Spells (3e)

NameRepel Vermin
Subschool
Descriptors
LevelAnimal 4, Clr 4, Drd 4
ComponentsV, S, DF
CastingTime1 action
Range10 ft.
Target
Effect
Area10-ft.-radius emanation centered on the character
Duration10 minutes/level
SavingThrowNone or Will negates (see text)
SpellResistanceYes
Description

An invisible barrier holds back vermin. A vermin with less than one-third the character's level in HD cannot penetrate the barrier. A vermin with at least one-third the character's level in HD can penetrate the barrier if it succeeds at a Will save. Even so, crossing the barrier deals the vermin 2d6 points of damage, and pressing against the barrier causes pain, which deters less aggressive vermin.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbInsects stay 10 ft. away.
id397
SchoolAbjuration