This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Ogre Rgr1: CR 4 (ECL 7); HD 4d8+1d10; hp 10; Init -2; AC 15 (touch 9, flat-footed 15, armor +1, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 2, Ref -2, Will 2; STR: 23 (6), DEX: 7 (-2), CON: 11 (0), INT: 6 (-2), WIS: 15 (2), CHA: 6 (-2)
Feats: Nimble Fingers, Investigator, Deceitful
Skills: Diplomacy -1, Disguise 0, Forgery 0, Gather Information 0, Heal 3, Hide -1, Jump 7, Ride 0, Sense Motive 3, Disable Device 0, Open Lock 0

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Male Duergar Clr1: CR 2 (ECL 2); HD 1d8; hp 12; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +0; SR 0; AL LE; SV Fort 6, Ref 0, Will 2; STR: 13 (1), DEX: 10 (0), CON: 18 (4), INT: 14 (2), WIS: 10 (0), CHA: 4 (-3)
Feats: Alertness
Skills: Appraise 3, Balance 1, Bluff -2, Climb 2, Forgery 3, Hide 1, Jump 2, Listen 2, Move Silently 3, Ride 2, Search 3, Spot 2, Spellcraft 3

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Turn or rebuke undead

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

3Lymenolu Zekinidia Female Drow Rgr1: CR 2 (ECL 3); HD 1d10; hp 11; Init -1; AC 11 (touch 10, flat-footed 11, armor +1); Atk +1; SR 12; AL NE; SV Fort 5, Ref -1, Will 1; STR: 11 (0), DEX: 9 (-1), CON: 12 (1), INT: 18 (4), WIS: 12 (1), CHA: 12 (1)
Feats: Great Fortitude
Skills: Appraise 5, Balance 0, Bluff 4, Climb 2, Concentration 2, Diplomacy 2, Disguise 3, Hide 3, Intimidate 2, Jump 3, Listen 3, Move Silently 0, Ride 2, Search 5, Sense Motive 2, Survival 2, Use Rope 0, Handle Animal 4

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; 1st favored enemy; Track; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

4Male Ogre Mage Bbn1: CR 9 (ECL 13); HD 5d8+1d12; hp 17; Init -1; AC 14 (touch 9, flat-footed 14, natural 5, size -1); Atk +1; SR 19; AL CE; SV Fort 7, Ref -1, Will 1; STR: 24 (7), DEX: 8 (-1), CON: 20 (5), INT: 20 (5), WIS: 12 (1), CHA: 17 (3)
Feats: Diligent, Agile, Power Attack
Skills: Appraise 7, Balance 1, Bluff 5, Climb 11, Concentration 9, Diplomacy 7, Disguise 6, Escape Artist 1, Forgery 9, Gather Information 6, Heal 5, Hide 3, Intimidate 7, Jump 11, Listen 3, Move Silently 3, Ride 3, Search 9, Sense Motive 3, Spot 5, Survival 5, Swim 11, Use Rope 3, Handle Animal 5, Decipher Script 7

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Fast movement; Illiteracy; Rage: 1/day

5Male Half-orc Ftr1: CR 1 (ECL 1); HD 1d10; hp 11; Init -1; AC 14 (touch 10, flat-footed 14, armor +4); Atk +1; SR 0; AL TN; SV Fort 3, Ref -1, Will 0; STR: 19 (4), DEX: 8 (-1), CON: 12 (1), INT: 6 (-2), WIS: 10 (0), CHA: 12 (1)
Feats: Athletic, Investigator
Skills: Climb 6, Gather Information 3, Swim 6

Special Qualities: Darkvision: 60ft

Equipped armor: Chain shirt (+4AC, 100gp, Max Dex bonus: 4, Spell failure: 20%)