Invisibility to Undead
School: Abjuration Level: Clr 1
Components:   V, S, DF   Casting Time:   1 action  
Range:   Touch   Target:   One touched creature/level  
Effect:      Area:     
Duration:   10 minutes/level (D)   Saving Throw:   Will negates  
Spell Resistance:   Yes   XP Cost:     
Focus:      Material Components:     

Undead cannot perceive the warded creatures. Nonintelligent undead are automatically affected and act as though the warded creatures are not there. Intelligent undead get saving throws. If they fail, they can’t see the warded creatures. However, if they have reason to believe unseen opponents are present, they can attempt to find or strike them. If a warded character attempts to turn or command undead, touches an undead, or attacks any creature (even with a spell), the spell ends for all recipients.

Note: An intelligent undead creature gets one saving throw against the spell. It either sees all the warded creatures or none of them.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002