Spells (3e)

NameHoly Sword
Subschool
Descriptors
LevelPal 4
ComponentsV, S
CastingTime1 action
RangeTouch
TargetWeapon touched
Effect
Area
Duration1 round/level
SavingThrowNone
SpellResistanceNo
Description

This spell allows the character to channel holy power into the character's sword, or any weapon the character choose. The weapon acts as a +5 magic weapon and deals double damage against evil opponents. It emits a magic circle against evil (as the spell). If the magic circle ends, the sword creates a new one on the character's turn as a free action. The spell is automatically canceled 1 round after the weapon leaves the character's hand for any reason. The character cannot have more than one holy sword at a time.

If this spell is cast on a magic weapon, the powers of the spell supersede any that the weapon normally has, rendering the normal enhancement bonus and powers of the weapon inoperative for the duration of the spell. This spell is not cumulative with bless weapon or any other spell that might modify the weapon in any way.

This spell does not work on artifacts.

Note: A masterwork weapon’s bonus to attack does not stack with an enhancement bonus to attack.

BaseSpell
XPCost
Focus
MaterialComponents
BlurbWeapon becomes +5, does double damage against evil.
id233
SchoolEvocation