Name | Warp Wood |
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Subschool | |
Descriptors | |
Level | Drd 2 |
Components | V, S |
CastingTime | 1 action |
Range | Close (25 ft. + 5 ft./2 levels) |
Target | 1 lb. of wood/level, all within a 20-ft. radius |
Effect | |
Area | |
Duration | Instantaneous |
SavingThrow | Will negates (object) |
SpellResistance | Yes (0bject) |
Description | The character cause wood to bend and warp, permanently destroying its straightness, form, and strength. At 1st level, the character can warp a handaxe handle or ten crossbow bolts. At 3rd level, the character can warp the shaft of a typical shortspear. Boards or planks can also be affected, causing a door to be sprung or a boat or ship to leak. Warped ranged weapons are useless. Warped melee weapons suffer a 4 penalty to their attack rolls. Alternatively, the character can unwarp wood (effectively warping it back to normal) with this spell, straightening wood that has been warped by this spell or by other means. Make whole, on the other hand, does no good in repairing a warped item. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | |
Blurb | Bends wood (shaft, handle, door, plank). |
id | 529 |
School | Transmutation |