This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Gnome Clr1: CR 1 (ECL 1); HD 1d8; hp 10; Init +3; AC 17 (touch 14, flat-footed 14, armor +3, size 1); Atk +0; SR 0; AL TN; SV Fort 6, Ref 3, Will 2; STR: 11 (0), DEX: 16 (3), CON: 15 (2), INT: 13 (1), WIS: 11 (0), CHA: 13 (1)
Feats: Great Fortitude
Skills: Appraise 2, Concentration 5, Escape Artist 5, Hide 4, Intimidate 2, Jump 2, Search 3

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation; Turn or rebuke undead

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

2Female Gnome Wiz1: CR 1 (ECL 1); HD 1d4; hp 8; Init +1; AC 14 (touch 12, flat-footed 13, armor +2, size 1); Atk +0; SR 0; AL TN; SV Fort 4, Ref 1, Will 5; STR: 14 (2), DEX: 13 (1), CON: 19 (4), INT: 15 (2), WIS: 16 (3), CHA: 9 (-1)
Feats: Agile
Skills: Appraise 3, Balance 3, Bluff 0, Concentration 5, Diplomacy 0, Escape Artist 3, Forgery 5, Hide 2, Ride 3, Sense Motive 4, Use Rope 2

Special Qualities: Low-light vision; Cantrips (1/day): Dancing lights, Ghost sound, Prestidigitation; Summon familiar; Scribe scroll

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

3Male Ogre Drd1: CR 4 (ECL 7); HD 5d8; hp 11; Init -1; AC 18 (touch 9, flat-footed 18, armor +4, natural 5, size -1); Atk +0; SR 0; AL CE; SV Fort 5, Ref -1, Will 4; STR: 21 (5), DEX: 8 (-1), CON: 17 (3), INT: 10 (0), WIS: 14 (2), CHA: 12 (1)
Feats: Self-Sufficient, Nimble Fingers, Blind-Fight
Skills: Appraise 2, Balance 0, Concentration 4, Diplomacy 2, Forgery 1, Heal 4, Hide 0, Listen 4, Sense Motive 5, Survival 4, Spellcraft 1, Disable Device 2, Open Lock 1

Special Qualities: Darkvision: 60ft; Animal companion; Nature sense; Wild empathy

Equipped armor: Chain shirt (+4AC, 100gp, Max Dex bonus: 4, Spell failure: 20%)

4Female Halfling Wiz1: CR 1 (ECL 1); HD 1d4; hp 6; Init 0; AC 12 (touch 11, flat-footed 12, armor +1, size 1); Atk +0; SR 0; AL TN; SV Fort 2, Ref 0, Will 5; STR: 12 (1), DEX: 11 (0), CON: 15 (2), INT: 11 (0), WIS: 17 (3), CHA: 11 (0)
Feats: Combat Reflexes
Skills: Balance 1, Escape Artist 2, Forgery 1, Jump 2, Listen 4, Spellcraft 2

Special Qualities: Summon familiar; Scribe scroll

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

5Male Ogre Mage Mnk1: CR 9 (ECL 13); HD 6d8; hp 10; Init -3; AC 15 (touch 9, flat-footed 15, natural 5, misc 1, size -1); Atk +0; SR 19; AL CE; SV Fort 4, Ref 1, Will 3; STR: 26 (8), DEX: 5 (-3), CON: 15 (2), INT: 14 (2), WIS: 13 (1), CHA: 20 (5)
Feats: Combat Reflexes, Improved Unarmed Strike, Combat Expertise, Lightning Reflexes
Skills: Appraise 6, Bluff 7, Climb 9, Concentration 3, Disguise 9, Escape Artist -1, Forgery 4, Gather Information 8, Heal 2, Hide 1, Intimidate 9, Jump 10, Listen 5, Move Silently -2, Ride -2, Search 3, Sense Motive 2, Spot 3, Survival 5, Swim 11, Use Rope 1, Tumble 1

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2