Spells (3e)

NameMagic Circle against Evil
Subschool
DescriptorsGood
LevelBrd 3, Clr 3, Good 3, Pal 3, Sor/Wiz 3
ComponentsV, S, M/DF
CastingTime1 action
RangeTouch
TargetCreature touched
Effect
AreaEmanates 10 ft. from touched creature
Duration10 minutes/level
SavingThrowWill negates (harmless)
SpellResistanceNo (see text)
Description

As protection from evil, except that it encompasses a much larger area and its duration is longer.

Unlike protection from evil, this spell has a special function that the character may choose when casting the spell. A magic circle can be focused inward rather than outward. In this case, it serves as an immobile, temporary magical prison for a summoned creature. The creature cannot cross the circle’s boundaries.

The character must beat a creature’s SR in order to keep it at bay (as in the third function of protection from evil), but the deflection and resistance bonuses and the protection from mental control apply regardless of enemies’ SR.

If a creature too large to fit into the spell’s area is the subject of the spell, the spell acts as a normal protection from evil spell for that creature only.

This spell is not cumulative with protection from evil and vice versa.

BaseSpellprotection from evil
XPCost
Focus
MaterialComponentsA little powdered silver with which you trace a 3-footdiameter circle on the floor (or ground) around the creature to be warded.
BlurbAs protection spells, but 10-ft. radius and 10 min./level.
id284
SchoolAbjuration