This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Dwarf Ftr1: CR 1 (ECL 1); HD 1d10; hp 12; Init +3; AC 17 (touch 13, flat-footed 14, armor +4); Atk +1; SR 0; AL TN; SV Fort 4, Ref 3, Will 2; STR: 12 (1), DEX: 16 (3), CON: 15 (2), INT: 16 (3), WIS: 14 (2), CHA: 14 (2)
Feats: Agile, Affinity
Skills: Appraise 4, Balance 7, Climb 2, Disguise 3, Escape Artist 5, Heal 3, Hide 4, Jump 4, Listen 3, Ride 7, Sense Motive 3, Spot 3, Survival 3, Swim 2, Use Rope 5, Handle Animal 5

Special Qualities: Darkvision: 60ft

Equipped armor: Chain shirt (+4AC, 100gp, Max Dex bonus: 4, Spell failure: 20%)

2Female Half-elf Wiz1: CR 1 (ECL 1); HD 1d4; hp 3; Init 0; AC 12 (touch 10, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort -1, Ref 0, Will 5; STR: 10 (0), DEX: 10 (0), CON: 8 (-1), INT: 17 (3), WIS: 16 (3), CHA: 17 (3)
Feats: Point Blank Shot
Skills: Balance 1, Concentration 0, Diplomacy 5, Disguise 4, Gather Information 4, Heal 5, Hide 4, Intimidate 5, Move Silently 2, Search 4, Survival 4, Swim 1, Use Rope 1

Special Qualities: Low-light vision; Immunities: sleep; Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Rhylal'atlab Female Drow Pal1: CR 2 (ECL 3); HD 1d10; hp 12; Init +3; AC 17 (touch 13, flat-footed 14, armor +4); Atk +1; SR 12; AL NE; SV Fort 4, Ref 3, Will 0; STR: 11 (0), DEX: 17 (3), CON: 14 (2), INT: 12 (1), WIS: 11 (0), CHA: 13 (1)
Feats: Agile
Skills: Balance 6, Bluff 2, Climb 2, Disguise 2, Escape Artist 6, Heal 1, Jump 1, Move Silently 4, Ride 4, Sense Motive 1, Spot 1

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Scale mail (+4AC, 50gp, Max Dex bonus: 3, Spell failure: 25%)

4Shaggotha Female Orc Mnk1: CR 1 (ECL 1); HD 1d8; hp 10; Init +3; AC 13 (touch 13, flat-footed 10); Atk +0; SR 0; AL CE; SV Fort 4, Ref 5, Will 0; STR: 17 (3), DEX: 16 (3), CON: 15 (2), INT: 12 (1), WIS: 6 (-2), CHA: 12 (1)
Feats: Two-Weapon Fighting, Blind-Fight
Skills: Appraise 3, Balance 4, Bluff 2, Climb 5, Concentration 3, Disguise 4, Gather Information 2, Hide 4, Intimidate 2, Jump 5, Ride 4, Spot -1, Use Rope 5, Tumble 4

Special Qualities: Darkvision: 60ft; Light sensitivity; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Eremynion Male Elf Pal1: CR 1 (ECL 1); HD 1d10; hp 9; Init +3; AC 18 (touch 13, flat-footed 15, armor +5); Atk +1; SR 0; AL TN; SV Fort 1, Ref 3, Will 2; STR: 16 (3), DEX: 17 (3), CON: 8 (-1), INT: 12 (1), WIS: 15 (2), CHA: 8 (-1)
Feats: Nimble Fingers
Skills: Appraise 2, Escape Artist 4, Gather Information 1, Heal 3, Hide 4, Listen 3, Ride 4, Sense Motive 3, Survival 3, Swim 4, Use Rope 4, Disable Device 3, Open Lock 5

Special Qualities: Immunities: sleep; Low-light vision; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Chainmail (+5AC, 150gp, Max Dex bonus: 2, Spell failure: 30%)