This spell arouses a single emotion of the character's choice
in the subjects. The character can choose any one of the
following versions:
Despair: The enchanted creatures suffer a 2 morale
penalty to saving throws, attack rolls, ability checks, skill
checks, and weapon damage rolls. Emotion (despair) dispels
emotion (hope).
Fear: The enchanted creatures flee from the character whenever
they are in sight of the character. Emotion (fear) dispels
emotion (rage).
Friendship: The enchanted creatures react more positively
toward others. Their attitude shifts to the next more favorable
reaction (hostile to unfriendly, unfriendly to indifferent,
indifferent to friendly, or friendly to helpful). Creatures
involved in combat, however, continue to fight back normally.
Emotion (friendship) dispels emotion (hate).
Hate: The enchanted creatures react more negatively toward
others. Their attitude shifts to the next less favorable reaction
(helpful to friendly, friendly to indifferent, indifferent to
unfriendly, or unfriendly to hostile). Emotion (hate) dispels
emotion (friendship).
Hope: The enchanted creatures gain a +2 morale bonus to saving
throws, attack rolls, ability checks, skill checks, and weapon
damage rolls. Emotion (hope) dispels emotion (despair).
Rage: The enchanted creatures gain a +2 morale bonus to
Strength and Constitution scores, a +1 morale bonus on Will
saves, and a 1 penalty to AC. They are compelled to fight
heedless of danger. Emotion (rage) does not stack with barbarian
rage or with itself. Emotion (rage) dispels emotion (fear).
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