Summon Nature's Ally V (see text)
School: Conjuration Level: Drd 5
Components:   V, S, DF   Casting Time:   1 full round  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:     
Effect:   One or more creatures, no two of which can be more than 30 ft. apart   Area:     
Duration:   1 round/level (D)   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:     

As summon nature’s ally I, except that the character can summon one 5th-level creature, 1d3 4th-level creatures of the same type, or 1d4+1 lower level creatures of the same type.

When the character uses a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.

5th Level

  • Arrowhawk, Medium-size
  • Bear, brown (animal)
  • Dire boar
  • Dire lion
  • Dire wolverine
  • Elemental, Medium-size
  • Giant crocodile (animal)
  • Rhinoceros (animal)
  • Salamander, Medium-size [neutral evil]
  • Satyr [with pipes]
  • Shark, Large (animal)
  • Snake, giant constrictor (animal)
  • Tiger (animal)
  • Tojanida, Medium-size
  • Viper, Huge (animal)
  • Whale, orca (animal)

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002