This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Ogre Mage Sor1: CR 9 (ECL 13); HD 5d8+1d4; hp 8; Init +3; AC 18 (touch 12, flat-footed 15, armor +1, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 4, Ref 3, Will 5; STR: 22 (6), DEX: 16 (3), CON: 18 (4), INT: 17 (3), WIS: 17 (3), CHA: 19 (4)
Feats: Acrobatic, Combat Expertise, Combat Reflexes
Skills: Appraise 5, Balance 6, Bluff 7, Climb 8, Concentration 6, Diplomacy 8, Escape Artist 4, Forgery 4, Gather Information 8, Heal 6, Hide 6, Jump 8, Listen 7, Move Silently 7, Ride 5, Search 7, Sense Motive 5, Spot 6, Survival 4, Swim 9, Use Rope 5, Spellcraft 6, Tumble 5

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Summon familiar

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

2Female Halfling Rog1: CR 1 (ECL 1); HD 1d6; hp 7; Init +2; AC 14 (touch 13, flat-footed 12, armor +1, size 1); Atk +0; SR 0; AL TN; SV Fort 1, Ref 4, Will 1; STR: 12 (1), DEX: 15 (2), CON: 12 (1), INT: 9 (-1), WIS: 8 (-1), CHA: 8 (-1)
Feats: Iron Will
Skills: Appraise 0, Balance 3, Bluff 1, Climb 2, Concentration 4, Diplomacy 0, Disguise 0, Forgery 0, Gather Information 0, Heal 0, Intimidate 0, Jump 3, Listen 0, Move Silently 3, Sense Motive 0, Spot 0, Swim 2, Use Rope 4, Disable Device 0, Open Lock 3, Sleight Of Hand 5

Special Qualities: Trap finding; Sneak attack +1d6

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

3Iraeetana Male Drow Rgr1: CR 2 (ECL 3); HD 1d10; hp 13; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +1; SR 12; AL NE; SV Fort 7, Ref 2, Will 0; STR: 15 (2), DEX: 14 (2), CON: 17 (3), INT: 16 (3), WIS: 11 (0), CHA: 14 (2)
Feats: Great Fortitude
Skills: Balance 5, Climb 3, Diplomacy 4, Escape Artist 5, Forgery 4, Heal 2, Intimidate 3, Jump 4, Move Silently 3, Ride 4, Search 4, Spot 3, Survival 1, Swim 4, Use Rope 3, Handle Animal 4

Special Qualities: Darkvision: 120ft; Light blindness; Spell-like abilities (1/day): Dancing lights, Darkness, Faerie fire; 1st favored enemy; Track; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Male Human Rgr1: CR 1 (ECL 1); HD 1d10; hp 11; Init 0; AC 11 (touch 10, flat-footed 11, armor +1); Atk +1; SR 0; AL TN; SV Fort 3, Ref 0, Will 3; STR: 11 (0), DEX: 11 (0), CON: 13 (1), INT: 11 (0), WIS: 16 (3), CHA: 11 (0)
Feats: Point Blank Shot, Quick Draw
Skills: Appraise 2, Balance 1, Bluff 1, Disguise 3, Forgery 2, Gather Information 1, Hide 3, Jump 1, Move Silently 3, Spot 4, Handle Animal 2

Special Qualities: 1st favored enemy; Track; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

5Male Half-orc Brd1: CR 1 (ECL 1); HD 1d6; hp 7; Init -1; AC 11 (touch 10, flat-footed 11, armor +1); Atk +0; SR 0; AL TN; SV Fort 1, Ref 1, Will 5; STR: 14 (2), DEX: 9 (-1), CON: 12 (1), INT: 8 (-1), WIS: 16 (3), CHA: 14 (2)
Feats: Negotiator
Skills: Balance 0, Bluff 3, Diplomacy 4, Disguise 3, Gather Information 4, Hide 0, Intimidate 3, Jump 3, Listen 4, Move Silently 0, Sense Motive 5, Decipher Script 0, Spellcraft 0

Special Qualities: Darkvision: 60ft; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)