Read Magic | School: | Universal | Level: | Sor/Wis 0, Clr 0, Brd 0, Rgr 1, Drd 0, Pal 1 | Components: | V, S, F | Casting Time: | 1 action | Range: | Personal | Target: | The character | Effect: | | Area: | | Duration: | 10 minutes/level | Saving Throw: | | Spell Resistance: | | XP Cost: | | Focus: | | Material Components: | | Description: | By means of read magic, the character can read magical
inscriptions on objectsbooks, scrolls, weapons, and the
likethat would otherwise be unintelligible. This
deciphering does not normally invoke the magic contained in the
writing, although it may do so in the case of a cursed scroll.
Furthermore, once the spell is cast and the character has read
the magical inscription, the character is thereafter able to read
that particular writing without recourse to the use of read
magic. The character can read at the rate of one page (250 words)
per minute. The spell allows the character to identify a glyph of
warding with a successful Spellcraft check against DC 13 or a
symbol with a successful Spellcraft check against DC 19.
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