Halt Undead
School: Necromancy Level: Sor/Wis 3
Components:   V, S, M   Casting Time:   1 action  
Range:   Medium (100 ft. + 10 ft./level)   Target:   Up to three undead, no two of which can be more than 30 ft. apart  
Effect:      Area:     
Duration:   1 round/level   Saving Throw:   See text  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:   A pinch of sulfur and powdered garlic.  

This spell renders up to three undead creatures immobile. Nonintelligent undead (such as skeletons and zombies) get no saving throw; intelligent undead do. If the spell is successful, it renders the undead immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002