Description: | Waves of energy roll forth from the character, moving in the
direction that the character determines, causing all wooden
objects in the path of the spell to be pushed away from the
character to the limit of the range. Wooden objects larger than 3
inches in diameter that are fixed firmly are not affected, but
loose objects (barrels, siege towers, etc.) are. Objects 3 inches
in diameter or smaller that are fixed in place splinter and
break, and the pieces move with the wave of energy. Objects
affected by the spell are repelled at the rate of 40 feet per
round.
Objects such as wooden shields, spears, wooden weapon shafts
and hafts, and arrows and bolts are pushed back, dragging those
carrying them with them. (A creature being dragged by an item it
is carrying can let go. A creature being dragged by a shield can
unlimber it as a move-equivalent action.) If a spear is planted
(set) to prevent this forced movement, it splinters. Even magic
items with wooden sections are repelled, although an antimagic
field blocks the effects.
The waves of energy continue to sweep down the set path for
the spells duration. After casting the spell, the path is
set, and the character can then do other things or go elsewhere
without affecting the spells power.
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