Spells (3e)

NameLocate Creature
Subschool
Descriptors
LevelBrd 4, Sor/Wiz 4
ComponentsV, S, M
CastingTime1 action
RangeLong (400 ft. + 40 ft./level)
Target
Effect
AreaCircle, centered on the character, with a radius of 400 ft. + 40 ft./level
Duration10 minutes/level
SavingThrowNone
SpellResistanceNo
Description

As locate object, except this spell locates a known or familiar creature.

The character slowly turns and senses when facing in the direction of the creature to be located, provided the creature is within range. The character also knows in which direction the creature is moving, if any.

The spell can locate a creature of a specific type (such as human or unicorn) or a specific creature known to the character. It cannot find a creature of a general type (such as humanoid or beast). To find a type of creature, the character must have seen such a creature up close (within 30 feet) at least once.

Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.

BaseSpelllocate object
XPCost
Focus
MaterialComponentsA bit of fur from a bloodhound.
BlurbIndicates direction to familiar creature.
id279
SchoolDivination