |
Power Word, Stun | V | 1 act | Stuns creature with up to 150 hp. | View |
Prayer | V, S, DF | 1 act | Allies gain +1 on most rolls, enemies suffer -1. | View |
Prestidigitation | V, S | 1 act | Performs minor tricks. | View |
Prismatic Sphere | V | 1 act | As prismatic wall, but surrounds on all sides. | View |
Prismatic Spray | V, S | 1 act | Rays hit subjects with variety of effects. | View |
Prismatic Wall | V, S | 1 act | Wall's colors have array of effects. | View |
Produce Flame | V, S | 1 act | 1d4 +1/two levels damage, touch or thrown. | View |
Programmed Image | V, S, F | 1 act | As major image, plus triggered by event. | View |
Project Image | V, S, M | 1 act | Illusory double can talk and cast spells. | View |
Protection from Arrows | V, S, F | 1 act | Subject immune to most ranged attacks. | View |
Protection from Chaos | V, S, M/DF | 1 act | +2 AC/saves, blocks mind control, hedge out summoned creats. | View |
Protection from Enery | V, S, DF | 1 act | Absorb 12 damage/level from one kind of energy. | View |
Protection from Evil | V, S, M/DF | 1 act | +2 AC/saves, blocks mind control, hedge out summoned creats. | View |
Protection from Good | V, S, M/DF | 1 act | +2 AC/saves, blocks mind control, hedge out summoned creats. | View |
Protection from Law | V, S, M/DF | 1 act | +2 AC/saves, blocks mind control, hedge out summoned creats. | View |
Protection from Spells | V, S, M, F | 1 act | Confers +8 resistance bonus. | View |
Prying Eyes | V, S, M | 1 min | 1d4 floating eyes +1/level scout for you. | View |
Prying Eyes, Greater | V, S, M | 1 min | As prying eyes, but can see things as they actually are. | View |
Purify Food and Drink | V, S | 1 act | Purifies 1 cu. ft./level of food or water. | View |
Pyrotechnics | V, S, M | 1 act | Turns fire into blinding light or choking smoke. | View |
Quench | V, S, DF | 1 act | Extinguishes nonmagical fires or one magic item. | View |
Rainbow Pattern | (V), S, M, F (see text) | 1 act | Lights prevent 24 HD of creatures to attack or move away. | View |
Raise Dead | V, S, M, DF | 1 min | Restores life to subject who died up to 1 day/level ago. | View |
Ray of Enfeeblement | V, S | 1 act | Ray reduces Str by 1d6 points +1 point/two levels. | View |
Ray of Exhaustion | V, S, M | 1 act | Creature targeted by ray is immediately exhausted. | View |
Ray of Frost | V, S | 1 act | Ray deals 1d3 cold damage. | View |
Read Magic | V, S, F | 1 act | Read scrolls and spellbooks. | View |
Reduce Person | V, S, M | 1 rnd | Object or creature shrinks 10%/level (max 50%). | View |
Reduce Person, Mass | V, S, M | 1 rnd | Objects/creatures shrink by one half. | View |
Refuge | V, S, M | 1 act | Alters item to transport its possessor to you. | View |
Regenerate | V, S, DF | 3 full rnds | Subject's severed limbs grow back. | View |
Reincarnate | V, S, M, DF | 10 mins | Brings dead subject back in a random body. | View |
Remove Blindness/Deafness | V, S | 1 act | Cures normal or magical conditions. | View |
Remove Curse | V, S | 1 act | Frees object or person from curse. | View |
Remove Disease | V, S | 1 act | Cures all diseases affecting subject. | View |
Remove Fear | V, S | 1 act | +4 on saves against fear for one subject +1/four levels. | View |
Remove Paralysis | V, S | 1 act | Frees one or more creatures from paralysis, hold or slow. | View |
Repel Metal or Stone | V, S | 1 act | Pushes away metal and stone. | View |
Repel Vermin | V, S, DF | 1 act | Insects stay 10 ft. away. | View |
Repel Wood | V, S | 1 act | Pushes away wooden objects. | View |
Repulsion | V, S, F/DF | 1 act | Creatures can't approach you. | View |
Resilient Sphere | V, S, M | 1 act | Force globe protects but traps one subject. | View |
Resist Energy | V, S, DF | 1 act | Ignores 12 damage/round from one energy type. | View |
Resistance | V, S, M/DF | 1 act | Subject gains +1 on saving throws. | View |
Restoration | V, S, M | 3 rnds | Restores level and ability score drains. | View |
Resurrection | V, S, M, DF | 10 mins | Fully restore dead subject. | View |
Reverse Gravity | V, S, M/DF | 1 act | Objects and creatures fall upward. | View |
Righteous Might | V, S, DF | 1 act | Your size increases, and you gain +4 Str. | View |
Rope Trick | V, S, M | 1 act | Up to eight creatures hide in extradimensional space. | View |
Rusting Grasp | V, S, DF | 1 act | Your touch corrodes iron and alloys. | View |
Sanctuary | V, S, DF | 1 act | Opponents can't attack you, and you can't attack. | View |
Scare | V, S, M | 1 act | Panics creatures up to 5 HD (15-ft. radius). | View |
Scorching Ray | V, S | 1 act | Ray deals 4d6 dmg; +1 ray/4-lvls after 3rd (max 3: 3/7/11). | View |
Screen | V, S | 10 mins | Illusion hides area from vision, scrying. | View |
Scrying | V, S, M/DF, F | 1 hr | Spies on subject from a distance. | View |
Scrying, Greater | V, S | 1 act | As scrying, but faster and longer. | View |
Sculpt Sound | V, S | 1 act | Creates new sounds or changes existing ones. | View |
Searing Light | V, S | 1 act | Ray deals 1d8/2-lvls, more against undead. | View |
Secret Page | V, S, M | 10 mins | Changes one page to hide its real content. | View |
Secure Shelter | V, S, M/DF (see text) | 10 mins | Creates sturdy cottage. | View |
See Invisibility | V, S, M | 1 act | Reveals invisible creatures or objects. | View |
Seeming | V, S | 1 act | Changes appearance of one person/two levels. | View |
Sending | V, S, M/DF | 10 mins | Delivers short message anywhere, instantly. | View |
Sepia Snake Sigil | V, S, M | 10 mins | Creates text symbol that immobilizes reader. | View |
Sequester | V, S, M | 1 act | Subject is invisible to sight and scrying. | View |
Shades | V, S | 1 act | As shadow conjuration, but up to 5th level and 60% real. | View |
Shadow Conjuration | V, S | 1 act | Mimics conjuring below 4th level. | View |
Shadow Evocation | V, S | 1 act | Mimics evocation less than 5th level. | View |
Shadow Walk | V, S | 1 act | Step into shadow to travel rapidly. | View |
Shambler | V, S | 1 act | Summons 1d4+2 shambling mounds to fight for you. | View |
Shapechange | V, S, F | 1 act | Transforms you into any creature; change forms once/rnd. | View |
Shatter | V, S, M/DF | 1 act | Sonic vibration damages objects or crystalline creatures. | View |
Shield | V, S | 1 act | Invisible disc gives cover and blocks magic missiles. | View |
Shield of Faith | V, S, M | 1 act | Aura grants +2 or higher deflection bonus. | View |
Shield of Law | V, S, F | 1 act | +4 AC, +4 resistance, and SR 25 against chaotic spells. | View |
Shield Other | V, S, F | 1 act | You take half of subject's damage. | View |
Shillelagh | V, S, DF | 1 act | Cudgel or quarterstaff becomes +1 (1d10 dmg) for 1 min./lvl. | View |
Shocking Grasp | V, S | 1 act | Touch delivers 1d8 +1/level electricity. | View |
Shout | V | 1 act | Deafens all within cone and deals 2d6 damage. | View |
Shout, Greater | V, S, F | 1 act | Deafens and stuns all within cone. Deals 10d6 damage. | View |
Shrink Item | V, S | 1 act | Object shrinks to one-twelfth size. | View |
Silence | V, S | 1 act | Negates sound in 15-ft. radius. | View |
Silent Image | V, S, F | 1 act | Creates minor illusion of your design. | View |
Simulacrum | V, S, M, XP | 12 hrs | Creates partially real double of a creature. | View |
Slay Living | V, S | 1 act | Touch attack kills subject. | View |
Sleep | V, S, M/DF | 1 act | Put 2d4 HD of creatures into comatose slumber. | View |
Sleet Storm | V, S, M/DF | 1 act | Hampers vision and movement. | View |
Slow | V, S, M | 1 act | One subj/lvl takes only partial actions; -2 AC, -2 melee. | View |
Snare | V, S, DF | 3 rnds | Creates a magical booby trap. | View |
Soften Earth and Stone | V, S, DF | 1 act | Turns stone to clay or dirt to sand or mud. | View |
Solid Fog | V, S, M | 1 act | Blocks vision and slows movement. | View |
Song of Discord | V, S | 1 act | Creatures in the area turn into each other. | View |
Soul Bind | V, S, F | 1 act | Traps newly dead soul to prevent resurrection. | View |
Sound Burst | V, S, F/DF | 1 act | Deals 1d8 sonic damage to subjects; may stun them. | View |
Speak with Animals | V, S | 1 act | You can communicate with natural animals. | View |
Speak with Dead | V, S, DF | 10 mins | Corpse answers one question/two levels. | View |
Speak with Plants | V, S | 1 act | You can talk to normal plants and plant creatures. | View |
Spectral Hand | V, S | 1 act | Creates disembodied glowing hand to deliver touch attacks. | View |
Spell Immunity | V, S, DF | 1 act | Subject is immune to one spell/four levels. | View |
Spell Immunity, Greater | V, S, DF | 1 act | Subject is immune to 8th level spells and lower. | View |
Spell Resistance | V, S, DF | 1 act | Subject gains +12 +1/level SR. | View |
Spell Turning | V, S, M/DF | 1 act | Reflect 1d4+6 spell levels back at caster. | View |
Spellstaff | V, S, F | 10 mins | Stores one spell in wooden quarterstaff. | View |
Spider Climb | V, S, M | 1 act | Grants ability to walk on walls and ceilings. | View |
Spike Growth | V, S, DF | 1 act | Creatures in area take 1d4 damage, may be slowed. | View |
Spike Stones | V, S, DF | 1 act | Creatures in area take 1d8 damage, may be slowed. | View |
Spiritual Weapon | V, S, DF | 1 act | Magical weapon attacks on its own.. | View |
Statue | V, S, M | 1 act | Subject can become a statue at will. | View |
Status | V, S | 1 act | Monitors condition, position of allies. | View |
Stinking Cloud | V, S, M | 1 act | Nauseating vapors, 1 round/level. | View |
Stone Shape | V, S, M/DF | 1 act | Sculpts stone into any form. | View |
Stone Tell | V, S, DF | 10 mins | Talk to natural or worked stone. | View |
Stone to Flesh | V, S, M | 1 act | Restores petrified creature. | View |
Stoneskin | V, S, M | 1 act | Stops blows, cuts, stabs, and slashes. | View |
Storm of Vengeance | V, S | 1 full rnd | Storm rains acid, lightning, and hail. | View |
Suggestion | V, M | 1 act | Compels subject to follow stated course of action. | View |
Summon Instrument | V, S | 1 rnd | Summons one handheld musical instrument of your choice. | View |
Summon Monster I | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster II | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster III | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster IV | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster IX | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster V | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster VI | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster VII | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Monster VIII | V, S, F/DF | 1 full rnd | Calls outsider to fight for you. | View |
Summon Nature's Ally I | V, S, DF | 1 full rnd | Calls animal to fight for you. | View |
Summon Nature's Ally II | V, S, DF | 1 full rnd | Calls animal to fight for you. | View |
Summon Nature's Ally III | V, S, DF | 1 full rnd | Calls animal to fight for you. | View |
Summon Nature's Ally IV | V, S, DF | 1 full rnd | Calls animal to fight for you. | View |
Summon Nature's Ally IX | V, S, DF | 1 full rnd | Calls creature to fight. | View |
Summon Nature's Ally V | V, S, DF | 1 full rnd | Calls creature to fight. | View |
Summon Nature's Ally VI | V, S, DF | 1 full rnd | Calls creature to fight. | View |
Summon Nature's Ally VII | V, S, DF | 1 full rnd | Calls creature to fight. | View |
Summon Nature's Ally VIII | V, S, DF | 1 full rnd | Calls creature to fight. | View |
Summon Swarm | V, S, M/DF | 1 full rnd | Summons swarm of small crawling or flying creatures. | View |
Sunbeam | V, S, DF | 1 act | Beam blinds and deals 3d6 damage. | View |
Sunburst | V, S, M/DF | 1 act | Blinds all within 10 ft., deals 3d6 damage. | View |
Symbol of Death | V, S, M | 10 mins | Triggered rune slays creature(s) | View |
Symbol of Fear | V, S, M | 10 mins | Triggered runes have array of effects. | View |
Symbol of Insanity | V, S, M | 10 mins | Triggered rune makes creatures insane. | View |
Symbol of Pain | V, S, M | 10 mins | Triggered rune inflicts pain with -4 to Att/skill . | View |
Symbol of Persuasion | V, S, M | 10 mins | Triggered rune charms creatures | View |
Symbol of Sleep | V, S, M | 10 mins | Triggered rune sleeps creatures for 3d6x10 min | View |
Symbol of Stunning | V, S, M | 10 mins | Triggered rune stuns creatures for 1d6 rnds | View |
Symbol of Weakness | V, S, M | 10 mins | Triggered runes have array of effects. | View |
Sympathetic Vibration | V, S, F | 10 mins | Vibration deals 2d10 dmg/rnd to structure. | View |
Sympathy | V, S, M | 1 hr | Object or location attracts certain creatures. | View |
Telekinesis | V, S | 1 act | Lifts or moves 25 lb./level at long range. | View |
Telekinetic Sphere | V, S, M | 1 act | Enclose creat in sphere; you move sphere telekinetically. | View |
Telepathic Bond | V, S, M | 1 act | Link lets allies communicate. | View |
Teleport | V | 1 act | Instantly transports you anywhere. | View |
Teleport Object | V | 1 act | As teleport, but affects a touched object. | View |
Teleport, Greater | V | 1 act | As teleport, but no off-target arrival. | View |
Teleportation Circle | V, M | 10 mins | Circle teleports any creature inside to designated spot. | View |
Temporal Stasis | V, S, M | 1 act | Puts subject into suspended animation. | View |
Time Stop | V | 1 act | You act freely for 1d4+1 rounds. | View |
Tiny Hut | V, S, M | 1 act | Creates shelter for 10 creatures. | View |
Tongues | V, M/DF | 1 act | Speak any language. | View |
Touch of Fatigue | V, S, M | 1 act | Touched creature is immediately fatigued. | View |
Touch of Idiocy | V, S | 1 act | Touched creature gets a 1d6 penalty to Int, Wis, and Cha. | View |
Transformation | V, S, M | 1 act | You gain combat bonuses. | View |
Transmute Metal to Wood | V, S, DF | 1 act | Metal within 40 ft. becomes wood. | View |
Transmute Mud to Rock | V, S, M/DF | 1 act | Transforms two 10-ft. cubes/level. | View |
Transmute Rock to Mud | V, S, M/DF | 1 act | Transforms two 10-ft. cubes/level. | View |
Transport via Plants | V, S | 1 act | Move from one plant to another of the same species. | View |
Trap the Soul | V, S, M, (F) | 1 act or see text | Imprisons subject within gem. | View |
Tree Shape | V, S, DF | 1 act | You look exactly like a tree for 1 hour/level. | View |
Tree Stride | V, S, DF | 1 act | Step from one tree to another far away. | View |
True Resurrection | V, S, M, DF | 10 mins | As resurrection, plus remains aren't needed. | View |
True Seeing | V, S, M | 1 act | See all things as they really are. | View |
True Strike | V, F | 1 act | Adds +20 bonus to your next attack roll. | View |
Undeath to Death | V, S, M/DF | 1 act | Destroys undead creatures in area. | View |
Undetectable Alignment | V, S | 1 act | Conceals alignment for 24 hours. | View |
Unhallow | V, S, M | One day | Designates location as unholy. | View |
Unholy Aura | V, S, F | 1 act | +4 AC, +4 resistance, SR 25 against good spells. | View |
Unholy Blight | V, S | 1 act | Damages and sickens good creatures. | View |
Unseen Servant | V, S, M | 1 act | Creates invisible force that obeys your commands. | View |
Vampiric Touch | V, S | 1 act | Touch deals 1d6/2-lvls; caster gains damage as hp. | View |
Veil | V, S | 1 act | Changes appearance of group of creatures. | View |
Ventriloquism | V, F | 1 act | Throws voice for 1 min./level. | View |
Virtue | V, S, DF | 1 act | Subject gains 1 temporary hp. | View |
Vision | V, S, M, XP | 1 act | As legend lore, but quicker and strenuous. | View |
Wail of the Banshee | V | 1 act | Kills one creature/level. | View |
Wall of Fire | V, S, M/DF | 1 act | Deals 2d4 fire damage out to 10 ft. and 1d4 out to | View |
Wall of Force | V, S, M | 1 act | Wall is immune to damage. | View |
Wall of Ice | V, S, M | 1 act | Creates wall with 15 hp +1/level, or hemisphere. | View |
Wall of Iron | V, S, M | 1 act | 30 hp/four levels; can topple onto foes. | View |
Wall of Stone | V, S, M/DF | 1 act | 20 hp/four levels; can be shaped. | View |
Wall of Thorns | V, S | 1 act | Thorns damage anyone who tries to pass. | View |
Warp Wood | V, S | 1 act | Bends wood (shaft, handle, door, plank). | View |
Water Breathing | V, S, M/DF | 1 act | Subjects can breathe underwater. | View |
Water Walk | V, S, DF | 1 act | Subject treads on water as if solid. | View |
Waves of Exhaustion | V, S | 1 act | Creatures in area become exhausted. | View |
Waves of Fatigue | V, S | 1 act | Creatures in area become fatigued. | View |
Web | V, S, M | 1 act | Fills 10-ft. cube/level with sticky spider webs. | View |
Weird | V, S | 1 act | As phantasmal killer, but affects all within 30 ft. | View |
Whirlwind | V, S, DF | 1 act | Cyclone inflicts damage and can pick up creatures. | View |
Whispering Wind | V, S | 1 act | Sends a short message one mile/level. | View |
Wind Walk | V, S, DF | 1 act | You and your allies turn vaporous and travel fast. | View |
Wind Wall | V, S, M/DF | 1 act | Deflects arrows, smaller creatures, and gases. | View |
Wish | V, XP | 1 act | As limited wish, but with fewer limits. | View |
Wood Shape | V, S, DF | 1 act | Rearranges wooden objects to suit you. | View |
Word of Chaos | V | 1 act | Kills, confuses, stuns, or deafens nonchaotic subjects. | View |
Word of Recall | V | 1 act | Teleports you back to designated place. | View |
Zone of Truth | V, S, DF | 1 act | Subjects within range cannot lie. | View |