Spells (3e)

NameComprehend Languages
Subschool
Descriptors
LevelClr 1, Sor/Wiz 1
ComponentsV, S, M/DF
CastingTime1 action
RangePersonal
TargetThe character
Effect
Area
Duration10 minutes/level
SavingThrow
SpellResistance
Description

The character can understand the spoken words of creatures or read otherwise incomprehensible written messages (such as writing in another language). In either case, the character must touch the creature or the writing. Note that the ability to read does not necessarily impart insight into the material, merely its literal meaning. Note also that the spell enables the character to understand or read an unknown language, not speak or write it.

Written material can be read at the rate of one page (250 words) per minute. Magical writing cannot be read, other than to know it is magical, but the spell is often useful when deciphering treasure maps. This spell can be foiled by certain warding magic (such as the secret page and illusory script spells). It does not decipher codes or reveal messages concealed in otherwise normal text.

BaseSpell
XPCost
Focus
MaterialComponentsA pinch of soot and a few grains of salt.
BlurbUnderstands all spoken and written languages.
id72
SchoolDivination