Spells (3e)

NameProtection from Good
Subschool
DescriptorsEvil
LevelBrd 1, Clr 1, Evil 1, Sor/Wiz 1
ComponentsV, S, M/DF
CastingTime1 action
RangeTouch
TargetCreature touched
Effect
Area
Duration1 minute/level (D)
SavingThrowWill negates (harmless)
SpellResistanceNo (see text)
Description

As protection from evil, except that the deflection and resistance bonuses apply to attacks from good creatures, and good summoned or conjured creatures cannot touch the subject.

BaseSpellprotection from evil
XPCost
Focus
MaterialComponentsA little powdered silver with which you trace a 3-foot -diameter circle on the floor (or ground) around the creature to be warded.
Blurb+2 AC and saves, counter mind control, hedge out elementals and outsiders.
id372
SchoolAbjuration