Spells (3e)

NameTrue Seeing
Subschool
Descriptors
LevelClr 5, Drd 7, Knowledge 5, Sor/Wiz 6
ComponentsV, S, M
CastingTime1 action
RangeTouch
TargetCreature touched
Effect
Area
Duration1 minute/level
SavingThrowWill negates (harmless)
SpellResistanceYes (harmless)
Description

The character confers on the subject the ability to see all things as they actually are. The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus her vision to see into the Ethereal Plane. The range of true seeing conferred is 120 feet.

True seeing, however, does not penetrate solid objects. It in no way confers X-ray vision or its equivalent. It does not cancel concealment, including that caused by fog and the like. True seeing does not help the viewer see through mundane disguises, spot creatures who are simply hiding, or notice secret doors hidden by mundane means. In addition, the spell effects cannot be further enhanced with known magic, so one cannot use true seeing through a crystal ball or in conjunction with clairaudience/clairvoyance.

Additionally, the divine version of this spell allows the subject to see auras, noting alignments of creatures at a glance.

BaseSpell
XPCost
Focus
MaterialComponentsAn ointment for the eyes that costs 250 gp and is made from mushroom powder, saffron, and fat.
BlurbSee all things as they really are.
id509
SchoolDivination