This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Githyanki Rog1: CR 2 (ECL 3); HD 1d6; hp 5; Init +3; AC 14 (touch 13, flat-footed 11, armor +1); Atk +0; SR 6; AL NE; SV Fort -1, Ref 5, Will 1; STR: 17 (3), DEX: 17 (3), CON: 9 (-1), INT: 8 (-1), WIS: 12 (1), CHA: 9 (-1)
Feats: Mounted Combat
Skills: Appraise 0, Bluff 0, Concentration 0, Diplomacy 0, Forgery 2, Hide 4, Intimidate 0, Jump 4, Listen 2, Move Silently 7, Ride 5, Sense Motive 2, Spot 2, Survival 3, Swim 4, Disable Device 1, Open Lock 5, Tumble 5

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Mage hand; Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Male Gnome Rog1: CR 1 (ECL 1); HD 1d6; hp 9; Init +2; AC 15 (touch 13, flat-footed 13, armor +2, size 1); Atk +0; SR 0; AL TN; SV Fort 3, Ref 4, Will 2; STR: 16 (3), DEX: 14 (2), CON: 16 (3), INT: 15 (2), WIS: 14 (2), CHA: 13 (1)
Feats: Diligent
Skills: Appraise 4, Balance 4, Bluff 4, Climb 4, Concentration 5, Diplomacy 4, Disguise 2, Escape Artist 6, Forgery 3, Gather Information 2, Hide 3, Listen 4, Move Silently 3, Ride 3, Search 3, Spot 4, Survival 4, Swim 4, Use Rope 5, Open Lock 3, Decipher Script 4, Tumble 5, Use Magic Device 2

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Gurth 'edhil Male Elf Wiz1: CR 1 (ECL 1); HD 1d4; hp 5; Init +1; AC 11 (touch 11, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 1, Ref 1, Will 4; STR: 5 (-3), DEX: 13 (1), CON: 13 (1), INT: 12 (1), WIS: 15 (2), CHA: 14 (2)
Feats: Stealthy
Skills: Appraise 3, Concentration 2, Escape Artist 2, Forgery 2, Heal 3, Hide 3, Listen 3, Move Silently 3, Search 2, Sense Motive 3, Spot 3

Special Qualities: Immunities: sleep; Low-light vision; Summon familiar; Scribe scroll

4Male Ogre Mage Clr1: CR 9 (ECL 13); HD 6d8; hp 14; Init +3; AC 16 (touch 9, flat-footed 16, armor +2, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 10, Ref -1, Will 1; STR: 21 (5), DEX: 8 (-1), CON: 23 (6), INT: 12 (1), WIS: 9 (-1), CHA: 18 (4)
Feats: Improved Initiative, Magical Aptitude, Great Fortitude
Skills: Appraise 3, Balance 1, Bluff 6, Climb 7, Diplomacy 5, Disguise 6, Escape Artist 3, Gather Information 5, Heal 0, Intimidate 5, Jump 7, Move Silently 1, Ride 1, Search 2, Spot 1, Survival 2, Swim 6, Use Rope 2, Spellcraft 3, Use Magic Device 6

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Turn or rebuke undead

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Emduev Female Orc Clr1: CR 1 (ECL 1); HD 1d8; hp 8; Init +4; AC 15 (touch 14, flat-footed 11, armor +1); Atk +0; SR 0; AL CE; SV Fort -1, Ref 4, Will 4; STR: 17 (3), DEX: 18 (4), CON: 5 (-3), INT: 8 (-1), WIS: 14 (2), CHA: 11 (0)
Feats: Toughness
Skills: Concentration -2, Spot 3, Survival 4

Special Qualities: Darkvision: 60ft; Light sensitivity; Turn or rebuke undead

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)