Spells (5e)

NameHoly Aura
Level8
ComponentsV, S, M
CastingTime1 action
RangeSelf
DurationConcentration, up to 1 minute
DescriptionDivine light washes out from you and coalesces in a soft radiance in a 30?foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5?foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends. Materials: A tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text.
MaterialComponentsa tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text
BlurbCreatures of your choice shed dim light and have advantage on all saving throws; other creatures have disadvantage on attack rolls.
id299
SchoolAbjuration