Description: | Pyrotechnics turns a fire into either a burst of blinding
fireworks or a thick cloud of choking smoke, depending on the
version the character chooses.
Fireworks: The fireworks are a flashing, fiery, momentary
burst of glowing, colored aerial lights. This effect blinds
creatures within 120 feet of the fire source for 1d4+1 rounds
(Will negates). These creatures must have line of sight to the
fire to be affected. Spell resistance can prevent blindness. In
addition to the obvious effects, a blinded creature suffers a 50%
miss chance in combat (all opponents have full concealment),
loses any Dexterity bonus to AC, grants a +2 bonus to
attackers attack rolls (they are effectively invisible),
moves at half speed, and suffers a 4 penalty on most
Strength- and Dexterity-based skills.
Smoke Cloud: The smoke is a writhing stream of smoke billowing
out from the source and forming a choking cloud. The cloud
spreads 20 feet in all directions and lasts for 1 round per
caster level. All sight, even darkvision, is ineffective in or
through the cloud. All within the cloud suffer 4 penalties
to Strength and Dexterity scores (Fortitude negates). These
effects last for 1d4+1 rounds after the cloud dissipates or after
the character leaves the area of the cloud. Spell resistance does
not apply.
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