Spells (3e)

NameLesser Geas
SubschoolCompulsion
DescriptorsLanguage-Dependent, Mind-Affecting
LevelBrd 3, Sor/Wiz 4
ComponentsV
CastingTime1 action
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne living creature of up to 7 HD
Effect
Area
Duration1 day/level or until discharged (D)
SavingThrowWill negates
SpellResistanceYes
Description

A lesser geas places a magical command on a creature to carry out some service or to refrain from some action or course of activity, as desired by the character. The creature must have 7 or fewer HD and be able to understand the character. While a geas cannot compel a creature to kill itself or perform acts that would result in certain death, it can cause almost any other course of activity. The geased creature must follow the given instructions until the geas is completed, no matter how long it takes. If the instructions involve some open-ended task that the recipient cannot complete through his own actions (such as "Wait here" or "Defend this area against attack"), the spell remains in effect for a maximum of 1 day per caster level. Note that a clever recipient can subvert some instructions. For example, if the character orders the recipient to protect the character from all harm, it might place the character in a nice, safe dungeon for the duration of the spell.

If the subject is prevented from obeying the lesser geas for a whole day, he suffers a –2 penalty on each ability score. Each day, another –2 penalty accumulates, up to a total of –8. Abilities are not reduced below 1. The ability penalties end 1 day after the character resumes obeying the lesser geas.

A lesser geas (and all ability penalties) can be ended by break enchantment, limited wish, remove curse, miracle, or wish. Dispel magic does not affect a lesser geas.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbCommands subject of 7 HD or less.
id270
SchoolEnchantment