Spells (3e)

NameIdentify
Subschool
Descriptors
LevelBrd 1, Magic 2, Sor/Wiz 1
ComponentsV, S, M/DF
CastingTime8 hours
RangeTouch
TargetUp to 1 touched object per level
Effect
Area
DurationInstantaneous
SavingThrowNone
SpellResistanceNo
Description

The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For example, a +2 vorpal sword, a +2 dancing sword, and a +2 sword would all register as "+2 to attack and damage rolls."

If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified.

BaseSpell
XPCost
Focus
MaterialComponentsA pearl of at least 100 gp value, crushed and stirred into wine with an owl feather; the infusion must be drunk prior to spellcasting.
BlurbDetermines single feature of magic item.
id239
SchoolDivination