Shimmering, white, holy energy surrounds the character. This
power has three effects:
1. The character gains a +4 deflection bonus to AC against
attacks by evil creatures.
2. On making a successful melee touch attack against an evil
creature from another plane, the character can choose to drive
that creature back to its home plane. The creature negates the
effects with a Will save (SR applies). This use discharges and
ends the spell.
3. With a touch, the character can automatically dispel any
one enchantment cast by an evil creature or any one evil spell.
Exception: Spells that cant be dispelled by dispel magic
also cant be dispelled by dispel evil. Saving throws and SR
do not apply to this effect. This use discharges and ends the