Spells (3e)

NameMagic Weapon
Subschool
Descriptors
LevelBrd 1, Clr 1, Pal 1, Sor/Wiz 1, War 1
ComponentsV, S, F, DF
CastingTime1 action
RangeTouch
TargetWeapon touched
Effect
Area
Duration1 minute/level
SavingThrowWill negates (harmless, object)
SpellResistanceYes (harmless, object)
Description

Magic weapon gives a weapon a +1 enhancement bonus to attack and damage rolls. If the character is a good cleric, the cleric of a good deity, or a paladin, the weapon is considered blessed, which means it has special effects on certain creatures.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbWeapon gains +1 bonus.
id293
SchoolTransmutation