This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Human Mnk1: CR 1 (ECL 1); HD 1d8; hp 9; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 3, Ref 4, Will 2; STR: 10 (0), DEX: 15 (2), CON: 12 (1), INT: 16 (3), WIS: 11 (0), CHA: 7 (-2)
Feats: Two-Weapon Fighting, Athletic, Magical Aptitude
Skills: Appraise 5, Balance 3, Bluff -1, Climb 2, Concentration 3, Diplomacy 0, Disguise -1, Escape Artist 3, Forgery 4, Heal 2, Hide 5, Move Silently 3, Ride 4, Search 6, Sense Motive 1, Spot 2, Swim 2, Use Rope 4, Tumble 4, Spellcraft 5, Use Magic Device 0

Special Qualities: Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

2Female Ogre Bbn1: CR 4 (ECL 7); HD 4d8+1d12; hp 16; Init +2; AC 19 (touch 11, flat-footed 17, armor +3, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 6, Ref 2, Will 3; STR: 27 (8), DEX: 14 (2), CON: 19 (4), INT: 4 (-3), WIS: 16 (3), CHA: 8 (-1)
Feats: Armor Proficiency (light), Self-Sufficient, Weapon Finesse
Skills: Appraise -2, Climb 9, Gather Information 0, Heal 5, Survival 5, Handle Animal 0

Special Qualities: Darkvision: 60ft; Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

3Male Duergar Clr1: CR 2 (ECL 2); HD 1d8; hp 10; Init -1; AC 10 (touch 10, flat-footed 10); Atk +0; SR 0; AL LE; SV Fort 4, Ref -1, Will 2; STR: 10 (0), DEX: 8 (-1), CON: 15 (2), INT: 13 (1), WIS: 11 (0), CHA: 11 (0)
Feats: Martial Weapon Proficiency
Skills: Appraise 2, Balance 0, Bluff 1, Climb 2, Gather Information 1, Jump 1, Move Silently 2, Sense Motive 1, Survival 1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Turn or rebuke undead

4Male Gnome Wiz1: CR 1 (ECL 1); HD 1d4; hp 5; Init -1; AC 13 (touch 11, flat-footed 13, armor +2, size 1); Atk +0; SR 0; AL TN; SV Fort 3, Ref -1, Will 5; STR: 7 (-2), DEX: 9 (-1), CON: 12 (1), INT: 11 (0), WIS: 16 (3), CHA: 17 (3)
Feats: Great Fortitude
Skills: Balance 0, Bluff 4, Heal 4, Intimidate 4, Jump -1, Listen 4, Move Silently 0, Sense Motive 4

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation; Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Male Human Mnk1: CR 1 (ECL 1); HD 1d8; hp 8; Init +1; AC 13 (touch 11, flat-footed 12, misc 2); Atk +0; SR 0; AL TN; SV Fort 2, Ref 3, Will 4; STR: 16 (3), DEX: 13 (1), CON: 10 (0), INT: 11 (0), WIS: 14 (2), CHA: 14 (2)
Feats: Armor Proficiency (light), Track, Nimble Fingers
Skills: Balance 3, Bluff 3, Climb 5, Disguise 4, Gather Information 4, Heal 4, Hide 2, Ride 2, Search 2, Sense Motive 3, Spot 4, Survival 3, Use Rope 2, Disable Device 2, Open Lock 3

Special Qualities: Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2