This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Female Duergar Rog1: CR 2 (ECL 2); HD 1d6; hp 5; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 0; AL LE; SV Fort -1, Ref 4, Will 1; STR: 13 (1), DEX: 15 (2), CON: 9 (-1), INT: 14 (2), WIS: 12 (1), CHA: 9 (-1)
Feats: Improved Unarmed Strike
Skills: Appraise 5, Balance 4, Bluff 1, Concentration 1, Diplomacy 0, Forgery 4, Gather Information 2, Hide 5, Intimidate 1, Jump 2, Listen 4, Move Silently 3, Ride 4, Sense Motive 2, Use Rope 5, Disable Device 3, Decipher Script 3, Sleight Of Hand 4, Tumble 5, Use Magic Device 1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Trap finding; Sneak attack +1d6

2Gaur' ui Male Elf Drd1: CR 1 (ECL 1); HD 1d8; hp 10; Init +4; AC 16 (touch 14, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 4, Ref 4, Will 1; STR: 15 (2), DEX: 19 (4), CON: 14 (2), INT: 9 (-1), WIS: 9 (-1), CHA: 13 (1)
Feats: Affinity
Skills: Appraise 0, Balance 5, Concentration 3, Gather Information 2, Heal 0, Jump 3, Move Silently 5, Ride 6, Search 0, Survival 1, Swim 3, Handle Animal 3, Spellcraft 0

Special Qualities: Immunities: sleep; Low-light vision; Animal companion; Nature sense; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Female Half-elf Wiz1: CR 1 (ECL 1); HD 1d4; hp 7; Init +1; AC 12 (touch 11, flat-footed 11, armor +1); Atk +0; SR 0; AL TN; SV Fort 3, Ref 1, Will 3; STR: 11 (0), DEX: 12 (1), CON: 16 (3), INT: 13 (1), WIS: 13 (1), CHA: 12 (1)
Feats: Magical Aptitude
Skills: Appraise 2, Balance 2, Diplomacy 2, Forgery 2, Gather Information 2, Intimidate 2, Move Silently 3, Search 3, Sense Motive 2, Use Rope 2, Spellcraft 3, Use Magic Device 3

Special Qualities: Low-light vision; Immunities: sleep; Summon familiar; Scribe scroll

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

4Male Githzerai Mnk1: CR 2 (ECL 3); HD 1d8; hp 7; Init +5; AC 16 (touch 15, flat-footed 11, misc 1); Atk +0; SR 6; AL NE; SV Fort 1, Ref 7, Will 3; STR: 17 (3), DEX: 20 (5), CON: 9 (-1), INT: 11 (0), WIS: 12 (1), CHA: 10 (0)
Feats: Blind-Fight, Combat Reflexes
Skills: Appraise 1, Bluff 2, Climb 4, Diplomacy 1, Disguise 3, Escape Artist 7, Jump 5, Search 2, Sense Motive 2, Survival 2

Special Qualities: Darkvision: 60ft; Psionics (3/day): Daze (DC9), Feather fall, Shatter (DC11); Inertial armor (+4AC); Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Male Halfling Sor1: CR 1 (ECL 1); HD 1d4; hp 4; Init 0; AC 13 (touch 11, flat-footed 13, armor +2, size 1); Atk +0; SR 0; AL TN; SV Fort 0, Ref 0, Will 2; STR: 13 (1), DEX: 10 (0), CON: 11 (0), INT: 11 (0), WIS: 10 (0), CHA: 10 (0)
Feats: Endurance
Skills: Balance 1, Diplomacy 1, Disguise 2, Hide 1, Intimidate 1, Ride 1, Swim 2

Special Qualities: Summon familiar

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)