This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Duergar Wiz1: CR 2 (ECL 2); HD 1d4; hp 6; Init +3; AC 15 (touch 13, flat-footed 12, armor +2); Atk +0; SR 0; AL LE; SV Fort 2, Ref 3, Will 6; STR: 15 (2), DEX: 16 (3), CON: 14 (2), INT: 17 (3), WIS: 18 (4), CHA: 11 (0)
Feats: Improved Unarmed Strike
Skills: Appraise 4, Balance 5, Bluff 3, Diplomacy 1, Forgery 6, Gather Information 2, Hide 4, Move Silently 5, Ride 4, Search 4, Spot 5, Survival 5, Swim 3

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

2Female Githzerai Bbn1: CR 2 (ECL 3); HD 1d12; hp 13; Init +4; AC 17 (touch 14, flat-footed 13, armor +3); Atk +1; SR 6; AL NE; SV Fort 3, Ref 4, Will 4; STR: 13 (1), DEX: 19 (4), CON: 12 (1), INT: 7 (-2), WIS: 18 (4), CHA: 8 (-1)
Feats: Martial Weapon Proficiency
Skills: Appraise -1, Climb 2, Disguise 0, Escape Artist 5, Listen 5, Sense Motive 5, Spot 5, Swim 2

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Feather fall, Shatter (DC11); Inertial armor (+4AC); Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Hide armor (+3AC, 15gp, Max Dex bonus: 4, Spell failure: 20%)

3Female Duergar Wiz1: CR 2 (ECL 2); HD 1d4; hp 7; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 0; AL LE; SV Fort 3, Ref 2, Will 3; STR: 13 (1), DEX: 15 (2), CON: 16 (3), INT: 16 (3), WIS: 13 (1), CHA: 4 (-3)
Feats: Athletic
Skills: Appraise 5, Balance 3, Bluff -2, Climb 3, Escape Artist 5, Gather Information -2, Heal 2, Move Silently 3, Ride 4, Search 6, Sense Motive 3, Survival 2, Swim 3, Spellcraft 4

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Summon familiar; Scribe scroll

4Female Ogre Bbn1: CR 4 (ECL 7); HD 4d8+1d12; hp 14; Init 0; AC 15 (touch 9, flat-footed 15, armor +1, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 4, Ref 0, Will 2; STR: 19 (4), DEX: 11 (0), CON: 15 (2), INT: 11 (0), WIS: 14 (2), CHA: 11 (0)
Feats: Self-Sufficient, Affinity, Improved Shield Bash
Skills: Balance 2, Climb 5, Escape Artist 1, Heal 4, Hide 2, Move Silently 1, Ride 2, Search 1, Spot 4, Survival 4, Swim 5, Use Rope 1, Handle Animal 2

Special Qualities: Darkvision: 60ft; Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

5Male Ogre Mage Mnk1: CR 9 (ECL 13); HD 6d8; hp 13; Init +2; AC 20 (touch 11, flat-footed 18, natural 5, misc 4, size -1); Atk +0; SR 19; AL CE; SV Fort 7, Ref 4, Will 6; STR: 20 (5), DEX: 15 (2), CON: 21 (5), INT: 14 (2), WIS: 18 (4), CHA: 16 (3)
Feats: Track, Combat Expertise, Two-Weapon Fighting, Stealthy
Skills: Appraise 5, Balance 4, Bluff 6, Climb 6, Concentration 6, Diplomacy 4, Disguise 7, Escape Artist 6, Forgery 5, Gather Information 5, Heal 5, Hide 4, Intimidate 6, Jump 8, Listen 6, Move Silently 4, Ride 4, Search 3, Sense Motive 7, Spot 5, Survival 6, Swim 9, Use Rope 6, Tumble 4

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2