Spells (3e)

NamePolymorph Any Object
Subschool
Descriptors
LevelSor/Wiz 8, Trickery 8
ComponentsV, S, M/DF
CastingTime1 action
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne creature or object
Effect
Area
DurationSee text
SavingThrowWill negates (object) (see text)
SpellResistanceYes (object)
Description

As polymorph other, except this spell changes one object or creature into another. The duration of the spell depends on how radical a change is made from the original state to its enchanted state. The DM determines the duration by using the following guidelines:

							Increase to
Changed Subject Is: 					Duration Factor*
------------------- 					----------------
Same kingdom (animal, vegetable, mineral) 		+5
Same class (mammals, fungi, metals, etc.) 		+2
Same size 						+2
Related (twig is to tree, wolf fur is to wolf, etc.) 	+2
Same or lower Intelligence 				+2

*Add all that apply. Look up the total on the next table.

Duration
Factor 		Example			Duration
--------	-------			--------
0 		Pebble to human 	20 minutes
2 		Marionette to human 	1 hour
4 		Human to marionette 	3 hours
5 		Lizard to manticore 	12 hours
6 		Sheep to wool coat 	2 days
7 		Shrew to manticore 	1 week
9+ 		Manticore to shrew 	Permanent

Unlike polymorph other, polymorph any object does grant the creature the Intelligence score of its new form. If the original form didn’t have a Wisdom or Charisma score, it gains those scores of the new form.

As with other polymorph spells, damage sustained in the new form can result in the injury or death of the polymorphed creature. In general, damage occurs when the new form is changed through physical force, although the DM will have to adjudicate many of these situations.

Also note that a polymorph effect often detracts from an item’s or creature’s powers but does not add new powers except perhaps movement capabilities not present in the old form. A nonmagical object cannot be made magical by this spell. A magic item or weapon or other object can be polymorphed into another type of magic object, but it never gains abilities superior to those of the original object.

This spell cannot create material of great intrinsic value, such as copper, silver, gems, silk, gold, and platinum.

This spell can also be used to duplicate the effects of polymorph other, flesh to stone, stone to flesh, transmute mud to rock, transmute water to dust, or transmute rock to mud.

BaseSpellpolymorph other
XPCost
Focus
MaterialComponentsMercury, gum arabic, and smoke.
BlurbChanges any subject into anything else.
id354
SchoolTransmutation