Spells (3e)

NameMisdirection
SubschoolGlamer
Descriptors
LevelBrd 2, Sor/Wiz 2
ComponentsV, S
CastingTime1 action
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne creature or object, up to a 10-ft. cube in size
Effect
Area
Duration1 hour/level
SavingThrowWill negates (object)
SpellResistanceNo
Description

By means of this spell, the character misdirects the information from divination spells that reveal auras (including detect evil, detect magic, discern lies, etc.). On casting the spell, the character chooses another object within range. For the duration of the spell, the subject of misdirection is detected as if it were the other object. Detection spells provide information based on the second object rather than on the actual target of the detection unless the caster of the detection succeeds at his save. For instance, the character could make the character's self detect as a tree if one were within range at casting: not evil, not lying, not magical, neutral in alignment, etc. This spell does not affect other types of divination (augury, detect thoughts, clairaudience/clairvoyance, etc.).

BaseSpell
XPCost
Focus
MaterialComponents
BlurbMisleads divinations for one creature or object.
id317
SchoolIllusion