This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Mygotha Female Orc Brd1: CR 1 (ECL 1); HD 1d6; hp 7; Init +2; AC 15 (touch 12, flat-footed 13, armor +3); Atk +0; SR 0; AL CE; SV Fort 1, Ref 4, Will 2; STR: 9 (-1), DEX: 14 (2), CON: 12 (1), INT: 12 (1), WIS: 11 (0), CHA: 7 (-2)
Feats: Improved Shield Bash
Skills: Balance 4, Bluff 0, Concentration 2, Disguise -1, Escape Artist 3, Forgery 3, Hide 3, Intimidate -1, Jump 0, Ride 3, Search 2, Survival 1, Use Rope 4, Decipher Script 3, Tumble 3

Special Qualities: Darkvision: 60ft; Light sensitivity; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

2Gyrthlung Male Elf Drd1: CR 1 (ECL 1); HD 1d8; hp 9; Init +2; AC 12 (touch 12, flat-footed 10); Atk +0; SR 0; AL TN; SV Fort 3, Ref 2, Will 3; STR: 14 (2), DEX: 14 (2), CON: 12 (1), INT: 14 (2), WIS: 13 (1), CHA: 12 (1)
Feats: Improved Unarmed Strike
Skills: Appraise 4, Balance 4, Concentration 2, Diplomacy 3, Disguise 2, Gather Information 4, Heal 2, Jump 5, Listen 2, Move Silently 3, Sense Motive 3, Survival 2, Swim 4, Use Rope 3, Spellcraft 3

Special Qualities: Immunities: sleep; Low-light vision; Animal companion; Nature sense; Wild empathy

3Male Ogre Mage Clr1: CR 9 (ECL 13); HD 6d8; hp 16; Init +1; AC 17 (touch 10, flat-footed 16, armor +2, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 7, Ref 1, Will 6; STR: 23 (6), DEX: 13 (1), CON: 21 (5), INT: 21 (5), WIS: 19 (4), CHA: 16 (3)
Feats: Toughness, Athletic, Investigator
Skills: Appraise 9, Balance 3, Bluff 7, Climb 8, Concentration 7, Diplomacy 5, Disguise 7, Escape Artist 4, Forgery 9, Gather Information 5, Heal 8, Hide 5, Intimidate 7, Jump 10, Listen 8, Move Silently 5, Ride 4, Search 8, Sense Motive 5, Spot 8, Survival 7, Swim 8, Use Rope 5, Spellcraft 9

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Turn or rebuke undead

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

4Magguuld Male Orc Rog1: CR 1 (ECL 1); HD 1d6; hp 7; Init +2; AC 14 (touch 12, flat-footed 12, armor +2); Atk +0; SR 0; AL CE; SV Fort 1, Ref 4, Will 0; STR: 11 (0), DEX: 14 (2), CON: 12 (1), INT: 13 (1), WIS: 10 (0), CHA: 4 (-3)
Feats: Athletic
Skills: Balance 4, Climb 2, Concentration 3, Diplomacy 0, Disguise -2, Gather Information -2, Heal 2, Hide 4, Listen 1, Move Silently 4, Ride 3, Search 2, Sense Motive 4, Spot 2, Survival 1, Swim 2, Use Rope 3, Open Lock 3, Decipher Script 3, Sleight Of Hand 4, Use Magic Device -1

Special Qualities: Darkvision: 60ft; Light sensitivity; Trap finding; Sneak attack +1d6

Equipped armor: Leather armor (+2AC, 10gp, Max Dex bonus: 6, Spell failure: 10%)

5Female Half-orc Mnk1: CR 1 (ECL 1); HD 1d8; hp 9; Init +4; AC 12 (touch 10, flat-footed 12, misc 2); Atk +0; SR 0; AL TN; SV Fort 3, Ref 2, Will 4; STR: 19 (4), DEX: 10 (0), CON: 12 (1), INT: 12 (1), WIS: 15 (2), CHA: 14 (2)
Feats: Power Attack, Improved Initiative
Skills: Appraise 2, Balance 1, Climb 5, Diplomacy 3, Disguise 3, Forgery 2, Gather Information 3, Heal 3, Hide 1, Jump 5, Listen 4, Move Silently 2, Search 2, Sense Motive 4, Swim 5, Use Rope 1, Tumble 1

Special Qualities: Darkvision: 60ft; Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2