This tool generates several characters/NPCs for the specified level. You can also track a single character's progress with the character progress generator. This is still a work in progress *. Remember to equip these chars.

1Male Duergar Brd1: CR 2 (ECL 2); HD 1d6; hp 8; Init 0; AC 13 (touch 10, flat-footed 13, armor +3); Atk +0; SR 0; AL LE; SV Fort 2, Ref 2, Will 0; STR: 15 (2), DEX: 10 (0), CON: 14 (2), INT: 14 (2), WIS: 7 (-2), CHA: 9 (-1)
Feats: Point Blank Shot
Skills: Appraise 4, Bluff 1, Climb 3, Disguise 0, Escape Artist 1, Forgery 4, Gather Information 0, Hide 1, Ride 1, Search 5, Sense Motive -1, Spot -1, Survival 0, Decipher Script 5, Spellcraft 4

Special Qualities: Darkvision: 120ft; Light sensitivity; Immunities: paralysis, phantasms, poison; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Studded leather armor (+3AC, 25gp, Max Dex bonus: 5, Spell failure: 15%)

2Male Ogre Mage Ftr1: CR 9 (ECL 13); HD 5d8+1d10; hp 13; Init +1; AC 22 (touch 10, flat-footed 21, armor +7, natural 5, size -1); Atk +1; SR 19; AL CE; SV Fort 5, Ref 1, Will -2; STR: 21 (5), DEX: 13 (1), CON: 17 (3), INT: 15 (2), WIS: 7 (-2), CHA: 21 (5)
Feats: Deft Hands, Combat Reflexes, Quick Draw, Alertness
Skills: Appraise 6, Balance 4, Bluff 7, Climb 8, Concentration 5, Diplomacy 8, Disguise 8, Escape Artist 3, Forgery 4, Hide 2, Jump 7, Listen 0, Move Silently 3, Ride 5, Search 4, Sense Motive 2, Spot 0, Swim 7, Use Rope 3, Handle Animal 7, Sleight Of Hand 3

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14)

Equipped armor: Half-plate (+7AC, 600gp, Max Dex bonus: 0, Spell failure: 40%)

3Felafirin Male Elf Brd1: CR 1 (ECL 1); HD 1d6; hp 5; Init -3; AC 11 (touch 10, flat-footed 11, armor +1); Atk +0; SR 0; AL TN; SV Fort -1, Ref -1, Will 2; STR: 18 (4), DEX: 5 (-3), CON: 8 (-1), INT: 12 (1), WIS: 10 (0), CHA: 9 (-1)
Feats: Combat Reflexes
Skills: Appraise 2, Balance -2, Bluff 0, Concentration 3, Diplomacy 0, Escape Artist -2, Gather Information 0, Hide -2, Intimidate 0, Jump 6, Move Silently -2, Ride -2, Swim 5, Spellcraft 2, Use Magic Device 1

Special Qualities: Immunities: sleep; Low-light vision; Bardic music; Bardic knowledge; Countersong; Fascinate; Inspire courage: +1

Equipped armor: Padded armor (+1AC, 5gp, Max Dex bonus: 8, Spell failure: 5%)

4Male Ogre Mage Mnk1: CR 9 (ECL 13); HD 6d8; hp 11; Init +3; AC 17 (touch 12, flat-footed 14, natural 5, size -1); Atk +0; SR 19; AL CE; SV Fort 5, Ref 5, Will 2; STR: 22 (6), DEX: 16 (3), CON: 17 (3), INT: 19 (4), WIS: 11 (0), CHA: 19 (4)
Feats: Endurance, Magical Aptitude, Investigator, Diligent
Skills: Appraise 6, Balance 6, Bluff 7, Climb 9, Concentration 6, Diplomacy 7, Disguise 8, Escape Artist 7, Gather Information 6, Heal 2, Hide 4, Intimidate 7, Jump 10, Listen 4, Move Silently 6, Ride 7, Search 8, Sense Motive 4, Spot 4, Survival 4, Swim 10, Use Rope 7, Tumble 7, Spellcraft 6, Use Magic Device 6, Decipher Script 6

Special Qualities: Darkvision: 60ft; Regeneration: 5; Spell-like abilities (at will): Darkness, Invisibility; Spell-like abilities (1/day): Charm person (DC14), Cone of cold (DC18), Gaseous form, Polymorph, Sleep (DC14); Unarmored speed bonus: +0 ft.; Unarmed strike: 1d6; Flurry of blows: -2/-2

5Er gwarthion Male Elf Ftr1: CR 1 (ECL 1); HD 1d10; hp 9; Init +3; AC 20 (touch 13, flat-footed 17, armor +7); Atk +1; SR 0; AL TN; SV Fort 1, Ref 3, Will -1; STR: 16 (3), DEX: 17 (3), CON: 9 (-1), INT: 12 (1), WIS: 9 (-1), CHA: 12 (1)
Feats: Acrobatic, Alertness
Skills: Balance 6, Climb 4, Escape Artist 4, Forgery 2, Jump 5, Listen 1, Ride 5, Search 2, Spot 1, Survival 0, Use Rope 4, Tumble 5

Special Qualities: Immunities: sleep; Low-light vision

Equipped armor: Half-plate (+7AC, 600gp, Max Dex bonus: 0, Spell failure: 40%)