Description: | The character give the subject a one-word command, which she
obeys to the best of her ability. A very reasonable command
causes the subject to suffer a penalty on the saving throw (from
1 to 4, at the DMs discretion). Typical
commands are "Flee," "Die" (which causes the
subject to feign death), "Halt," "Run,"
"Stop," "Fall," "Go,"
"Leave," "Surrender," and "Rest."
(A command of "Suicide" fails because
"suicide" is generally used as a noun, not as a
command.)
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