This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Duergar Pal1: CR 2 (ECL 2); HD 1d10; hp 10; Init +3; AC 19 (touch 13, flat-footed 16, armor +6); Atk +1; SR 0; AL LE; SV Fort 2, Ref 3, Will 2; STR: 11 (0), DEX: 16 (3), CON: 10 (0), INT: 15 (2), WIS: 15 (2), CHA: 7 (-2)
Feats: Persuasive
Skills: Appraise 3, Bluff 0, Diplomacy 1, Escape Artist 4, Gather Information -1, Intimidate 0, Jump 2, Listen 3, Move Silently 4, Sense Motive 5, Spot 3, Survival 3

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Splint mail (+6AC, 200gp, Max Dex bonus: 0, Spell failure: 40%)

2Female Dwarf Drd1: CR 1 (ECL 1); HD 1d8; hp 9; Init +1; AC 12 (touch 11, flat-footed 11, armor +1); Atk +0; SR 0; AL TN; SV Fort 3, Ref 1, Will 3; STR: 15 (2), DEX: 13 (1), CON: 12 (1), INT: 11 (0), WIS: 13 (1), CHA: 7 (-2)
Feats: Negotiator
Skills: Bluff -1, Diplomacy 0, Disguise 1, Forgery 2, Gather Information -1, Hide 2, Intimidate -1, Jump 3, Listen 3, Ride 2, Search 1, Sense Motive 3, Spot 2

Special Qualities: Darkvision: 60ft; Animal companion; Nature sense; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

3AduDuinruinair Female Elf Clr1: CR 1 (ECL 1); HD 1d8; hp 8; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 2, Ref 2, Will 2; STR: 11 (0), DEX: 14 (2), CON: 11 (0), INT: 11 (0), WIS: 10 (0), CHA: 14 (2)
Feats: Shield Proficiency
Skills: Appraise 1, Balance 3, Concentration 2, Hide 3, Ride 3, Swim 2

Special Qualities: Immunities: sleep; Low-light vision; Turn or rebuke undead

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Female Ogre Mnk1: CR 4 (ECL 7); HD 5d8; hp 11; Init -1; AC 15 (touch 9, flat-footed 15, natural 5, misc 1, size -1); Atk +0; SR 0; AL CE; SV Fort 7, Ref 1, Will 3; STR: 24 (7), DEX: 9 (-1), CON: 16 (3), INT: 4 (-3), WIS: 12 (1), CHA: 10 (0)
Feats: Deft Hands, Nimble Fingers, Great Fortitude, Shield Proficiency
Skills: Heal 2, Listen 2, Sense Motive 2, Swim 8, Use Rope 1, Sleight Of Hand 1, Disable Device -1, Open Lock 1

Special Qualities: Darkvision: 60ft; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Male Ogre Rgr1: CR 4 (ECL 7); HD 4d8+1d10; hp 10; Init +1; AC 18 (touch 10, flat-footed 17, armor +3, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 2, Ref 1, Will 0; STR: 22 (6), DEX: 12 (1), CON: 10 (0), INT: 8 (-1), WIS: 11 (0), CHA: 8 (-1)
Feats: Affinity, Track, Run
Skills: Appraise 0, Climb 7, Concentration 1, Escape Artist 2, Forgery 0, Hide 2, Listen 2, Move Silently 3, Ride 3, Sense Motive 1, Survival 1, Handle Animal 1

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)