This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Dwarf Brd1: CR 1 (ECL 1); HD 1d6; hp 7; Init 0; AC 11 (touch 10, flat-footed 11, armor +1); Atk +0; SR 0; AL TN; SV Fort 1, Ref 2, Will 0; STR: 13 (1), DEX: 11 (0), CON: 13 (1), INT: 12 (1), WIS: 7 (-2), CHA: 2 (-4)
Feats: Magical Aptitude
Skills: Appraise 3, Bluff -2, Climb 2, Concentration 2, Diplomacy -3, Hide 1, Intimidate -3, Jump 2, Move Silently 2, Search 3, Spot -1, Survival -1, Use Rope 1, Decipher Script 3, Spellcraft 3, Use Magic Device -2

Special Qualities: Darkvision: 60ft; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Fimil Male Dwarf Pal1: CR 1 (ECL 1); HD 1d10; hp 12; Init +5; AC 14 (touch 11, flat-footed 13, armor +3); Atk +1; SR 0; AL TN; SV Fort 4, Ref 1, Will 0; STR: 11 (0), DEX: 12 (1), CON: 14 (2), INT: 14 (2), WIS: 11 (0), CHA: 12 (1)
Feats: Improved Initiative
Skills: Concentration 3, Diplomacy 2, Forgery 3, Gather Information 2, Jump 2, Listen 2, Move Silently 3, Spot 1, Swim 2, Use Rope 4

Special Qualities: Darkvision: 60ft; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

3Male Githzerai Drd1: CR 2 (ECL 3); HD 1d8; hp 10; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +0; SR 6; AL NE; SV Fort 4, Ref 2, Will 6; STR: 13 (1), DEX: 15 (2), CON: 14 (2), INT: 13 (1), WIS: 18 (4), CHA: 10 (0)
Feats: Alertness
Skills: Balance 4, Escape Artist 3, Gather Information 1, Hide 3, Intimidate 2, Jump 2, Listen 6, Move Silently 3, Ride 4, Search 2, Spot 6, Survival 6, Swim 3, Use Rope 3, Spellcraft 2

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Feather fall, Shatter (DC11); Inertial armor (+4AC); Animal companion; Nature sense; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Male Gnome Ftr1: CR 1 (ECL 1); HD 1d10; hp 13; Init +3; AC 17 (touch 11, flat-footed 17, armor +6, size 1); Atk +1; SR 0; AL TN; SV Fort 5, Ref -1, Will 1; STR: 10 (0), DEX: 8 (-1), CON: 16 (3), INT: 15 (2), WIS: 12 (1), CHA: 5 (-3)
Feats: Improved Initiative, Investigator
Skills: Balance 1, Bluff -2, Diplomacy -1, Escape Artist 0, Forgery 3, Gather Information -1, Hide 0, Intimidate -1, Listen 3, Ride 0, Spot 2, Survival 2

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation

Equipped armor: Splint mail (+6AC, 200gp, Max Dex bonus: 0, Spell failure: 40%)

5Male Ogre Mnk1: CR 4 (ECL 7); HD 5d8; hp 11; Init 0; AC 16 (touch 9, flat-footed 16, natural 5, misc 2, size -1); Atk +0; SR 0; AL CE; SV Fort 5, Ref 2, Will 4; STR: 23 (6), DEX: 10 (0), CON: 17 (3), INT: 7 (-2), WIS: 15 (2), CHA: 10 (0)
Feats: Blind-Fight, Agile, Improved Unarmed Strike, Endurance
Skills: Appraise -1, Balance 2, Disguise 1, Escape Artist 2, Forgery -1, Hide 1, Listen 3, Move Silently 1, Sense Motive 3, Swim 7

Special Qualities: Darkvision: 60ft; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2