This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Grugguth Male Orc Brd1: CR 1 (ECL 1); HD 1d6; hp 7; Init 0; AC 12 (touch 10, flat-footed 12, armor +2); Atk +0; SR 0; AL CE; SV Fort 1, Ref 2, Will 4; STR: 15 (2), DEX: 11 (0), CON: 12 (1), INT: 6 (-2), WIS: 15 (2), CHA: 8 (-1)
Feats: Acrobatic
Skills: Bluff 0, Gather Information 0, Heal 3, Jump 4, Search -1, Survival 3, Use Rope 1, Spellcraft -1, Tumble 2

Special Qualities: Darkvision: 60ft; Light sensitivity; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

2Male Ogre Rgr1: CR 4 (ECL 7); HD 4d8+1d10; hp 14; Init +2; AC 20 (touch 11, flat-footed 18, armor +4, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 6, Ref 2, Will 1; STR: 20 (5), DEX: 14 (2), CON: 19 (4), INT: 10 (0), WIS: 12 (1), CHA: 10 (0)
Feats: Improved Unarmed Strike, Self-Sufficient, Investigator
Skills: Climb 6, Concentration 5, Diplomacy 1, Disguise 1, Escape Artist 3, Gather Information 2, Heal 3, Hide 3, Listen 3, Ride 3, Search 1, Spot 4, Survival 3, Handle Animal 2

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Chain shirt (+4AC, 100gp, Max Dex bonus: 4, Spell failure: 20%)

3Male Half-elf Rog1: CR 1 (ECL 1); HD 1d6; hp 6; Init 0; AC 12 (touch 10, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 0, Ref 2, Will -1; STR: 10 (0), DEX: 11 (0), CON: 11 (0), INT: 17 (3), WIS: 9 (-1), CHA: 11 (0)
Feats: Mounted Combat
Skills: Appraise 4, Balance 2, Climb 2, Concentration 2, Diplomacy 1, Disguise 3, Escape Artist 2, Forgery 4, Gather Information 2, Heal 0, Hide 1, Intimidate 2, Jump 3, Listen 0, Move Silently 2, Ride 1, Search 5, Spot 1, Survival 2, Swim 1, Disable Device 6, Open Lock 1, Decipher Script 4, Tumble 3, Use Magic Device 1

Special Qualities: Low-light vision; Immunities: sleep; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Male Half-elf Drd1: CR 1 (ECL 1); HD 1d8; hp 7; Init -3; AC 12 (touch 10, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 1, Ref -3, Will 2; STR: 9 (-1), DEX: 4 (-3), CON: 9 (-1), INT: 12 (1), WIS: 11 (0), CHA: 4 (-3)
Feats: Investigator
Skills: Balance 0, Bluff -2, Climb 0, Concentration 0, Disguise -2, Gather Information -1, Hide -2, Jump 1, Listen 2, Move Silently -2, Ride -2, Search 2, Spot 1, Survival 1, Use Rope -2, Spellcraft 2

Special Qualities: Low-light vision; Immunities: sleep; Animal companion; Nature sense; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Male Half-orc Clr1: CR 1 (ECL 1); HD 1d8; hp 9; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +0; SR 0; AL TN; SV Fort 3, Ref 0, Will 4; STR: 14 (2), DEX: 10 (0), CON: 12 (1), INT: 14 (2), WIS: 15 (2), CHA: 13 (1)
Feats: Stealthy
Skills: Concentration 2, Disguise 3, Forgery 4, Gather Information 2, Heal 3, Hide 2, Jump 3, Listen 5, Move Silently 2, Ride 1, Search 3, Sense Motive 3

Special Qualities: Darkvision: 60ft; Turn or rebuke undead

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)