This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Githyanki Pal1: CR 2 (ECL 3); HD 1d10; hp 11; Init +1; AC 17 (touch 11, flat-footed 16, armor +6); Atk +1; SR 6; AL NE; SV Fort 3, Ref 1, Will -1; STR: 9 (-1), DEX: 13 (1), CON: 13 (1), INT: 13 (1), WIS: 9 (-1), CHA: 11 (0)
Feats: Agile
Skills: Balance 3, Bluff 1, Climb 1, Concentration 2, Diplomacy 1, Disguise 1, Escape Artist 3, Heal 0, Intimidate 1, Jump 0, Ride 2, Handle Animal 1

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Mage hand; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Banded mail (+6AC, 250gp, Max Dex bonus: 1, Spell failure: 35%)

2Female Githzerai Wiz1: CR 2 (ECL 3); HD 1d4; hp 5; Init +3; AC 15 (touch 13, flat-footed 12, armor +2); Atk +0; SR 6; AL NE; SV Fort 1, Ref 3, Will 3; STR: 13 (1), DEX: 17 (3), CON: 13 (1), INT: 13 (1), WIS: 13 (1), CHA: 13 (1)
Feats: Combat Reflexes
Skills: Appraise 3, Bluff 2, Diplomacy 2, Jump 3, Move Silently 4, Ride 4, Search 2, Survival 3, Swim 2

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Feather fall, Shatter (DC11); Inertial armor (+4AC); Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Female Half-orc Mnk1: CR 1 (ECL 1); HD 1d8; hp 8; Init 0; AC 10 (touch 10, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 2, Ref 2, Will 1; STR: 10 (0), DEX: 11 (0), CON: 10 (0), INT: 13 (1), WIS: 9 (-1), CHA: 10 (0)
Feats: Track, Alertness
Skills: Appraise 2, Bluff 1, Climb 1, Concentration 1, Diplomacy 1, Forgery 3, Gather Information 1, Heal 1, Intimidate 2, Listen 1, Move Silently 1, Sense Motive 0, Spot 1, Tumble 3

Special Qualities: Darkvision: 60ft; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

4Female Githzerai Rog1: CR 2 (ECL 3); HD 1d6; hp 7; Init +6; AC 18 (touch 16, flat-footed 12, armor +2); Atk +0; SR 6; AL NE; SV Fort 1, Ref 8, Will 0; STR: 14 (2), DEX: 22 (6), CON: 12 (1), INT: 6 (-2), WIS: 11 (0), CHA: 14 (2)
Feats: Run
Skills: Balance 8, Climb 3, Diplomacy 3, Disguise 3, Escape Artist 8, Forgery -1, Gather Information 3, Heal 1, Hide 7, Intimidate 3, Listen 2, Ride 7, Search -1, Spot 1, Use Rope 7, Sleight Of Hand 8, Tumble 10

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Feather fall, Shatter (DC11); Inertial armor (+4AC); Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Male Duergar Mnk1: CR 2 (ECL 2); HD 1d8; hp 10; Init +2; AC 14 (touch 12, flat-footed 12, misc 2); Atk +0; SR 0; AL LE; SV Fort 4, Ref 4, Will 4; STR: 16 (3), DEX: 15 (2), CON: 14 (2), INT: 8 (-1), WIS: 15 (2), CHA: 5 (-3)
Feats: Persuasive, Stealthy
Skills: Bluff -1, Climb 4, Concentration 4, Forgery 0, Heal 3, Hide 4, Intimidate -1, Listen 3, Move Silently 4, Use Rope 3, Tumble 4

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2