This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Duergar Rgr1: CR 2 (ECL 2); HD 1d10; hp 12; Init +1; AC 14 (touch 11, flat-footed 13, armor +3); Atk +1; SR 0; AL LE; SV Fort 4, Ref 1, Will 1; STR: 16 (3), DEX: 13 (1), CON: 14 (2), INT: 13 (1), WIS: 13 (1), CHA: 7 (-2)
Feats: Magical Aptitude
Skills: Appraise 4, Climb 5, Diplomacy -1, Escape Artist 3, Gather Information 0, Intimidate -1, Jump 4, Listen 2, Move Silently 2, Ride 3, Spot 2, Handle Animal 1, Spellcraft 3, Use Magic Device 0

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; 1st favored enemy; Track; Wild empathy

Equipped armor: Hide armor (+3AC, 15gp, Max Dex bonus: 4, Spell failure: 20%)

2Female Ogre Rgr1: CR 4 (ECL 7); HD 4d8+1d10; hp 14; Init 0; AC 16 (touch 9, flat-footed 16, armor +2, natural 5, size -1); Atk +1; SR 0; AL CE; SV Fort 6, Ref 0, Will 1; STR: 24 (7), DEX: 10 (0), CON: 18 (4), INT: 3 (-4), WIS: 13 (1), CHA: 9 (-1)
Feats: Affinity, Point Blank Shot, Power Attack
Skills: Ride 2, Handle Animal 1

Special Qualities: Darkvision: 60ft; 1st favored enemy; Track; Wild empathy

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Female Duergar Mnk1: CR 2 (ECL 2); HD 1d8; hp 8; Init +2; AC 14 (touch 12, flat-footed 12, misc 2); Atk +0; SR 0; AL LE; SV Fort 2, Ref 4, Will 4; STR: 16 (3), DEX: 15 (2), CON: 10 (0), INT: 12 (1), WIS: 15 (2), CHA: 9 (-1)
Feats: Alertness, Endurance
Skills: Appraise 2, Disguise 1, Escape Artist 3, Forgery 4, Gather Information 0, Intimidate 1, Jump 4, Listen 4, Move Silently 3, Ride 3, Search 2, Spot 4, Swim 4, Use Rope 3, Tumble 3

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

4Female Duergar Mnk1: CR 2 (ECL 2); HD 1d8; hp 12; Init +1; AC 11 (touch 11, flat-footed 10); Atk +0; SR 0; AL LE; SV Fort 6, Ref 3, Will 1; STR: 15 (2), DEX: 12 (1), CON: 19 (4), INT: 10 (0), WIS: 8 (-1), CHA: 9 (-1)
Feats: Deft Hands, Affinity
Skills: Bluff 1, Climb 4, Diplomacy 1, Escape Artist 4, Forgery 1, Heal 0, Hide 2, Jump 3, Move Silently 2, Ride 3, Sense Motive 0, Use Rope 3, Sleight Of Hand 3, Handle Animal 1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Bomghal Male Dwarf Rog1: CR 1 (ECL 1); HD 1d6; hp 8; Init -2; AC 12 (touch 10, flat-footed 12, armor +2); Atk +0; SR 0; AL TN; SV Fort 2, Ref 0, Will 1; STR: 8 (-1), DEX: 7 (-2), CON: 14 (2), INT: 14 (2), WIS: 13 (1), CHA: 5 (-3)
Feats: Magical Aptitude
Skills: Appraise 4, Climb 2, Disguise -2, Escape Artist -1, Forgery 5, Heal 3, Hide -1, Intimidate 1, Jump 0, Listen 2, Move Silently -1, Ride -1, Search 3, Spot 3, Survival 4, Swim 2, Use Rope -1, Disable Device 3, Open Lock 0, Decipher Script 3, Sleight Of Hand 1, Tumble 0, Use Magic Device -1, Spellcraft 4

Special Qualities: Darkvision: 60ft; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)