Inflict Light Wounds
School: Necromancy Level: Clr 1, Destruction 1
Components:   V, S   Casting Time:   1 action  
Range:   Touch   Target:   Creature touched  
Effect:      Area:     
Duration:   Instantaneous   Saving Throw:   Will half (see text)  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

When laying the character's hand upon a creature, the character channels negative energy that deals 1d8 points of damage +1 point per caster level (up to +5).

Since undead are powered by negative energy, this spell cures them of a like amount of damage, rather than harming them.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002