Spells (3e)

NamePrismatic Sphere
Subschool
Descriptors
LevelProtection 9, Sor/Wiz 9, Sun 9
ComponentsV
CastingTime1 action
Range10 ft.
Target
Effect10-ft.-radius sphere centered on the character
Area
Duration10 minutes/level
SavingThrowSee text
SpellResistanceSee text
Description

As prismatic wall, except the character conjures up an immobile, opaque globe of shimmering, multicolored light that surrounds the character and protects the character from all forms of attack. The sphere flashes in all colors of the visible spectrum.

The sphere’s blindness effect on creatures with less than 8 HD lasts 2d4 x 10 minutes.

The character can pass into and out of the prismatic sphere and remain near it without harm. However, when the character is inside it, the sphere blocks any attempt to project something through the sphere (including spells). Other creatures who attempt to attack the character or pass through suffer the effects of each color, one at a time.

Typically, only the upper hemisphere of the globe will exist, since the character is at the center of the sphere, so the lower half is usually excluded by the floor surface the character is standing on.

The colors of the sphere have the same effects as the colors of a prismatic wall.

BaseSpellprismatic wall
XPCost
Focus
MaterialComponents
BlurbAs prismatic wall, but surrounds on all sides.
id362
SchoolAbjuration