Name | Detect Poison |
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Subschool | |
Descriptors | |
Level | Clr 0, Drd 0, Pal 1, Sor/Wiz 0 |
Components | V, S |
CastingTime | 1 action |
Range | Close (25 ft. + 5 ft./2 levels) |
Target | One creature, one object, or a 5-ft. cube |
Effect | |
Area | |
Duration | Instantaneous |
SavingThrow | None |
SpellResistance | No |
Description | The character determine whether a creature, object, or area has been poisoned or is poisonous. The character can determine the exact type of poison with a successful Wisdom check (DC 20). A character with the Alchemy skill may try an Alchemy check (DC 20) if the Wisdom check fails, or may try the Alchemy check prior to the Wisdom check. Note: The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. |
BaseSpell | |
XPCost | |
Focus | |
MaterialComponents | |
Blurb | Detects poison in one creature or small object. |
id | 116 |
School | Divination |