This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Ogre Mage Bbn1: CR 9 (ECL 13); HD 5d8+1d12; hp 15; Init +1; AC 16 (touch 10, flat-footed 15, armor +1, natural 5, size -1); Atk +1; SR 19; AL CE; SV Fort 5, Ref 3, Will 2; STR: 21 (5), DEX: 13 (1), CON: 17 (3), INT: 15 (2), WIS: 11 (0), CHA: 17 (3)
Feats: Iron Will, Lightning Reflexes, Run
Skills: Balance 5, Bluff 4, Climb 9, Concentration 6, Diplomacy 7, Disguise 4, Escape Artist 4, Forgery 4, Gather Information 5, Heal 3, Hide 4, Intimidate 6, Jump 6, Listen 2, Move Silently 4, Ride 3, Search 5, Sense Motive 2, Spot 4, Survival 1, Use Rope 3, Handle Animal 6

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Fast movement; Illiteracy; Rage: 1/day

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Shi'nolin Eclaviira Male Drow Rgr1: CR 2 (ECL 3); HD 1d10; hp 12; Init +4; AC 13 (touch 10, flat-footed 13, armor +3); Atk +1; SR 12; AL NE; SV Fort 4, Ref 0, Will -1; STR: 14 (2), DEX: 11 (0), CON: 15 (2), INT: 12 (1), WIS: 9 (-1), CHA: 17 (3)
Feats: Improved Initiative
Skills: Appraise 2, Diplomacy 4, Escape Artist 2, Forgery 2, Gather Information 4, Heal 0, Intimidate 4, Move Silently 1, Ride 2, Search 2, Spot 0, Survival 0, Swim 6, Handle Animal 5

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; 1st favored enemy; Track; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

3Grugguk Male Orc Rog1: CR 1 (ECL 1); HD 1d6; hp 7; Init 0; AC 11 (touch 10, flat-footed 11, armor +1); Atk +0; SR 0; AL CE; SV Fort 1, Ref 2, Will 0; STR: 17 (3), DEX: 10 (0), CON: 12 (1), INT: 11 (0), WIS: 11 (0), CHA: 12 (1)
Feats: Persuasive
Skills: Balance 2, Bluff 3, Concentration 2, Diplomacy 2, Disguise 3, Forgery 1, Heal 2, Hide 3, Intimidate 3, Jump 6, Move Silently 1, Sense Motive 1, Survival 1, Swim 5, Use Rope 2, Open Lock 3, Decipher Script 4, Sleight Of Hand 1, Tumble 1

Special Qualities: Darkvision: 60ft; Light sensitivity; Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

4Female Half-elf Rgr1: CR 1 (ECL 1); HD 1d10; hp 12; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +1; SR 0; AL TN; SV Fort 4, Ref 0, Will 0; STR: 11 (0), DEX: 10 (0), CON: 14 (2), INT: 11 (0), WIS: 10 (0), CHA: 10 (0)
Feats: Alertness
Skills: Appraise 2, Bluff 2, Diplomacy 1, Escape Artist 1, Forgery 2, Hide 1, Intimidate 2, Jump 1, Listen 2, Sense Motive 3, Spot 2, Handle Animal 1

Special Qualities: Low-light vision; Immunities: sleep; 1st favored enemy; Track; Wild empathy

Equipped armor: Hide armor (+3AC, 15gp, Max Dex bonus: 4, Spell failure: 20%)

5Female Human Rgr1: CR 1 (ECL 1); HD 1d10; hp 12; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +1; SR 0; AL TN; SV Fort 4, Ref 2, Will 1; STR: 10 (0), DEX: 15 (2), CON: 14 (2), INT: 18 (4), WIS: 12 (1), CHA: 9 (-1)
Feats: Track, Combat Expertise
Skills: Appraise 5, Balance 4, Bluff 2, Climb 2, Concentration 3, Diplomacy 1, Disguise 3, Gather Information 0, Heal 3, Hide 4, Jump 2, Move Silently 5, Ride 4, Search 5, Sense Motive 4, Spot 3, Survival 3, Use Rope 3

Special Qualities: 1st favored enemy; Track; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)