Level 0 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Acid SplashV, S1 actYou fire and orb that deals 1d3 acid dmg.One missile of acidClose (25 ft.+.5 ft./2 lvls)Inst.NoNone
Arcane MarkV, S1 actInscribes a personal rune (visible or invisible).One personal rune or mark, all of which must fit within 1 ft. squareTouchPerm.NoNone
Dancing LightsV, S1 actFigment torches or other lights.Up to four illusionary lights, all within a 10-ft.-radius areaMed. (100 ft.+.10 ft./lvl)1 min.NoWill disb. (interact)
DazeV, S, M1 actCreature loses next action.One personClose (25 ft.+.5 ft./2 lvls)1 rnd.YesWill negs.
Detect MagicV, S1 actDetects spells and magic items within 60 ft.Quarter circle emanating from the character to the extreme of the range60 ft.Conc., up to 1 min./lvl. (D)NoNone
Detect PoisonV, S1 actDetects poison in one creature or small object.One creature, one object, or a 5-ft. cubeClose (25 ft.+.5 ft./2 lvls)Inst.NoNone
Disrupt UndeadV, S1 actDeals 1d6 damage to one undead.RayClose (25 ft.+.5 ft./2 lvls)Inst.YesNone
FlareV1 actDazzles one creature (-1 attack).Burst of lightClose (25 ft.+.5 ft./2 lvls)Inst.YesFort negs.
Ghost SoundV, S, M1 actFigment sounds.Illusory soundsClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoWill disb. (interact)
LightV, M/DF1 actObject shines like a torch.Object touchedTouch10 mins./lvl. (D)NoNone
Mage HandV, S1 act5-pound telekinesis.Nonmagical, unattended object weighing up to 5 lb.Close (25 ft.+.5 ft./2 lvls)Conc.NoNone
MendingV, S1 actMakes minor repairs on an object.One object of up to 1 pound10 ft.Inst.Yes (harmless, obj.)Will negs. (harmless, obj.)
MessageV, S, F1 actWhispered conversation at distance.One creature/levelMed. (100 ft.+.10 ft./lvl)10 mins./lvl.NoNone
Open/CloseV, S, F1 actOpens or closes small or light things.Portal or object that can be opened or closedClose (25 ft.+.5 ft./2 lvls)Inst.Yes (obj.)Will negs. (obj.)
PrestidigitationV, S1 actPerforms minor tricks.See text10 ft.1 hr.NoSee text
Ray of FrostV, S1 actRay deals 1d3 cold damage.RayClose (25 ft.+.5 ft./2 lvls)Inst.YesNone
Read MagicV, S, F1 actRead scrolls and spellbooks.The characterPersonal10 mins./lvl.
ResistanceV, S, M/DF1 actSubject gains +1 on saving throws.Creature touchedTouch1 min.Yes (harmless)Will negs. (harmless)
Touch of FatigueV, S, M1 actTouched creature is immediately fatigued.Creature touchedTouch1 rnd./lvl.YesFort negs.
Level 1 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
AlarmV, S, F/DF1 actWards an area for 2 hours/level.25-ft.-radius emanation centered on a point in spaceClose (25 ft.+.5 ft./2 lvls)2 hrs./lvl. (D)NoNone
Animate RopeV, S1 actMakes a rope move at your command.One ropelike object, length up to 50 ft. + 5 ft./levelMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.NoNone
Burning HandsV, S1 act1d4 fire damage/level (max: 5d4).Semicircular burst of flames 10 ft. long, centered on the character's hands10 ft.Inst.YesRefl half
Cause FearV, S1 actOne creature flees for 1d4 rounds.One living creatureClose (25 ft.+.5 ft./2 lvls)1d4 rnds.YesWill negs.
Charm PersonV, S1 actMakes one person your friend.One personClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.YesWill negs.
Chill TouchV, S1 act1 touch/level deals 1d6 damage and possibly 1 Str damage.Creature or creatures touched (up to one/level)TouchInst.YesFort partial
Color SprayV, S, M1 actKnocks unconscious, blinds, or stuns 1d6 weak creatures.ConeClose (25 ft.+.5 ft./2 lvls)Inst. (see text)YesWill negs.
Comprehend LanguagesV, S, M/DF1 actUnderstands all spoken and written languages.The characterPersonal10 mins./lvl.
Detect Secret DoorsV, S1 actReveals hidden doors within 60 ft.Quarter circle emanating from the character to the extreme of the range60 ft.Conc., up to 1 min./lvl. (D)NoNone
Detect UndeadV, S, M/DF1 actReveals undead within 60 ft.Quarter circle emanating from the character to the extreme of the range60 ft.Conc., up to 1 min./ lvl. (D)NoNone
Disguise SelfV, S1 actChanges your appearance.The characterPersonal10 mins./lvl. (D)
Endure ElementsV, S1 actIgnores 5 damage/round from one energy type.Creature touchedTouch24 hrs.YesWill negs. (harmless)
Enlarge PersonV, S, M1 actObject or creature grows +10%/level (max +50%).One creature, or one object of up to 10 cu. ft. per level in volumeClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesFort negs.
EraseV, S1 actMundane or magical writing vanishes.One scroll or two pagesClose (25 ft.+.5 ft./2 lvls)Inst.NoSee text
Expeditious RetreatV, S1 actDoubles your speed.The characterPersonal1 min./lvl. (D)
Feather FallVSee textObjects or creatures fall slowly.Any free-falling objects or creatures in a 10-ft. radius whose weight does not total more than 300 lb./levelClose (25 ft.+.5 ft./2 lvls)Until landing or 1 rnd./lvl.Yes (obj.)Will negs. (obj.)
Floating DiskV, S, M1 act3-ft.-diameter horizontal disk that holds 100 lb./level.3-ft.-diameter disk of forceClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.NoNone
GreaseV, S, M1 actMakes 10-ft. square or one object slippery.One object or a 10-ft. x 10-ft. squareClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoSee text
Hold PortalV1 actHolds door shut.One portal, up to 20 sq. ft./levelMed. (100 ft.+.10 ft./lvl)1 min./lvl.NoNone
HypnotismV, S1 actFascinates 2d4 HD of creatures.Several living creatures, no two of which may be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)2d4 rnds. (D)YesWill negs.
IdentifyV, S, M/DF8 hrsDetermines single feature of magic item.Up to 1 touched object per levelTouchInst.NoNone
JumpV, S, M1 actSubject gets +30 on Jump checks.Creature touchedTouch1 min./lvl. (D)YesNone
Mage ArmorV, S, F1 actGives subject +4 armor bonus.Creature touchedTouch1 hr./lvl. (D)Yes (harmless)Will negs. (harmless)
Magic MissileV, S1 act1d4+1 damage; +1 missile/two levels above 1st (max +5).Up to five creatures, no two of which can be more than 15 ft. apartMed. (100 ft.+.10 ft./lvl)Inst.YesNone
Magic WeaponV, S, F, DF1 actWeapon gains +1 bonus.Weapon touchedTouch1 min./lvl.Yes (harmless, obj.)Will negs. (harmless, obj.)
MountV, S, M1 full rndSummons riding horse for 2 hr./level.One mountClose (25 ft.+.5 ft./2 lvls)2 hrs./lvl.NoNone
Nystul's Magic AuraV, S, F1 actGrants object false magic aura.One touched object weighing up to 5 lb./levelTouch1 day/lvl.NoNone (see text)
Obscuring MistV, S1 actFog surrounds you.Cloud centered on the character spreads 30 ft. and is 20 ft. high30 ft.1 min./lvl.NoNone
Protection from ChaosV, S, M/DF1 act+2 AC/saves, blocks mind control, hedge out summoned creats.Creature touchedTouch1 min./lvl. (D)No (see text)Will negs. (harmless)
Protection from EvilV, S, M/DF1 act+2 AC/saves, blocks mind control, hedge out summoned creats.Creature touchedTouch1 min./lvl. (D)No (see text)Will negs. (harmless)
Protection from GoodV, S, M/DF1 act+2 AC/saves, blocks mind control, hedge out summoned creats.Creature touchedTouch1 min./lvl. (D)No (see text)Will negs. (harmless)
Protection from LawV, S, M/DF1 act+2 AC/saves, blocks mind control, hedge out summoned creats.Creature touchedTouch1 min./lvl. (D)No (see text)Will negs. (harmless)
Ray of EnfeeblementV, S1 actRay reduces Str by 1d6 points +1 point/two levels.RayClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesFort negs.
Reduce PersonV, S, M1 rndObject or creature shrinks 10%/level (max 50%).One humanoid creatureClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesFort negs.
ShieldV, S1 actInvisible disc gives cover and blocks magic missiles.The characterPersonal1 min./lvl. (D)
Shocking GraspV, S1 actTouch delivers 1d8 +1/level electricity.Creature or object touchedTouchUntil disch.Yes (obj.)None
Silent ImageV, S, F1 actCreates minor illusion of your design.Visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Conc.NoWill disb. (interact)
SleepV, S, M/DF1 actPut 2d4 HD of creatures into comatose slumber.Several living creatures within a 15-ft.-radius burstMed. (100 ft.+.10 ft./lvl)1 min./lvl.YesWill negs.
Summon Monster IV, S, F/DF1 full rndCalls outsider to fight for you.One summoned creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
True StrikeV, F1 actAdds +20 bonus to your next attack roll.The characterPersonal1 rnd.
Unseen ServantV, S, M1 actCreates invisible force that obeys your commands.One invisible, mindless, shapeless servantClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.NoNone
VentriloquismV, F1 actThrows voice for 1 min./level.Intelligible sound, usually speechClose (25 ft.+.5 ft./2 lvls)1 min./lvl. (D)NoWill disb. (interact)
Level 2 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Acid ArrowV, S, M, F1 actRanged touch attack; 2d4 dmg for 1 rnd + 1 rnd/3-lvls.One arrow of acidLong (400 ft.+.40 ft./lvl)1 rnd. +1 rnd./three lvls.YesNone
Alter SelfV, S1 actAs change self, plus more drastic changes.The characterPersonal10 mins./lvl. (D)
Arcane LockV, S, M1 actMagically locks a portal or chest.The door, chest, or portal touched, up to 30 sq. ft./level in sizeTouchPerm.NoNone
Bear's EnduranceV, S, DF1 actGain 1d4+1 Con for 1 hr./level.Creature touchedTouch1 hr./lvl.YesNone
Blindness/DeafnessV1 actMakes subject blind or deaf.One living creatureMed. (100 ft.+.10 ft./lvl)Perm. (D)YesFort negs.
BlurV1 actAttacks miss subject 20% of the time.Creature touchedTouch1 min./lvl.Yes (harmless)Will negs. (harmless)
Bull's StrengthV, S, M/DF1 actSubject gains 1d4+1 Str for 1 hr./level.Creature touchedTouch1 hr./lvl.Yes (harmless)Will negs. (harmless)
Cat's GraceV, S, M1 actSubject gains 1d4+1 Dex for 1 hr./level.Creature touchedTouch1 hr./lvl.YesWill Negates (harmless)
Command UndeadV, S, M1 actUndead creature perceives you as friendly.One undead creatureClose (25 ft.+.5 ft./2 lvls)One day/lvl.YesWill negs.; see text
Continual FlameV, S, M1 actMakes a permanent, heatless torch.Illusory flameTouchPerm.NoNone
DarknessV, M/DF1 act20-ft. radius of supernatural darkness.Object touchedTouch10 mins./lvl. (D)NoNone
DarkvisionV, S, M1 actSee 60 ft. in total darkness.Creature touchedTouch1 hr./lvl.Yes (harmless)None
Daze MonsterV, S, M1 actCreature loses next action.One living creature of 6 HD or lessMed. (100 ft.+.10 ft./lvl)1 rnd.YesWill negs.
Detect ThoughtsV, S, F/DF1 actAllows "listening" to surface thoughts.Quarter circle emanating from the character to the extreme of the range60 ft.Conc., up to 1 min./lvl. (D)NoWill negs. (see text)
Eagle's SplendorV, S, M/DF1 actGrants a +4 bonus to Cha.Creature touchedTouch1 min./lvl.YesWill negs. (harmless)
False LifeV, S, M1 actGain temp. HP equal to 1d10 +1/lvl (max 10).YouPersonal1 hr./lvl. or until disch.; see text
Flaming SphereV, S, M/DF1 actRolling ball of fire, 2d6 damage, lasts 1 round/level.3-ft.-radius sphereMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesRefl negs. (see text)
Fog CloudV, S1 actFog obscures vision.Fog that spreads in a 30-ft. radius, 20 ft. highMed. (100 ft.+.10 ft./lvl)10 mins./lvl.NoNone
Fox's CunningV, S, M/DF1 actGrants a +4 bonus to Int.Creature touchedTouch1 min./lvl.YesWill negs. (harmless)
Ghoul TouchV, S, M1 actParalyzes one subject; stench gives -2 to near creats.Living humanoid touchedTouch1d6+2 rnds.YesFort negs.
GlitterdustV, S, M1 actBlinds creatures, outlines invisible creatures.Creatures and objects within 10-ft. spreadMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesWill negs. (blinding only)
Gust of WindV, S, F1 actBlows away or knocks down smaller creatures.Gust of wind (10 ft. wide, 10 ft. high) emanating out from the character to the extreme of the rangeMed. (100 ft.+.10 ft./lvl)1 rnd.YesFort negs.
Hideous LaughterV, S, M1 actSubject loses actions for 1d3 rounds.One creature (see text)Close (25 ft.+.5 ft./2 lvls)1d3 rnds.YesWill negs.
Hypnotic Pattern(V), S, M1 actFascinates 2d4+1 HD/level of creatures.Colorful lights in a 15-ft.-radius spreadMed. (100 ft.+.10 ft./lvl)Conc. + 2 rnds.YesWill negs.
InvisibilityV, S, M/DF1 actSubject is invisible for 10 min./level or until it attacks.The character or a creature or object weighing no more than 100 lb./levelPersonal or touch10 mins./lvl. (D)No or Yes (harmless, obj.)None or Will negs. (harmless, obj.)
KnockV1 actOpens locked or magically sealed door.One door, box, or chest with an area of up to 10 sq. ft./levelMed. (100 ft.+.10 ft./lvl)Inst. (see text)NoNone
LevitateV, S, F1 actSubject moves up and down at your direction.The character or one willing creature or one object (total weight up to 100 lb./level)Personal or close (25 ft.+ 5 ft./2 lvls)10 mins./lvl. (D)NoNone
Locate ObjectV, S, F/DF1 actSenses direction toward object (specific or type).Circle, centered on the character, with a radius of 400 ft. + 40 ft./levelLong (400 ft.+.40 ft./lvl)1 min./lvl.NoNone
Magic MouthV, S, M1 actSpeaks once when triggered.One creature or objectClose (25 ft.+.5 ft./2 lvls)Perm. until disch.Yes (obj.)Will negs. (obj.)
Minor ImageV, S, F1 actAs silent image, plus some sound.Visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Conc.+2 rnds.NoWill disb. (interact)
Mirror ImageV, S1 actCreates decoy duplicates of you (1d4 +1/3-lvls, max 8).The characterPersonal (see text)1 min./lvl.
MisdirectionV, S1 actMisleads divinations for one creature or object.One creature or object, up to a 10-ft. cube in sizeClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.NoWill negs. (obj.)
Obscure ObjectV, S, M/DF1 actMasks object against divination.One object touched of up to 100 lb./levelTouch8 hrs.Yes (obj.)Will negs. (obj.)
Owl's WisdomV, S, M/DF1 actGrants a +4 bonus to Wis.Creature touchedTouch1 min./lvl.YesWill negs. (harmless)
Phantom TrapV, S, M1 actMakes item seem trapped.Object touchedTouchPerm.NoNone
Protection from ArrowsV, S, F1 actSubject immune to most ranged attacks.Creature touchedTouch10 mins./lvl. or until disch.Yes (harmless)Will negs. (harmless)
PyrotechnicsV, S, M1 actTurns fire into blinding light or choking smoke.One fire source, up to a 20-ft. cubeLong (400 ft.+.40 ft./lvl)SpecialYes or No (see text)Will negs. or Fort negs. (see text)
Resist EnergyV, S, DF1 actIgnores 12 damage/round from one energy type.Creature touchedTouch1 min./lvl.YesNone
Rope TrickV, S, M1 actUp to eight creatures hide in extradimensional space.One touched piece of rope from 5 to 30 ft. longTouch1 hr./lvl. (D)NoNone
ScareV, S, M1 actPanics creatures up to 5 HD (15-ft. radius).All creatures within a 15-ft. radiusMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesWill negs.
Scorching RayV, S1 actRay deals 4d6 dmg; +1 ray/4-lvls after 3rd (max 3: 3/7/11).One or more raysClose (25 ft.+.5 ft./2 lvls)Inst.YesNone
See InvisibilityV, S, M1 actReveals invisible creatures or objects.ConeMed. (100 ft.+.10 ft./lvl)10 mins./lvl. (D)NoNone
ShatterV, S, M/DF1 actSonic vibration damages objects or crystalline creatures.3-ft.-radius spread; or one solid object or one crystalline creatureClose (25 ft.+.5 ft./2 lvls)Inst.Yes (obj.)Will negs. (obj.); Will negs. (obj.) or Fort half (see text)
Spectral HandV, S1 actCreates disembodied glowing hand to deliver touch attacks.One spectral handMed. (100 ft.+.10 ft./lvl)1 min./lvl. (D)NoNone
Spider ClimbV, S, M1 actGrants ability to walk on walls and ceilings.Creature touchedTouch10 mins./lvl.Yes (harmless)Will negs. (harmless)
Summon Monster IIV, S, F/DF1 full rndCalls outsider to fight for you.One or more summoned creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Summon SwarmV, S, M/DF1 full rndSummons swarm of small crawling or flying creatures.Swarm of small creatures in a 5-ft. spreadClose (25 ft.+.5 ft./2 lvls)Conc. + 2 rnds.NoNone
Touch of IdiocyV, S1 actTouched creature gets a 1d6 penalty to Int, Wis, and Cha.Living creature touchedTouch10 min./lvl.YesNone
WebV, S, M1 actFills 10-ft. cube/level with sticky spider webs.Webs in a 20-ft.-radius spreadMed. (100 ft.+.10 ft./lvl)10 mins./lvl.YesRefl negs. (see text)
Whispering WindV, S1 actSends a short message one mile/level.10-ft.-radius spreadOne mile/lvlUntil disch. (dest. is reached) or 1 hr./lvl.NoNone
Level 3 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Arcane SightV, S1 actSee magical auras within 120 feet of you.YouPersonal1 min./lvl. (D)NoNone
BlinkV, S1 actYou randomly vanish and reappear for 1 round/level.The characterPersonal1 rnd./lvl. (D)
Clairaudience/ClairvoyanceV, S, F/DF1 actHear or see at a distance for 1 min./level.Magical sensorSee text1 min./lvl. (D)NoNone
DaylightV, S1 act60-ft. radius of bright light.Object touchedTouch10 mins./lvl.NoNone
Deep SlumberV, S, M1 rndPut 2d4 HD of creatures into comatose slumber.One or more living creatures within a 10-ft.-radius burstClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill negs.
Dispel MagicV, S1 actCancels magical spells and effects.One spellcaster, creature, or object; or 30-ft.-radius burstMed. (100 ft.+.10 ft./lvl)Inst.NoNone
DisplacementV, M1 actAttacks miss subject 50%.Creature touchedTouch1 rnd./lvl.Yes (harmless)Will negs. (harmless)
Emotion (rage)V, S1 actTarget gains +2 to Str and Con; +1 on Will; -2 on AC.One willing living creature per three levels, no two of which may be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)Conc. + 1 rnd./lvl. (D)YesNone
Explosive RunesV, S1 actDeals 6d6 damage when read.One touched object weighing no more than 10 lb.TouchUntil disch. (D)YesSee text
FireballV, S, M1 act1d6 damage per level, 20-ft. radius.20-ft.-radius spreadLong (400 ft.+.40 ft./lvl)Inst.YesRefl half
Flame ArrowV, S, M1 actTurns ammunition into fiery projectiles (+1d6 fire damage)Fifty projectiles, all of which must be in contact with each other at the time of castingClose (25 ft.+.5 ft./2 lvls)10 min./lvl.NoNone
FlyV, S, F/DF1 actSubject flies at speed of 90.Creature touchedTouch10 mins./lvl.Yes (harmless)None
Gaseous FormS, M/DF1 actSubject becomes insubstantial and can fly slowly.Willing corporeal creature touchedTouch2 mins./lvl. (D)NoNone
Gentle ReposeV, S, M/DF1 actPreserves one corpse.Corpse touchedTouch1 day/lvl.Yes (obj.)Will negs. (obj.)
Greater Magic WeaponV, S, M/DF1 act+1/three levels (max +5).One weapon or fifty projectiles (all of which must be in contact with each other at the time of casting)Close (25 ft.+.5 ft./2 lvls)1 hr./lvl.Yes (harmless, obj.)Will negs. (harmless, obj.)
Halt UndeadV, S, M1 actImmobilizes undead for 1 round/level.Up to three undead, no two of which can be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesSee text
HasteV, S, M1 actExtra partial action and +4 AC.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl.Yes (harmless)Fort negs. (harmless)
HeroismV, S1 actTarget gains a +2 on Attk, saves, and skill checks.Creature touchedTouch10 min./lvl.Yes (harmless)Will negs. (harmless)
Hold PersonV, S, F/DF1 actHolds one person helpless; 1 round/level.One humanoid of Medium-size or smallerMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesWill negs.
Illusory ScriptV, S, M1 min or longer (see text)Only intended reader can decipher.One touched object weighing no more than 10 lb.Touch1 day/lvl.YesWill negs. (see text)
Invisibility SphereV, S, M1 actMakes everyone within 10 ft. invisible.The character or a creature or object weighing no more than 100 lb./levelPersonal or touch10 mins./lvl. (D)No or Yes (harmless, obj.)None or Will negs. (harmless, obj.)
Keen EdgeV, S1 actDoubles normal weapon's threat range.One weapon or fifty projectiles, all of which must be in contact with each other at the time of castingClose (25 ft.+.5 ft./2 lvls)10 mins./lvl.Yes (harmless, obj.)Will negs. (harmless, obj.)
Lightning BoltV, S, M1 actElectricity deals 1d6 damage/level.5 ft. wide to medium range (100 ft. + 10 ft./level); or 10 ft. wide to 50 ft. + 5 ft./levelMed. (100 ft.+.10 ft./lvl) or 50 ft.+.5 ft./lvlInst.YesRefl half
Magic Circle against ChaosV, S, M/DF1 actAs protection spells, but 10-ft. radius and 10 min./level.Creature touchedTouch10 mins./lvl.No (see text)Will negs. (harmless)
Magic Circle against EvilV, S, M/DF1 actAs protection spells, but 10-ft. radius and 10 min./level.Creature touchedTouch10 mins./lvl.No (see text)Will negs. (harmless)
Magic Circle against GoodV, S, M/DF1 actAs protection spells, but 10-ft. radius and 10 min./level.Creature touchedTouch10 mins./lvl.No (see text)Will negs. (harmless)
Magic Circle against LawV, S, M/DF1 actAs protection spells, but 10-ft. radius and 10 min./level.Creature touchedTouch10 mins./lvl.No (see text)Will negs. (harmless)
Major ImageV, S, F1 actAs silent image, plus sound, smell and thermal effects.Visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Conc. + 3 rnds.NoWill disb. (interact)
NondetectionV, S, M1 actHides subject from divination, scrying.Creature or object touchedTouch1 hr./lvl.Yes (harmless, obj.)Will negs. (harmless, obj.)
Phantom SteedV, S10 minsMagical horse appears for 1 hour/level.One quasi-real, horselike creature0 ft.1 hr./lvl.NoNone
Protection from EneryV, S, DF1 actAbsorb 12 damage/level from one kind of energy.Creature touchedTouch10 mins./lvl. or until disch.YesNone
Ray of ExhaustionV, S, M1 actCreature targeted by ray is immediately exhausted.RayClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesFort partial; see text
Secret PageV, S, M10 minsChanges one page to hide its real content.Page touched, up to 3 sq. ft. in sizeTouchPerm.NoNone
Sepia Snake SigilV, S, M10 minsCreates text symbol that immobilizes reader.One touched book or written workTouchPerm.; until disch.; or 1d4 days +1 day/lvlNoRefl negs.
Shrink ItemV, S1 actObject shrinks to one-twelfth size.One touched object of up to 2 cu. ft./levelTouch1 day/lvl. (see text)Yes (obj.)Will negs. (obj.)
Sleet StormV, S, M/DF1 actHampers vision and movement.Sleet spreads 40 ft., 20 ft. highLong (400 ft.+.40 ft./lvl)1 rnd./lvl.NoRefl partial
SlowV, S, M1 actOne subj/lvl takes only partial actions; -2 AC, -2 melee.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl.YesWill negs.
Stinking CloudV, S, M1 actNauseating vapors, 1 round/level.Cloud that spreads in 30-ft. radius, 20 ft. highMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesFort negs. (see text)
SuggestionV, M1 actCompels subject to follow stated course of action.One living creatureClose (25 ft.+.5 ft./2 lvls)1 hr./lvl. or until completedYesWill negs.
Summon Monster IIIV, S, F/DF1 full rndCalls outsider to fight for you.One or more summoned creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Tiny HutV, S, M1 actCreates shelter for 10 creatures.20-ft.-radius sphere centered on the character's location20 ft.2 hrs./lvl. (D)NoNone
TonguesV, M/DF1 actSpeak any language.Creature touchedTouch10 mins./lvl.NoNone
Vampiric TouchV, S1 actTouch deals 1d6/2-lvls; caster gains damage as hp.Living creature touchedTouchInst./1 hr. (see text)YesNone
Water BreathingV, S, M/DF1 actSubjects can breathe underwater.Living creatures touchedTouch2 hrs./lvl. (see text)Yes (harmless)Will negs. (harmless)
Wind WallV, S, M/DF1 actDeflects arrows, smaller creatures, and gases.Wall up to 10 ft./level long and 5 ft./level high (S)Med. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesNone (see text)
Level 4 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Animate DeadV, S, M1 actCreates undead skeletons and zombies.One or more corpses touchedTouchInst.NoNone
Arcane EyeV, S, M10 minsInvisible floating eye moves 30 ft./round.Magical sensorUnlimited1 min./lvl.NoNone
Bestow CurseV, S1 act-6 to ability; -4 on Attk/save/checks; or 50% lose action.Creature touchedTouchPerm.YesWill negs.
Black TentaclesV, S, M1 act1d4 +1/level tentacles grapple randomly within 15 ft.1d4 tentacles + one tentacle/level, all within 15 ft. of a central pointMed. (100 ft.+.10 ft./lvl)1 hr./lvl.NoNone
Charm MonsterV, S1 actMakes monster believe it is your ally.One living creatureClose (25 ft.+.5 ft./2 lvls)1 day/lvl.YesWill negs.
ConfusionV, S, M/DF1 actMakes subject behave oddly for 1 round/level.All creatures in a 15-ft. radiusMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesWill negs.
ContagionV, S1 actInfects subject with chosen disease.Living creature touchedTouchInst.YesFort negs.
Detect ScryingV, S, M1 actAlerts you of magical eavesdropping.120-ft.-radius emanation centered on the character120 ft.24 hrs.NoNone
Dimension DoorV1 actTeleports you and up to 500 lb.The character and touched objects or other touched willing creatures weighing up to 50 lb./levelLong (400 ft.+.40 ft./lvl)Inst.No and Yes (obj.)None and Will negs. (obj.)
Dimensional AnchorV, S1 actBars extradimensional movement.RayMed. (100 ft.+.10 ft./lvl)1 min./lvl.Yes (obj.)None
EnervationV, S1 actSubject gains 1d4 negative levels.Ray of negative energyMed. (100 ft.+.10 ft./lvl)Inst.YesNone
Enlarge Person, MassV, S, M1 actHumanoids double their heightOne humanoid creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesFort negs.
FearV, S, M1 actSubjects within cone flee for 1 round/level.ConeClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl.YesWill negs.
Fire ShieldV, S, M/DF1 actAttackers take fire dmg; you're protected from heat or cold.The characterPersonal1 rnd./lvl. (D)None
Fire TrapV, S, M10 minsOpened object deals 1d4 +1/level damage.Object touchedTouchPerm. until disch.YesRefl half (see text)
Hallucinatory TerrainV, S, M10 minsTerrain type appears like another (field into forest, etc.).One 30-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)2 hrs./lvl.NoWill disb. (interact)
Ice StormV, S, M/DF1 actHail deals 5d6 damage in cylinder 40 ft. across.Cylinder (20-ft. radius, 40 ft. high)Long (400 ft.+.40 ft./lvl)Inst.YesNone
Illusory WallV, S1 actWall, floor, or ceiling looks real; can be passed through.Image 1 ft. x 10 ft. x 10 ft.Close (25 ft.+.5 ft./2 lvls)Perm.NoWill disb. (interact)
Invisibility, GreaterV, S1 actAs invisibility, but subject can attack and stay invisible.The character or creature touchedPersonal or touch1 min./lvl. (D)No or Yes (harmless, obj.)Will negs. (harmless)
Lesser GeasV1 actCommands subject of 7 HD or less.One living creature of up to 7 HDClose (25 ft.+.5 ft./2 lvls)1 day/lvl. or until disch. (D)YesWill negs.
Lesser Globe of InvulnerabilityV, S, M1 actStops 1st- through 3rd-level spell effects.10-ft.-radius spherical emanation, centered on the character10 ft.1 rnd./lvl.NoNone
Locate CreatureV, S, M1 actIndicates direction to familiar creature.Circle, centered on the character, with a radius of 400 ft. + 40 ft./levelLong (400 ft.+.40 ft./lvl)10 mins./lvl.NoNone
Minor CreationV, S, M1 minCreates one cloth or wood object.Unattended, nonmagical object of nonliving plant matter, up to 1 cu. ft./ level0 ft.1 hr./lvl.NoNone
Phantasmal KillerV, S1 actFearsome illusion kills subject or deals 3d6 damage.One living creatureMed. (100 ft.+.10 ft./lvl)Inst.YesWill disb. (interact), then Fort partial
PolymorphV, S, M1 actYou assume a new form.Willing living creature touchedTouch1 min./lvl. (D)NoNone
Rainbow Pattern(V), S, M, F (see text)1 actLights prevent 24 HD of creatures to attack or move away.Colorful lights with a 15-ft.-radius spreadMed. (100 ft.+.10 ft./lvl)Conc.+1 rnd./lvl. (D)YesWill negs.
Reduce Person, MassV, S, M1 rndObjects/creatures shrink by one half.One humanoid creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl. (D)YesFort negs.
Remove CurseV, S1 actFrees object or person from curse.Creature or item touchedTouchInst.Yes (harmless)Will negs. (harmless)
Resilient SphereV, S, M1 actForce globe protects but traps one subject.1-ft.-diameter/level sphere, centered around a creatureClose (25 ft.+.5 ft./2 lvls)1 min. /lvl.YesRefl negs.
ScryingV, S, M/DF, F1 hrSpies on subject from a distance.Magical sensorSee text1 min./lvl.YesWill negs.
Secure ShelterV, S, M/DF (see text)10 minsCreates sturdy cottage.20-ft.-square structureClose (25 ft.+.5 ft./2 lvls)2 hrs./lvl. (D)NoNone
Shadow ConjurationV, S1 actMimics conjuring below 4th level.See textSee textSee textNo (see text)Will disb. (interact); varies (see text)
ShoutV1 actDeafens all within cone and deals 2d6 damage.ConeClose (25 ft.+.5 ft./2 lvls)Inst.Yes (obj.)Fort partial (see text) (obj.)
Solid FogV, S, M1 actBlocks vision and slows movement.Fog that spreads in a 30-ft. radius, 20 ft. highMed. (100 ft.+.10 ft./lvl)1 min./lvl.NoNone
StoneskinV, S, M1 actStops blows, cuts, stabs, and slashes.Creature touchedTouch10 mins./lvl. or until disch.Yes (harmless)Will negs. (harmless)
Summon Monster IVV, S, F/DF1 full rndCalls outsider to fight for you.One or more summoned creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Wall of FireV, S, M/DF1 actDeals 2d4 fire damage out to 10 ft. and 1d4 out toOpaque sheet of flame up to 20 ft. long/caster level or a ring of fire with a radius of up to 5 ft./two caster levels; either form 20 ft. highMed. (100 ft.+.10 ft./lvl)Conc. + 1 rnd./lvl.YesSee text
Wall of IceV, S, M1 actCreates wall with 15 hp +1/level, or hemisphere.Anchored plane of ice, up to one 10-ft. square/level, or hemisphere of ice with a radius of up to 3 ft. +1 ft./levelMed. (100 ft.+.10 ft./lvl)1 min./lvl.YesSee text
Level 5 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Animal GrowthV, S1 actOne animal/two levels doubles in size, HD.Up to one animal/two levels, no two of which can be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)1 min./lvl.YesNone
Baleful PolymorphV, S1 actPolymorhts target into a 1 HD animal.One creatureClose (25 ft.+.5 ft./2 lvls)Perm.YesFort negs., Will partial; see text
Bigby's Interposing HandV, S, F1 actHand provides 90% cover against one opponent.10-ft. handMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesNone
BlightV, S, DF1 actWithers plant by dealing 1d6 dmg/lvl.TouchInst.YesFort half; see text
Break EnchantmentV, S1 minFrees from enchantment, alteration, curse, or petrification.Up to one creature per level, all within 30 ft. of each otherClose (25 ft.+.5 ft./2 lvls)Inst.NoSee text
CloudkillV, S1 actKills 3 HD or less; 4-6 HD save or die.Cloud spreads 30 ft. wide and 20 ft. highMed. (100 ft.+.10 ft./lvl)1 min./lvl.YesSee text
Cone of ColdV, S, M/DF1 act1d6 cold damage/level.ConeClose (25 ft.+.5 ft./2 lvls)Inst.YesRefl half
Contact Other PlaneV10 minsAsk question of extraplanar entity.The characterPersonalConc.
DismissalV, S, F/DF1 actForces a creature to return to native plane.One extraplanar creatureClose (25 ft.+.5 ft./2 lvls)Inst.YesWill negs.
Dominate PersonV, S1 actControls humanoid telepathically.One humanoid of Medium-size or smallerMed. (100 ft.+.10 ft./lvl)1 day/lvl.YesWill negs.
DreamV, S1 minSends message to anyone sleeping.One living creature touchedUnlimitedSee textYesNone
FabricateV, S, MSee textTransforms raw materials into finished items.Up to 10 cu. ft./level (see text)Close (25 ft.+.5 ft./2 lvls)Inst.NoNone
False VisionV, S, M1 actFools scrying with an illusion.25 ft. + 5 ft/2 levels-radius emanation, centered on the point where the character was when the character cast the spellClose (25 ft.+.5 ft./2 lvls)1 min./lvl.NoNone
FeeblemindV, S, M1 actSubject's Int drops to 1.One creatureMed. (100 ft.+.10 ft./lvl)Inst.YesWill negs. (see text)
Hold MonsterV, S, M/DF1 actAs hold person, but any creature.One living creatureMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesWill negs.
Leomund's Secret ChestV, S, F10 minsHides chest on Ethereal Plane; you retrieve it at will.One chest and up to 1 cu. ft. of goods/caster levelSee text60 days or until disch.NoNone
Lesser Planar BindingV, S10 minsTraps outsider until it performs a task.One elemental or outsider of up to 8 HDClose (25 ft.+.5 ft./2 lvls) (see text)Inst.YesWill negs.
Mage's Faithful HoundV, S, M1 actPhantom dog can guard, attack.Phantom watchdogClose (25 ft.+.5 ft./2 lvls)1 hr./lvl. or until disch.; then 1 rnd./lvl.NoNone
Mage's Private SanctumV, S, M10 minsPrevents creats outside area to see or hear events inside.30-ft. cube/level (S)Close (25 ft.+.5 ft./2 lvls)24 hrs. (D)NoNone
Magic JarV, S, F1 actEnables possession of another creature.One creatureMed. (100 ft.+.10 ft./lvl)1 hr./lvl. or until char returns to it's bodyYesWill negs. (see text)
Major CreationV, S, M10 minsAs minor creation, plus stone and metal.Unattended, nonmagical object of nonliving plant matter, up to 1 cu. ft./ levelClose (25 ft.+.5 ft./2 lvls)See textNoNone
Mind FogV, S1 actSubjects in fog get -10 Wis, Will checks.Fog that spreads to fill a 20-ft. cubeMed. (100 ft.+.10 ft./lvl)30 mins./+2d6 rnds. (see text)YesWill negs.
Mirage ArcanaV, S1 actAs hallucinatory terrain, plus structures.One 20-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Conc.+1 hr./lvl. (D)NoWill disb. (interact)
NightmareV, S10 minsSends vision dealing 1d10 damage, fatigue.One living creatureUnlimitedInst.YesWill negs.
PasswallV, S, M1 actBreaches walls 1 ft. thick/level.5 ft. x 8 ft. opening, 1 ft./level deepClose (25 ft.+.5 ft./2 lvls)1 hr./lvl. (D)NoNone
PermanencyV, S, XP2 rndsMakes certain spells permanent; costs XP.See textSee textPerm. (see text)NoNone
Persistent ImageV, S, F1 actAs major image, but no concentration required.Visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)1 min./lvl. (D)NoWill disb. (interact)
Prying EyesV, S, M1 min1d4 floating eyes +1/level scout for you.Creates 1d4 levitating eyes +1 eye/levelOne mile1 hr./lvl. (see text)NoNone
SeemingV, S1 actChanges appearance of one person/two levels.One person/two levels, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)12 hrs.Yes or NoWill negs. or Will disb. (interact)
SendingV, S, M/DF10 minsDelivers short message anywhere, instantly.One creatureSee text1 rnd. (see text)NoNone
Shadow EvocationV, S1 actMimics evocation less than 5th level.See textSee textSee textYesWill disb. (interact)
Stone ShapeV, S, M/DF1 actSculpts stone into any form.Stone or stone object touched, up to 10 cu. ft. +1 cu. ft./levelTouchInst.NoNone
Summon Monster VV, S, F/DF1 full rndCalls outsider to fight for you.One or more summoned creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Symbol of PainV, S, M10 minsTriggered rune inflicts pain with -4 to Att/skill .One symbol0 ft.; see textSee textYesWill negs.
Symbol of SleepV, S, M10 minsTriggered rune sleeps creatures for 3d6x10 minOne symbol0 ft.; see textSee textYesWill negs.
TelekinesisV, S1 actLifts or moves 25 lb./level at long range.See textLong (400 ft.+.40 ft./lvl)Conc. (up to 1 rnd./lvl.) or inst. (see text)Yes (obj.) (see text)Will negs. (obj.)(see text)
Telepathic BondV, S, M1 actLink lets allies communicate.One creature/three levels, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)10 mins./lvl.NoNone
TeleportV1 actInstantly transports you anywhere.The character and touched objects or other touched willing creatures weighing up to 50 lb./levelPersonal and touchInst.No and Yes (obj.)None and Will negs. (obj.)
Transmute Mud to RockV, S, M/DF1 actTransforms two 10-ft. cubes/level.Up to two 10-ft. cubes/level (S)Med. (100 ft.+.10 ft./lvl)Perm.NoSee text
Transmute Rock to MudV, S, M/DF1 actTransforms two 10-ft. cubes/level.Up to two 10-ft. cubes/level (S)Med. (100 ft.+.10 ft./lvl)Perm. (see text)NoSee text
Wall of ForceV, S, M1 actWall is immune to damage.Wall whose area is up to one 10-ft. square/levelClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Wall of StoneV, S, M/DF1 act20 hp/four levels; can be shaped.Stone wall whose area is up to one 5-ft. square/level (S)Med. (100 ft.+.10 ft./lvl)Inst.NoSee text
Waves of FatigueV, S1 actCreatures in area become fatigued.Cone-shaped burst30 ft.Inst.YesNone
Level 6 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Acid FogV, S, M/DF1 actFog deals acid damage.Fog spreads 30 ft., 20 ft. highMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.YesNone
Analyze DweomerV, S, F8 hrsReveals magical aspects of subject.One object or creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoSee text
Antimagic FieldV, S, M/DF1 actNegates magic within 10 ft.10-ft.-radius emanation, centered on the character10 ft.10 mins./lvl. (D)See textNone
Bear's Endurance, MassV, S, DF1 actGain 1d4+1 Con for 1 hr./level.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.YesNone
Bigby's Forceful HandV, S, F1 actHand pushes creatures away.10-ft. handMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesNone
Bull's Strength, MassV, S, M/DF1 actSubject gains 1d4+1 Str for 1 hr./level.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 hr./lvl.Yes (harmless)Will negs. (harmless)
Cat's Grace, MassV, S, M1 actSubjects gain 1d4+1 Dex for 1 min./level.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill Negates (harmless)
Chain LightningV, S, F1 act1d6 damage/level; secondary bolts.One primary target plus one secondary target/level (each must be within 30 ft. of the primary target)Long (400 ft.+.40 ft./lvl)Inst.YesRefl half
Circle of DeathV, S, M1 actKills 1d4 HD/level.Several living creatures within a 50-ft.-radius burstMed. (100 ft.+.10 ft./lvl)Inst.YesFort negs.
ContingencyV, S, M, FAt least 10 mins (see text)Sets trigger condition for another spell.The characterPersonal1 day/lvl. or until disch.
Control WaterV, S, M/DF1 actRaises, lowers, or parts bodies of water.Water in a volume of 10 ft./level x 10 ft./level x 2 ft./level (S)Long (400 ft.+.40 ft./lvl)10 mins./lvl. (D)NoNone
Control WeatherV, S10 mins (see text)Changes weather in local area.Two-mile-radius circle, centered on the character (see text)Two miles4d12 hrs. (see text)NoNone
Create UndeadV, S, M1 hrGhouls, shadows, ghasts, wights, or wraiths.One corpseClose (25 ft.+.5 ft./2 lvls)Inst.NoNone
DisintegrateV, S, M/DF1 actMakes one creature or object vanish.RayMed. (100 ft.+.10 ft./lvl)Inst.YesFort partial
Dispel Magic, GreaterV, S1 actAs dispel magic, but +20 on check.One spellcaster, creature, or object; or 30-ft.-radius burstMed. (100 ft.+.10 ft./lvl)Inst.NoNone
Eagle's Splendor, MassV, S, M/DF1 actGrants a +4 bonus to Cha.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill negs. (harmless)
EyebiteV, S1 actCharm, fear, sicken or sleep one subject.One living creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./three lvls. (see text)YesFort negs.
Flesh to StoneV, S, M1 actTurns subject creature into statue.One creatureMed. (100 ft.+.10 ft./lvl)Inst.YesFort negs.
Fox's Cunning, MassV, S, M/DF1 actGrants a +4 bonus to Int.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill negs. (harmless)
Freezing SphereV, S, F1 actFreezes water or deals cold damage.See textLong (400 ft.+.40 ft./lvl)Inst. or 1 rnd./lvl.; see textYesRefl half; see text
Geas/QuestV1 actAs lesser geas, plus it affects any creature.One living creatureClose (25 ft.+.5 ft./2 lvls)1 day/lvl. or until disch. (D)YesNone
Globe of InvulnerabilityV, S, M1 actAs minor globe, plus 4th level.10-ft.-radius spherical emanation, centered on the character10 ft.1 rnd./lvl.NoNone
Guards and WardsV, S, M, F30 mins (D)Array of magic effects protect area.Up to 200 sq. ft./level (S)Anywhere within the area to be warded2 hrs./lvl.See textNone
Heroism, GreaterV, S1 act+4 on Attk/save/skills; immune to fear; temp. HP/lvl.Creature touchedTouch1 min./lvl.Yes (harmless)Will negs. (harmless)
Legend LoreV, S, M, FSee textLearn tales about a person, place, or thing.The characterPersonalSee text
Mass SuggestionV, M1 actAs suggestion, plus one/level subjects.One creature/level, no two of which can be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)1 hr./lvl. or until completedYesWill negs.
MisleadS1 actTurns you invisible and creates illusory double.The character/one illusory doubleClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone/Will disb. (interact)
Move EarthV, S, MSee textDigs trenches and build hills.Dirt in an area up to 750 ft. square and up to 10 ft. deep (S)Long (400 ft.+.40 ft./lvl)Inst.NoNone
Owl's Wisdom, MassV, S, M/DF1 actGrants a +4 bonus to Wis.One creature/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill negs. (harmless)
Permanent ImageV, S, F1 actIncludes sight, sound, and smell.Figment that cannot extend beyond a 20-ft. cube + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Perm. (D)NoWill disb. (interact)
Planar BindingV, S10 minsAs lesser planar binding, but up to 16 HD.Up to 16 HD worth of elementals and outsiders, no two of which can be more than 30 ft. apart when they appearClose (25 ft.+.5 ft./2 lvls) (see text)Inst.YesWill negs.
Programmed ImageV, S, F1 actAs major image, plus triggered by event.Visual figment that cannot extend beyond a 20-ft. cube + one 10-ft. cube/level (S)Long (400 ft.+.40 ft./lvl)Perm. until triggered, then 1 rnd./lvl.NoWill disb. (interact)
RepulsionV, S, F/DF1 actCreatures can't approach you.Up to 10-ft.-radius/level emanation centered on the characterUp to 10 ft./lvl1 rnd./lvl. (D)YesWill negs.
Shadow WalkV, S1 actStep into shadow to travel rapidly.Up to one touched creature/levelTouch1 hr./lvl. (D)YesWill negs.
Stone to FleshV, S, M1 actRestores petrified creature.One petrified creature or a cylinder of stone from 1 ft. to 3 ft. in diameter and up to 10 ft. longMed. (100 ft.+.10 ft./lvl)Inst.YesFort negs. (obj.) (see text)
Summon Monster VIV, S, F/DF1 full rndCalls outsider to fight for you.One or more summoned creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Symbol of FearV, S, M10 minsTriggered runes have array of effects.One symbol0 ft.; see textSee textYesWill negs.
Symbol of PersuasionV, S, M10 minsTriggered rune charms creaturesOne symbol0 ft.; see textSee textYesWill negs.
TransformationV, S, M1 actYou gain combat bonuses.The characterPersonal1 rnd./lvl.
True SeeingV, S, M1 actSee all things as they really are.Creature touchedTouch1 min./lvl.Yes (harmless)Will negs. (harmless)
Undeath to DeathV, S, M/DF1 actDestroys undead creatures in area.Several undead creatures within a 40-ft.-radius burstMed. (100 ft.+.10 ft./lvl)Inst.Will negs.
VeilV, S1 actChanges appearance of group of creatures.One or more creatures, no two of which can be more than 30 ft. apartLong (400 ft.+.40 ft./lvl)Conc. + 1 hr./lvl. (D)Yes (see text)Will negs. (see text)
Wall of IronV, S, M1 act30 hp/four levels; can topple onto foes.Iron wall whose area is up to one 5-ft. square/level (see text)Med. (100 ft.+.10 ft./lvl)Inst.NoSee text
Level 7 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Arcane Sight, GreaterV, S1 actSee and identify active magical effects.YouPersonal1 min./lvl. (D)NoNone
BanishmentV, S, F1 actBanishes 2 HD/level extraplanar creatures.One or more extraplanar creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)Inst.YesWill negs.
Bigby's Grasping HandV, S, F/DF1 actHand provides cover, pushes, or grapples.10-ft. handMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesNone
Control UndeadV, S, M1 actUndead don't attack you while under your command.Up to 2 HD of undead creatures/level, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 min./lvl.YesWill negs.
Delayed Blast FireballV, S, M1 act1d8 fire damage/level; you can delay blast for 5 rounds.20-ft.-radius spreadLong (400 ft.+.40 ft./lvl)Up to 5 rnds. (see text)YesRefl half
Ethereal JauntV, S1 actYou become ethereal for 1 round/level.The characterPersonal1 rnd./lvl. (D)
Finger of DeathV, S1 actKills one subject.One living creatureClose (25 ft.+.5 ft./2 lvls)Inst.YesFort partial
ForcecageV, S, M (see text)1 actCube of force imprisons all inside.Barred cage (20-ft. cube) or windowless cell (10-ft. cube)Close (25 ft.+.5 ft./2 lvls)2 hrs./lvl.NoNone
Greater Shadow ConjurationV, S1 actAs shadow conjuration, but up to 4th level and 40% real.See textSee textSee textNo (see text)Will disb. (interact); varies (see text)
Hold Person, MassV, S, F/DF1 actHolds several creatures helpless; 1 round/level.One or more humanoid creatures, no two of which can be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D); see textYesWill negs.; see text
InsanityV, S1 actSubject suffers continuous confusion.One living creatureMed. (100 ft.+.10 ft./lvl)Inst.YesWill negs.
Instant SummonsV, S, M1 actPrepared object appears in your hand.One object weighing up to 10 lb. whose longest dimension is 6 ft. or lessSee textPerm. until disch.NoNone
Limited WishV, S, XP1 actAlters reality-within spell limits.See textSee textSee textYesNone
Mage's Magnificent MansionV, S, F1 actDoor leads to extradimensional mansion.Extradimensional mansion, up to three 10-ft. cubes/level (S)Close (25 ft.+.5 ft./2 lvls)2 hrs./lvl.NoNone
Mage's SwordV, S, F1 actFloating magic blade strikes opponents.One swordClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)YesNone
Mass InvisibilityV, S, M1 actAs invisibility, but affects all in range.Any number of creatures, no two of which can be more than 180 ft. apartLong (400 ft.+.40 ft./lvl)10 mins./lvl. (D)No or Yes (harmless, obj.)None or Will negs. (harmless, obj.)
Phase DoorV1 actInvisible passage through wood or stone.Ethereal 5 ft. x 8 ft. opening, 1 ft./level deepTouchOne usage/two lvls.NoNone
Plane ShiftV, S, F1 actUp to eight subjects travel to another plane.Creature touched, or up to eight willing creatures joining handsTouchInst.YesWill negs.
Power Word, BlindV1 actBlinds 200 hp worth of creatures.Creatures with up to 200 total hit points within a 15-ft.-radius sphereClose (25 ft.+.5 ft./2 lvls)See textYesNone
Prismatic SprayV, S1 actRays hit subjects with variety of effects.ConeClose (25 ft.+.5 ft./2 lvls)Inst.YesSee text
Project ImageV, S, M1 actIllusory double can talk and cast spells.One shadow duplicateMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)NoWill disb. (interact)
Reverse GravityV, S, M/DF1 actObjects and creatures fall upward.Up to one 10-ft. cube/2 levels (S)Med. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)NoNone (see text)
Scrying, GreaterV, S1 actAs scrying, but faster and longer.Magical sensorSee text1 hr./lvl.NoNone
SequesterV, S, M1 actSubject is invisible to sight and scrying.One creature or object (up to a 2-ft. cube/level) touchedTouch1 day/lvl. (D)Yes (obj.)Will negs. (obj.)
SimulacrumV, S, M, XP12 hrsCreates partially real double of a creature.One duplicate creatureTouchInst.NoNone
Spell TurningV, S, M/DF1 actReflect 1d4+6 spell levels back at caster.The characterPersonalUntil expended or 10 mins./ lvl.
StatueV, S, M1 actSubject can become a statue at will.Creature touchedTouch1 hr./lvl. (D)Yes (harmless)Will negs. (harmless)
Summon Monster VIIV, S, F/DF1 full rndCalls outsider to fight for you.One summoned creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Symbol of StunningV, S, M10 minsTriggered rune stuns creatures for 1d6 rndsOne symbol0 ft.; see textSee textYesWill negs.
Symbol of WeaknessV, S, M10 minsTriggered runes have array of effects.One symbol0 ft.; see textSee textYesFort negs.
Teleport ObjectV1 actAs teleport, but affects a touched object.One touched object of up to 50 lb./level and 3 cu. ft./levelTouchInst.Yes (obj.)Will negs. (obj.)
Teleport, GreaterV1 actAs teleport, but no off-target arrival.The character and touched objects or other touched willing creatures weighing up to 50 lb./levelPersonal and touchInst.No and Yes (obj.)None and Will negs. (obj.)
VisionV, S, M, XP1 actAs legend lore, but quicker and strenuous.The characterPersonalSee text
Waves of ExhaustionV, S1 actCreatures in area become exhausted.Cone-shaped burst60 ft.Inst.YesNone
Level 8 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
AntipathyV, S, M/DF1 hrObject or location repels certain creatures.One location (up to a 10-ft. cube/level) or one objectClose (25 ft.+.5 ft./2 lvls)2 hrs./lvl.YesWill partial
Bigby's Clenched FistV, S, F/DF1 actLarge hand attacks your foes.10-ft. handMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesNone
BindingV, S, MOne minArray of techniques to imprison a creature.One living creatureClose (25 ft.+.5 ft./2 lvls)See text (D)YesWill negs. (see text)
Charm Monster, MassV1 actAs charm monster, but all within 30 ft.One or more creatures, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls)1 day/lvl.YesWill negs.
CloneV, S, M, F10 minsDuplicate awakens when original dies.One cloneTouchInst.NoNone
Create Greater UndeadV, S, M1 hrMummies, spectres, vampires, or ghosts.One corpseClose (25 ft.+.5 ft./2 lvls)Inst.NoNone
DemandV, S, M/DF10 minsAs sending, plus you can send suggestion.One creatureSee text1 rnd. (see text)YesWill partial
Dimensional LockV, S1 actBarrier completely blocks extradimensional travel.20-ft.-radius emanation centered on a point in spaceMed. (100 ft.+.10 ft./lvl)One day/lvl.YesNone
Discern LocationV, S, DF10 minsExact location of creature or object.One creatureUnlimitedInst.NoNone
EtherealnessV, S1 actTravel to Ethereal Plane with companions.The character and one other touched creature/three levelsTouch (see text)1 min./lvl. (D)Yes
Greater Planar BindingV, S10 minsAs lesser planar binding, but up to 24 HD.Up to 24 HD worth of elementals and outsiders, no two of which can be more than 30 ft. apartClose (25 ft.+.5 ft./2 lvls) (see text)Inst.YesWill negs.
Greater Shadow EvocationV, S1 actAs shadow evocation, but up to 5th level.See textSee textSee textYesWill disb. (interact)
Horrid WiltingV, S, M/DF1 actDeals 1d8 damage/level within 30 ft.Living creatures, no two of whom can be more than 60 ft. apartLong (400 ft.+.40 ft./lvl)Inst.YesFort half
Incendiary CloudV, S1 actCloud deals 4d6 fire damage/round.Cloud spreads 30 ft. wide and 20 ft. highMed. (100 ft.+.10 ft./lvl)1 rnd./lvl.Yes (see text)Refl half (see text)
Iron BodyV, S, M/DF1 actYour body becomes living iron.The characterPersonal1 min./lvl. (D)
MazeV, S1 actTraps subject in extradimensional maze.One creatureClose (25 ft.+.5 ft./2 lvls)See textNoNone
Mind BlankV, S1 actSubject is immune to mental/emotional magic and scrying.One creatureClose (25 ft.+.5 ft./2 lvls)1 dayYes (harmless)Will negs. (harmless)
Moment of PrescienceV, S1 act+1/lvl on single roll (Attk/skill/save/AC on 1 attk).YouPersonal1 hr./lvl. or until disch.
Otto's Irresistible DanceV1 actForces subject to dance.Living creature touchedTouch1d4+1 rnds.YesNone
Polar RayV, S, F1 actRay deals 1d6 cold dmg/caster lvl.RayClose (25 ft.+.5 ft./2 lvls)Inst.YesNone
Polymorph Any ObjectV, S, M/DF1 actChanges any subject into anything else.One creature or objectClose (25 ft.+.5 ft./2 lvls)See textYes (obj.)Will negs. (obj.) (see text)
Power Word, StunV1 actStuns creature with up to 150 hp.One creature with up to 150 hit pointsClose (25 ft.+.5 ft./2 lvls)See textYesNone
Prismatic WallV, S1 actWall's colors have array of effects.Wall 4 ft./level wide x 2 ft./level highClose (25 ft.+.5 ft./2 lvls)10 mins./lvl.See textSee text
Protection from SpellsV, S, M, F1 actConfers +8 resistance bonus.Up to one creature/four levels touchedTouch10 mins./lvl.Yes (harmless)Will negs. (harmless)
Prying Eyes, GreaterV, S, M1 minAs prying eyes, but can see things as they actually are.Ten or more levitating eyesOne mile1 hr./lvl.; see text (D)NoNone
ScreenV, S10 minsIllusion hides area from vision, scrying.30-ft. cube/level (S)Close (25 ft.+.5 ft./2 lvls)1 dayNoNone or Will disb. (interact) (see text)
Shout, GreaterV, S, F1 actDeafens and stuns all within cone. Deals 10d6 damage.Cone60 ft.Inst.Yes (obj.)Fort partial or Refl negs. (obj.); see text
Summon Monster VIIIV, S, F/DF1 full rndCalls outsider to fight for you.One summoned creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
SunburstV, S, M/DF1 actBlinds all within 10 ft., deals 3d6 damage.10 ft./level-radius burstLong (400 ft.+.40 ft./lvl)Inst.YesRefl partial (see text)
Symbol of DeathV, S, M10 minsTriggered rune slays creature(s)One symbol0 ft.; see textSee textYesFort negs.
Symbol of InsanityV, S, M10 minsTriggered rune makes creatures insane.One symbol0 ft.; see textSee textYesWill negs.
SympathyV, S, M1 hrObject or location attracts certain creatures.One location (up to a 10-ft. cube/level) or one objectClose (25 ft.+.5 ft./2 lvls)2 hrs./lvl.YesWill negs. (see text)
Telekinetic SphereV, S, M1 actEnclose creat in sphere; you move sphere telekinetically.1-ft.-diameter/level sphere, centered around creatures or objectsClose (25 ft.+.5 ft./2 lvls)1 min./lvl. (D)Yes (obj.)Refl negs. (obj.)
Temporal StasisV, S, M1 actPuts subject into suspended animation.Creature touchedTouchPerm.YesNone
Trap the SoulV, S, M, (F)1 act or see textImprisons subject within gem.One creatureClose (25 ft.+.5 ft./2 lvls)Perm. (see text)Yes (see text)See text
Level 9 Spells
Day/known NameComp.TimeDescr.Target/Effect/AreaRangeDurationSRSave
Astral ProjectionV, S, M30 minsProjects you and companions into Astral Plane.The character plus one additional creature touched per two levelsTouchSee textYesNone
Crushing HandV, S, M, F/DF1 actAs Bigby's interposing hand, but stronger.10-ft. handMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D)YesNone
Dominate MonsterV, S1 actAs dominate person, but any creature.One creatureMed. (100 ft.+.10 ft./lvl)1 day/lvl.YesWill negs.
Energy DrainV, S1 actSubject gains 2d4 negative levels.Ray of negative energyClose (25 ft.+.5 ft./2 lvls)Inst.YesFort negs. (see text)
ForesightV, S, M/DF1 act"Sixth sense" warns of impending danger.See textPersonal or touch10 mins./lvl.No or Yes (harmless)None or Will negs. (harmless)
FreedomV, S1 actReleases creature suffering imprisonment.One creatureSee textInst.YesNone
GateV, S1 actConnects two planes for travel or summoning.See textMed. (100 ft.+.10 ft./lvl)Inst.NoNone
Hold Monster, MassV, S, M/DF1 actAs hold person, but any creature.One living creatureMed. (100 ft.+.10 ft./lvl)1 rnd./lvl. (D); see textYesWill negs.; see text
ImprisonmentV, S1 actEntombs subject beneath the earth.Creature touchedTouchInst.YesNone
Mage's DisjunctionV1 actDispels magic, disenchants magic items.All magical effects and magic items within a 30-ft.-radius burstClose (25 ft.+.5 ft./2 lvls)Inst.NoWill negs. (obj.)
Meteor SwarmV, S1 actDeals 24d6 fire damage, plus bursts.Pattern of fireball-like spreads (see text)Long (400 ft.+.40 ft./lvl)Inst.YesNone or Refl half (see text)
Power Word, KillV1 actKills one tough subject or many weak ones.One living creature or one or more creatures within a 15-ft.-radius sphereClose (25 ft.+.5 ft./2 lvls)Inst.YesNone
Prismatic SphereV1 actAs prismatic wall, but surrounds on all sides.10-ft.-radius sphere centered on the character10 ft.10 mins./lvl.See textSee text
RefugeV, S, M1 actAlters item to transport its possessor to you.Object touchedTouchPerm. until disch.NoNone
ShadesV, S1 actAs shadow conjuration, but up to 5th level and 60% real.See textSee textSee textNo (see text)Will disb. (interact); varies (see text)
ShapechangeV, S, F1 actTransforms you into any creature; change forms once/rnd.The characterPersonal10 mins./lvl.YesFort negs.
Soul BindV, S, F1 actTraps newly dead soul to prevent resurrection.CorpseClose (25 ft.+.5 ft./2 lvls)Perm.NoWill negs.
Summon Monster IXV, S, F/DF1 full rndCalls outsider to fight for you.One summoned creatureClose (25 ft.+.5 ft./2 lvls)1 rnd./lvl. (D)NoNone
Teleportation CircleV, M10 minsCircle teleports any creature inside to designated spot.Circle up to 5 ft. in radius that teleports those who activate itTouch10 mins./lvl. (D)YesNone
Time StopV1 actYou act freely for 1d4+1 rounds.The characterPersonal1d4+1 rnds. (apparent time)
Wail of the BansheeV1 actKills one creature/level.One living creature/level within a 30-ft.-radius spreadClose (25 ft.+.5 ft./2 lvls)Inst.YesFort negs.
WeirdV, S1 actAs phantasmal killer, but affects all within 30 ft.Any number of creatures, no two of which can be more than 30 ft. apartMed. (100 ft.+.10 ft./lvl)Inst.YesWill disb. (interact), then Fort partial
WishV, XP1 actAs limited wish, but with fewer limits.See textSee textSee textYesSee text

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002