Freedom of Movement
School: Abjuration Level: Clr 4, Brd 4, Rgr 4, Drd 4, Pal 4, Luck 4
Components:   V, S, M, DF   Casting Time:   1 action  
Range:   Personal or touch   Target:   The character or creature touched  
Effect:      Area:     
Duration:   10 minutes/level   Saving Throw:   None  
Spell Resistance:   No or Yes (harmless)   XP Cost:     
Focus:      Material Components:   A leather thong, bound around the arm or a similar appendage.  

This spell enables the character or the creature the character touches to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement.

The spell also allows a character to move and attack normally while underwater, even with cutting weapons and with bludgeoning weapons provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002