The character brings forth a great feast, including a
magnificent table, chairs, service, and food and drink. The feast
takes 1 hour to consume, and the beneficial effects do not set in
until this hour is over. Those partaking of the feast are cured
of all diseases, are immune to poison for 12 hours, and are
healed of 1d4+4 points of damage after imbibing the nectarlike
beverage that is part of the feast. The ambrosial food that is
consumed creates an effect equal to bless that lasts for 12
hours. During this same period, the people who consumed the feast
are immune to magical fear and hopelessness.
If the feast is interrupted for any reason, the spell is
ruined and all effects of the spell are negated.