This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Halfling Pal1: CR 1 (ECL 1); HD 1d10; hp 11; Init +5; AC 20 (touch 12, flat-footed 19, armor +8, size 1); Atk +1; SR 0; AL TN; SV Fort 3, Ref 1, Will 1; STR: 9 (-1), DEX: 12 (1), CON: 13 (1), INT: 14 (2), WIS: 13 (1), CHA: 6 (-2)
Feats: Improved Initiative
Skills: Appraise 3, Balance 2, Concentration 2, Diplomacy -1, Escape Artist 3, Heal 2, Intimidate -1, Jump 1, Sense Motive 2, Spot 2, Survival 3, Swim 0, Use Rope 2

Special Qualities: Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Full plate (+8AC, 1500gp, Max Dex bonus: 1, Spell failure: 35%)

2Male Ogre Mage Rgr1: CR 9 (ECL 13); HD 5d8+1d10; hp 13; Init 0; AC 15 (touch 9, flat-footed 15, armor +1, natural 5, size -1); Atk +1; SR 19; AL CE; SV Fort 5, Ref 2, Will 4; STR: 20 (5), DEX: 10 (0), CON: 16 (3), INT: 17 (3), WIS: 19 (4), CHA: 22 (6)
Feats: Mounted Combat, Lightning Reflexes, Shield Proficiency
Skills: Appraise 5, Balance 4, Bluff 8, Climb 7, Concentration 4, Diplomacy 7, Disguise 9, Escape Artist 3, Forgery 5, Gather Information 10, Heal 8, Hide 4, Intimidate 10, Jump 7, Listen 6, Move Silently 3, Ride 4, Search 4, Sense Motive 7, Spot 8, Survival 8, Swim 9, Use Rope 1, Handle Animal 10

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); 1st favored enemy; Track; Wild empathy

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

3Female Human Rgr1: CR 1 (ECL 1); HD 1d10; hp 11; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +1; SR 0; AL TN; SV Fort 3, Ref 0, Will 1; STR: 14 (2), DEX: 10 (0), CON: 13 (1), INT: 12 (1), WIS: 12 (1), CHA: 12 (1)
Feats: Point Blank Shot, Acrobatic
Skills: Appraise 2, Bluff 3, Climb 5, Disguise 3, Escape Artist 1, Forgery 2, Heal 4, Intimidate 2, Jump 4, Ride 1, Search 3, Spot 4, Swim 4, Tumble 2

Special Qualities: 1st favored enemy; Track; Wild empathy

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

4Male Halfling Sor1: CR 1 (ECL 1); HD 1d4; hp 6; Init +2; AC 13 (touch 13, flat-footed 11, size 1); Atk +0; SR 0; AL TN; SV Fort 2, Ref 2, Will 1; STR: 12 (1), DEX: 14 (2), CON: 15 (2), INT: 11 (0), WIS: 8 (-1), CHA: 13 (1)
Feats: Run
Skills: Appraise 1, Bluff 3, Diplomacy 2, Disguise 2, Search 1, Swim 2, Spellcraft 1

Special Qualities: Summon familiar

5Female Duergar Pal1: CR 2 (ECL 2); HD 1d10; hp 11; Init +3; AC 18 (touch 13, flat-footed 15, armor +5); Atk +1; SR 0; AL LE; SV Fort 3, Ref 3, Will 2; STR: 14 (2), DEX: 16 (3), CON: 13 (1), INT: 16 (3), WIS: 15 (2), CHA: 6 (-2)
Feats: Track
Skills: Appraise 4, Balance 5, Bluff -1, Climb 3, Diplomacy -1, Gather Information 0, Heal 3, Hide 4, Intimidate -1, Jump 4, Ride 4, Search 6, Sense Motive 3, Spot 3, Handle Animal -1

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Smite evil: 1/day; Aura of good; Detect evil

Equipped armor: Chainmail (+5AC, 150gp, Max Dex bonus: 2, Spell failure: 30%)